Ratchet & Clank: Into the Nexus: Difference between revisions

From RPCS3 Wiki
(Added "Disable On-Disk Shader Cache" as a config template option for formatting and auto-category reasons, ported the "Unlock FPS" patch to NPEA00457, changed the BCES patch's game name to the EU name)
Line 217: Line 217:
       "Ratchet & Clank: Nexus":
       "Ratchet & Clank: Nexus":
         NPEA00457: [ 01.01 ]
         NPEA00457: [ 01.01 ]
        NPUA80908: [ 01.01 ]
     Author: illusion
     Author: illusion
     Notes: Maximum framerate with the patch is half the Vblank frequency.
     Notes: Maximum framerate with the patch is half the Vblank frequency.

Revision as of 01:02, 2 June 2022

Ratchet & Clank: Into the Nexus
Developer(s) Insomniac Games
Publisher(s) Sony Computer Entertainment
Series Ratchet & Clank
Release date(s) JP December 12, 2013
NA November 12, 2013
EU November 22, 2013
AU November 6, 2013
Release type PlayStation 3 exclusive
Genre(s) Platform
GameID(s) BCES01908 (IRD), BCES01949 (IRD), BCUS99245 (IRD), NPEA00457, NPUA80908
Quick links Check Compatibility
Open Issues
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Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Disable on-disk shader cache On Fixes black screen after intro videos.

Known Issues

Blackscreen after Intro - Issue 10636

You can get into gameplay with LLVM with no save data or shader cache, but if there is existing save data or cached shaders, you may get an infinite black screen after the intro videos. Until this issue is resolved, there is a workaround that can be done by using 'Disable On-Disk Shader Cache'.

Special Notes

Patches

PPU-1155df736bedc95424c866d84a20766a4115774d:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Into the Nexus":
        NPUA80908: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032efc2, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032efce, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069fdb8, 0.001  ] # init/level load

PPU-ed460e668a491f5e39f6547f3a24c2f20e2cb39b:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        BCES01908: [ 01.00 ]
        BCES01949: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032F002, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032F00E, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069FDB8, 0.001  ] # init/level load

PPU-d9c555a5fea145a24920bc4e63056bf35e1c6a14:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        NPEA00457: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032efc2, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032efce, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069fdb8, 0.001  ] # init/level load

PPU-fadb0af6fb7bd0113e88fb9af3eb78fe3be05d08:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        NPEA00457: [ 01.01 ]
        NPUA80908: [ 01.01 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032ff02, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032ff0e, 0x126F ] # level load (high bits)
      - [ bef64, 0x006a1938, 0.001  ] # init/level load