(→Special Notes: Ported the "Unlock FPS" patch to NPEA00378) |
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|spu cache = <!-- On, Off --> | |spu cache = <!-- On, Off --> | ||
|spu cache notes = | |spu cache notes = | ||
| | |spu xfloat accuracy = Approximate<!-- Accurate, Approximate, Relaxed --> | ||
| | |spu xfloat accuracy notes = Prevents characters from turning invisible | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 182: | Line 182: | ||
- [ be16, 0x003252be, 0x126F ] # level load (high bits) | - [ be16, 0x003252be, 0x126F ] # level load (high bits) | ||
- [ bef64, 0x007943d8, 0.001 ] # init/level load | - [ bef64, 0x007943d8, 0.001 ] # init/level load | ||
PPU-a6cf430925b076125e5349a62dc6d646cb342a30: | |||
Unlock FPS: | |||
Games: | |||
"Ratchet & Clank: Full Frontal Assault": | |||
NPUA80642: [ 01.05 ] | |||
Author: illusion | |||
Notes: Maximum framerate with the patch is half the Vblank frequency. | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x0032bca6, 0x3A83 ] # level load (low bits) | |||
- [ be16, 0x0032bcb2, 0x126F ] # level load (high bits) | |||
- [ bef64, 0x007a53b0, 0.001 ] # init/level load | |||
PPU-e45e4660a1cc27abac589853f026680900bec54c: | PPU-e45e4660a1cc27abac589853f026680900bec54c: |
Revision as of 00:47, 5 June 2022
Ratchet & Clank: QForce | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank |
Release date(s) | JP June 6, 2013 NA November 27, 2012 EU November 30, 2012 AU November 29, 2012 |
Release type | PlayStation exclusive |
Genre(s) | Platform |
GameID(s) | BCES01594 (IRD), BCUS98380 (IRD), NPEA00378, NPUA80642, BCES01626 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU xfloat accuracy | Approximate | Prevents characters from turning invisible |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-747008575f7585fc5e5449e0ff81ed0c5b3f0f69: Unlock FPS: Games: "Ratchet & Clank: Full Frontal Assault": NPUA80642: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x003252b2, 0x3A83 ] # level load (low bits) - [ be16, 0x003252be, 0x126F ] # level load (high bits) - [ bef64, 0x007943d8, 0.001 ] # init/level load PPU-a6cf430925b076125e5349a62dc6d646cb342a30: Unlock FPS: Games: "Ratchet & Clank: Full Frontal Assault": NPUA80642: [ 01.05 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032bca6, 0x3A83 ] # level load (low bits) - [ be16, 0x0032bcb2, 0x126F ] # level load (high bits) - [ bef64, 0x007a53b0, 0.001 ] # init/level load PPU-e45e4660a1cc27abac589853f026680900bec54c: Unlock FPS: Games: "Ratchet & Clank: QForce": NPEA00378: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x00325362, 0x3A83 ] # level load (low bits) - [ be16, 0x0032536e, 0x126F ] # level load (high bits) - [ bef64, 0x007948d8, 0.001 ] # init/level load PPU-fcbff915be00510f154438ad4ddf5f2aff1cbb44: Unlock FPS: Games: "Ratchet & Clank: QForce": NPEA00378: [ 01.04 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032b02e, 0x3A83 ] # level load (low bits) - [ be16, 0x0032b03a, 0x126F ] # level load (high bits) - [ bef64, 0x007a20b0, 0.001 ] # init/level load PPU-a6cf430925b076125e5349a62dc6d646cb342a30: Unlock FPS: Games: "Ratchet & Clank: QForce": NPEA00378: [ 01.05 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032bca6, 0x3A83 ] # level load (low bits) - [ be16, 0x0032bcb2, 0x126F ] # level load (high bits) - [ bef64, 0x007a53b0, 0.001 ] # init/level load