PixelJunk Monsters: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer = December 6, 2007
|developer = Q-Games, Double Eleven
|publisher = {{vgregion|}}
|publisher = Q-Games, Sony Computer Entertainment{{vgregion|}}
|series    = PixelJunk<!-- delete if not applicable -->
|series    = PixelJunk<!-- delete if not applicable -->
|date      = {{vgregion|}}
|date      = December 6, 2007{{vgregion|}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Tower defense
|genre    = Tower defense

Revision as of 12:21, 29 April 2022

PixelJunk Monsters
Developer(s) Q-Games, Double Eleven
Publisher(s) Q-Games, Sony Computer Entertainment
Series PixelJunk
Release date(s) December 6, 2007
Release type Multi-platform
Genre(s) Tower defense
Mode(s) Single-player, Co-op
GameID(s) NPJB00003, NPUA80108, NPEA00068
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

The game runs well on 01.00, but if you update to 02.05 performance goes down drastically (1000fps to 20 on level select with high-end CPU). Some users had 3fps ingame with the update.

Special Notes