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==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
On M1 Pro, a glitch happens on the game's intro and menu, to sort that you need to change the SPU Decoder to Recompiler (LLVM) and enable VSYNC. | |||
Set preffered SPU Threads to 3 and SPU Block Size to Mega to prevent the error "Access violation writing location 0xffdead00" [Unmapped Memory]". | |||
The shadow of moving objects/characters are glitching too, Write Color Buffers won't fix. | |||
==Special Notes== | ==Special Notes== |
Revision as of 03:59, 7 January 2023
Fallout: New Vegas | |
---|---|
Developer(s) | Obsidian Entertainment |
Publisher(s) | Bethesda Softworks |
Series | Fallout |
Release date(s) | NA October 19, 2010 AU October 21, 2010 EU October 22, 2010 |
Release type | Multi-platform |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
GameID(s) | BLUS30500 (IRD), BLES00901 (IRD), BLES00902 (IRD), BLES00905 (IRD), BLJM60282 (IRD) Ultimate Edition BLUS30888 (IRD), BLES01478 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Fallout: New Vegas is a post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks. It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. A spin-off of the Fallout series, the game is set in a post-apocalyptic open world environment that encompasses a region consisting of Arizona, California, and Nevada. It is set in a world that deviated onto an alternate timeline thanks to Atomic Age technology, which eventually led to a global nuclear apocalypse in the year 2077 in an event referred to as "The Great War", caused by a major conflict between the U.S. and China over natural resources. The main story of New Vegas takes place in the year 2281, four years after the events of Fallout 3 and 204 years after the bombs fell. It is not a direct sequel, but does mark the return of several elements found in Fallout 2.
Players take control of a character known as the Courier. While transporting a package across the Mojave Desert to the city of New Vegas, what used to be Las Vegas, the Courier is ambushed, robbed of the package, shot, and left for dead. After surviving, the Courier begins a journey to find their would-be killer and recover the package, makes friends and enemies among various warring factions, and ultimately becomes caught up in a conflict that will determine who controls New Vegas and the Mojave Wasteland. New Vegas received positive reviews, with critics praising the game's writing, quests, and improved gameplay, though it was criticized for its glitches and bugs on launch.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
On M1 Pro, a glitch happens on the game's intro and menu, to sort that you need to change the SPU Decoder to Recompiler (LLVM) and enable VSYNC. Set preffered SPU Threads to 3 and SPU Block Size to Mega to prevent the error "Access violation writing location 0xffdead00" [Unmapped Memory]". The shadow of moving objects/characters are glitching too, Write Color Buffers won't fix.
Special Notes
Patches
PPU-43f93d8813c1ab40afc09dfa47c05c943d71334e: Unlock FPS: Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: Aphelion Notes: Set the framelimiter to 60, as things will break over 60 FPS. Patch Version: 1.0 Patch: - [ be32, 0x0097504C, 0x60000000 ] Infinite Ammo & Consumables: Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: Aphelion Notes: <b>Picking up some objects such as blueprints will freeze the game. Best used temporarily to duplicate the items you want.</b><br><br>Affects many items in the game, not just ammo and consumables. While this patch is enabled, affected items can't be removed from your inventory, and dropping them will duplicate them. Items can be sold for caps, but they do not leave your inventory. Patch Version: 1.0 Patch: - [ be32, 0x0045BB6C, 0x60000000 ] - [ be32, 0x0045BA88, 0x60000000 ] - [ be32, 0x0045C578, 0x60000000 ] Infinite Carry Weight: Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: Aphelion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469658, 0x90330008 ] Infinite Caps: Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: Aphelion Notes: Essentially permanent if you save with this patch enabled - adds over 1 billion caps to your inventory which will remain after the patch is disabled. Patch Version: 1.0 Patch: - [ be32, 0x00466CD8, 0x90630004 ] No Weapon Degradation: Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: Aphelion Notes: Using weapons and armor does not affect their condition. Repairing items brings them to perfect condition. Patch Version: 1.0 Patch: - [ be32, 0x003D6528, 0x60000000 ] Infinite Health: Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: Aphelion Notes: Patch Version: 1.0 Patch: - [ be32, 0x000170CC, 0x60000000 ]