Ratchet & Clank: Into the Nexus: Difference between revisions

From RPCS3 Wiki
(Added "Disable On-Disk Shader Cache" as a config template option for formatting and auto-category reasons, ported the "Unlock FPS" patch to NPEA00457, changed the BCES patch's game name to the EU name)
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = On<!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    = Fixes black screen after intro videos.
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
Line 188: Line 188:
   Unlock FPS:
   Unlock FPS:
     Games:
     Games:
       "Ratchet & Clank: Into the Nexus":
       "Ratchet & Clank: Nexus":
         BCES01908: [ 01.00 ]
         BCES01908: [ 01.00 ]
         BCES01949: [ 01.00 ]
         BCES01949: [ 01.00 ]
Line 198: Line 198:
       - [ be16,  0x0032F00E, 0x126F ] # level load (high bits)
       - [ be16,  0x0032F00E, 0x126F ] # level load (high bits)
       - [ bef64, 0x0069FDB8, 0.001  ] # init/level load
       - [ bef64, 0x0069FDB8, 0.001  ] # init/level load
PPU-d9c555a5fea145a24920bc4e63056bf35e1c6a14:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        NPEA00457: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032efc2, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032efce, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069fdb8, 0.001  ] # init/level load
PPU-fadb0af6fb7bd0113e88fb9af3eb78fe3be05d08:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        NPEA00457: [ 01.01 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032ff02, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032ff0e, 0x126F ] # level load (high bits)
      - [ bef64, 0x006a1938, 0.001  ] # init/level load
}}
}}

Revision as of 18:32, 31 May 2022

Ratchet & Clank: Into the Nexus
Developer(s) Insomniac Games
Publisher(s) Sony Computer Entertainment
Series Ratchet & Clank
Release date(s) JP December 12, 2013
NA November 12, 2013
EU November 22, 2013
AU November 6, 2013
Release type PlayStation 3 exclusive
Genre(s) Platform
GameID(s) BCES01908 (IRD), BCES01949 (IRD), BCUS99245 (IRD), NPEA00457, NPUA80908
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Disable on-disk shader cache On Fixes black screen after intro videos.

Known Issues

Blackscreen after Intro - Issue 10636

You can get into gameplay with LLVM with no save data or shader cache, but if there is existing save data or cached shaders, you may get an infinite black screen after the intro videos. Until this issue is resolved, there is a workaround that can be done by using 'Disable On-Disk Shader Cache'.

Special Notes

Patches

PPU-1155df736bedc95424c866d84a20766a4115774d:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Into the Nexus":
        NPUA80908: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032efc2, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032efce, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069fdb8, 0.001  ] # init/level load

PPU-ed460e668a491f5e39f6547f3a24c2f20e2cb39b:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        BCES01908: [ 01.00 ]
        BCES01949: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032F002, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032F00E, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069FDB8, 0.001  ] # init/level load

PPU-d9c555a5fea145a24920bc4e63056bf35e1c6a14:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        NPEA00457: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032efc2, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032efce, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069fdb8, 0.001  ] # init/level load

PPU-fadb0af6fb7bd0113e88fb9af3eb78fe3be05d08:
  Unlock FPS:
    Games:
      "Ratchet & Clank: Nexus":
        NPEA00457: [ 01.01 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032ff02, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032ff0e, 0x126F ] # level load (high bits)
      - [ bef64, 0x006a1938, 0.001  ] # init/level load