Yurinator557 (talk | contribs) |
(Added "Disable On-Disk Shader Cache" as a config template option for formatting and auto-category reasons, ported the "Unlock FPS" patch to NPEA00457, changed the BCES patch's game name to the EU name) |
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Line 134: | Line 134: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = On<!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = Fixes black screen after intro videos. | ||
|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
Line 188: | Line 188: | ||
Unlock FPS: | Unlock FPS: | ||
Games: | Games: | ||
"Ratchet & Clank: | "Ratchet & Clank: Nexus": | ||
BCES01908: [ 01.00 ] | BCES01908: [ 01.00 ] | ||
BCES01949: [ 01.00 ] | BCES01949: [ 01.00 ] | ||
Line 198: | Line 198: | ||
- [ be16, 0x0032F00E, 0x126F ] # level load (high bits) | - [ be16, 0x0032F00E, 0x126F ] # level load (high bits) | ||
- [ bef64, 0x0069FDB8, 0.001 ] # init/level load | - [ bef64, 0x0069FDB8, 0.001 ] # init/level load | ||
PPU-d9c555a5fea145a24920bc4e63056bf35e1c6a14: | |||
Unlock FPS: | |||
Games: | |||
"Ratchet & Clank: Nexus": | |||
NPEA00457: [ 01.00 ] | |||
Author: illusion | |||
Notes: Maximum framerate with the patch is half the Vblank frequency. | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x0032efc2, 0x3A83 ] # level load (low bits) | |||
- [ be16, 0x0032efce, 0x126F ] # level load (high bits) | |||
- [ bef64, 0x0069fdb8, 0.001 ] # init/level load | |||
PPU-fadb0af6fb7bd0113e88fb9af3eb78fe3be05d08: | |||
Unlock FPS: | |||
Games: | |||
"Ratchet & Clank: Nexus": | |||
NPEA00457: [ 01.01 ] | |||
Author: illusion | |||
Notes: Maximum framerate with the patch is half the Vblank frequency. | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x0032ff02, 0x3A83 ] # level load (low bits) | |||
- [ be16, 0x0032ff0e, 0x126F ] # level load (high bits) | |||
- [ bef64, 0x006a1938, 0.001 ] # init/level load | |||
}} | }} |
Revision as of 18:32, 31 May 2022
Ratchet & Clank: Into the Nexus | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank |
Release date(s) | JP December 12, 2013 NA November 12, 2013 EU November 22, 2013 AU November 6, 2013 |
Release type | PlayStation 3 exclusive |
Genre(s) | Platform |
GameID(s) | BCES01908 (IRD), BCES01949 (IRD), BCUS99245 (IRD), NPEA00457, NPUA80908 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
Disable on-disk shader cache | On | Fixes black screen after intro videos. |
Known Issues
Blackscreen after Intro - Issue 10636
You can get into gameplay with LLVM with no save data or shader cache, but if there is existing save data or cached shaders, you may get an infinite black screen after the intro videos. Until this issue is resolved, there is a workaround that can be done by using 'Disable On-Disk Shader Cache'.
Special Notes
Patches
PPU-1155df736bedc95424c866d84a20766a4115774d: Unlock FPS: Games: "Ratchet & Clank: Into the Nexus": NPUA80908: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032efc2, 0x3A83 ] # level load (low bits) - [ be16, 0x0032efce, 0x126F ] # level load (high bits) - [ bef64, 0x0069fdb8, 0.001 ] # init/level load PPU-ed460e668a491f5e39f6547f3a24c2f20e2cb39b: Unlock FPS: Games: "Ratchet & Clank: Nexus": BCES01908: [ 01.00 ] BCES01949: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032F002, 0x3A83 ] # level load (low bits) - [ be16, 0x0032F00E, 0x126F ] # level load (high bits) - [ bef64, 0x0069FDB8, 0.001 ] # init/level load PPU-d9c555a5fea145a24920bc4e63056bf35e1c6a14: Unlock FPS: Games: "Ratchet & Clank: Nexus": NPEA00457: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032efc2, 0x3A83 ] # level load (low bits) - [ be16, 0x0032efce, 0x126F ] # level load (high bits) - [ bef64, 0x0069fdb8, 0.001 ] # init/level load PPU-fadb0af6fb7bd0113e88fb9af3eb78fe3be05d08: Unlock FPS: Games: "Ratchet & Clank: Nexus": NPEA00457: [ 01.01 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032ff02, 0x3A83 ] # level load (low bits) - [ be16, 0x0032ff0e, 0x126F ] # level load (high bits) - [ bef64, 0x006a1938, 0.001 ] # init/level load