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|image = [[File:{{#setmainimage:50CentBOTS.jpg}}|300px]] | |||
|developer = Swordfish Studios | |developer = Swordfish Studios | ||
|publisher = THQ | |publisher = THQ |
Revision as of 16:46, 28 October 2022
50 Cent: Blood on the Sand | |
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Developer(s) | Swordfish Studios |
Publisher(s) | THQ |
Release date(s) | EU February 20, 2009 NA February 24, 2009 |
Release type | Console exclusive |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00472 (IRD), BLUS30256 (IRD), BLJS10056 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | Untested | No | No | No | Requires Gamespy. RPCS3.log.gz |
Patches
PPU-2a1dd4aa26898a97cdb8ff196c1698ceafc5d00a: Disable Motion Blur & DoF: Games: "50 Cent: Blood on The Sand": BLUS30256: [ All ] BLES00472: [ All ] Author: boma Notes: This patch eliminates the post-processing render pass, which fixes the green screen artifacts caused by upscaling. Additionally, 16x Anisotropic Filtering can now be forced via custom config without causing issues. Patch Version: 1.0 Patch: - [ be16, 0x001740e8, 0x4800 ]