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|spu cache = <!-- On, Off --> | |spu cache = <!-- On, Off --> | ||
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| | |xfloat accuracy = Relaxed<!-- Accurate, Approximate, Relaxed --> | ||
| | |xfloat accuracy notes = Disabling Approximate xfloat improves performance, only works in a couple games | ||
|spu block size = Mega<!-- Safe, Mega, Giga --> | |spu block size = Mega<!-- Safe, Mega, Giga --> | ||
|spu block size notes = Improves performance slightly | |spu block size notes = Improves performance slightly |
Revision as of 00:19, 8 April 2022
Persona 5 | |
---|---|
Developer(s) | Atlus |
Publisher(s) | NA Atlus USA JP Atlus EU Deep Silver |
Series | Persona |
Release date(s) | JP September 15, 2016 NA/EU April 4, 2017 |
Release type | PlayStation exclusive |
Genre(s) | Role-playing, Social simulation |
Mode(s) | Single-player |
GameID(s) | BLUS31604 (IRD), BLES02247, BLJM61346, NPEB02436, NPJB00769, NPUB31848 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Persona 5 is the sixth installment in the Persona series, which is part of the larger Megami Tensei franchise. The game takes place in modern-day Tokyo and follows a high school student known by the pseudonym Joker who transfers to a new school after being falsely accused of assault and put on probation. Over the course of a school year, he and other students awaken to a special power, becoming a group of secret vigilantes known as the Phantom Thieves of Hearts. They explore the Metaverse, a supernatural realm born from humanity's subconscious desires, to steal malevolent intent from the hearts of adults. As with previous games in the series, the party battles enemies known as Shadows using physical manifestations of their psyche known as their Personas. The game incorporates role-playing and dungeon crawling elements alongside social simulation scenarios.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
Preferred SPU threads | 1 - 3 | Fastest setting depends on your CPU, 1 typically best for people with 4core cpu's. |
SPU block size | Mega | Improves performance slightly |
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale | Use 100%, 200% or 300%. Non-integer values e.g 150% can cause white dots to appear |
Known Issues
Dialog Portraits with Resolution Scaling
Users may notice corrupted dialog portraits of characters when using resolution scaling (greater than 100%). To fix the dialog portraits when using resolution scaling, you will need to install the Bustup mod:
- Download "mod_v2_by_lipsum.7z" from here.
- Extract the file and place mod.cpk inside the game's USRDIR folder, the easiest way to find this is to right-click Persona 5 in RPCS3 and click
Open Install Folder
; if you cannot see the USRDIR folder, then open PS3_GAME first. - Open RPCS3, go to
Manage > Game Patches
and click on Download Patches. - Once you have downloaded latest patches, enable "Enable Mod Support" for Persona 5.
Special Notes
For additional Performance, you can disable Approximate xfloat . To do this, right click your game in the games list, Select Open custom Config Folder (you need custom settings applied to your game for this to appear), open the highlighted config file, Change Approximate xfloat: true to Approximate xfloat: false. Remember to select file/save to save your changes.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | Yes | N/A | N/A | No | A lot TODOs. RPCS3.log.gz |
Patches
Anchors: p5_ModSupport_Author: &p5_ModSupport_Author TGEnigma p5_ModSupport_Notes: &p5_ModSupport_Notes "Enable support for adding mod files (through mod.cpk) to the game. This feature is required to fix the dialog portraits when using resolution scaling." p5_ModSupport_PatVer: &p5_ModSupport_PatVer 1.0 p5_ModSupport: &p5_ModSupport # make %s/hdd.cpk -> %s%s/mod.cpk - [ be32, 0x00B4D638, 0x25732573 ] - [ be32, 0x00B4D63C, 0x2F6D6F64 ] - [ be32, 0x00B4D640, 0x2E63706B ] # make mod.cpk file path - [ be32, 0x00114CA4, 0x3C6000B5 ] # lis r3, cpkPathString@ha - [ be32, 0x00114CA8, 0x33E3D638 ] # addic r31, r3, cpkPathString@l - [ be32, 0x00114CAC, 0x48968BEB ] # bla getInstallPath - [ be32, 0x00114CB0, 0x60000000 ] # nop - [ be32, 0x00114CB4, 0x7C7E1B78 ] # mr r30, r3 - [ be32, 0x00114CB8, 0x48968BF7 ] # bla getInstallPath2 - [ be32, 0x00114CBC, 0x60000000 ] # nop - [ be32, 0x00114CC0, 0x33A10070 ] # addic r29, r1, 0x70 - [ be32, 0x00114CC4, 0x7C661B78 ] # mr r6, r3 - [ be32, 0x00114CC8, 0x7FA3EB78 ] # mr r3, r29 - [ be32, 0x00114CCC, 0x7FE4FB78 ] # mr r4, r31 - [ be32, 0x00114CD0, 0x7FC5F378 ] # mr r5, r30 - [ be32, 0x00114CD4, 0x48AD567F ] # bla sprintf - [ be32, 0x00114CD8, 0x60000000 ] # nop - [ be32, 0x00114CDC, 0x48B44A9E ] # ba branchOffset - [ be32, 0x00114CE0, 0x60000000 ] # nop # trampoline - [ be32, 0x00B44A9C, 0x7FA3EB78 ] # mr r3, r29 - [ be32, 0x00B44AA0, 0x48114B77 ] # bla criFsBindCpk - [ be32, 0x00B44AA4, 0x60000000 ] # nop - [ be32, 0x00B44AA8, 0x3880000A ] # li r4, 0xA - [ be32, 0x00B44AAC, 0x48AB8ED7 ] # bla criFsBindPatch - [ be32, 0x00B44AB0, 0x60000000 ] # nop - [ be32, 0x00B44AB4, 0x48114CE6 ] # ba 0x114CA4 + 0x40 - [ be32, 0x00B44AB8, 0x60000000 ] # nop p5_4K_Author: &p5_4K_Author rexis p5_4K_Notes: &p5_4K_Notes "A special patch that scales down some UI elements, rexis's 4K Mod requires this patch. Don't enable it if you don't use the 4K Mod" p5_4K_PatVer: &p5_4K_PatVer 1.0 p5_4K: &p5_4K - [ be32, 0x1cffb0, 0x48b45007 ] # bustups A - [ be32, 0x1d027C, 0x48b45007 ] - [ be32, 0x1d039C, 0x48b45007 ] - [ be32, 0x1cffd4, 0x48b45007 ] - [ be32, 0x1d02a0, 0x48b45007 ] - [ be32, 0x1d03c0, 0x48b45007 ] - [ be32, 0xb45004, 0x38a00003 ] # li r5,0x3 - [ be32, 0xb45008, 0x7c632bd2 ] # divd r3,r3,r5 - [ be32, 0xb4500c, 0x4e800020 ] # blr p5_SkipIntro_Author: &p5_SkipIntro_Author TGEnigma p5_SkipIntro_PatVer: &p5_SkipIntro_PatVer 1.0 p5_SkipIntro: &p5_SkipIntro - [ be32, 0x0055AC8C, 0x60000000 ] p5_60FPS_Author: &p5_60FPS_Author TGEnigma, rexis p5_60FPS_Notes: &p5_60FPS_Notes "Patch may accelerate some game effects by 2x. Updated patch fixes subtitle cut-off in cutscenes." p5_60FPS_PatVer: &p5_60FPS_PatVer 1.1 p5_60FPS: &p5_60FPS - [ be32, 0x00010268, 0x9061009C ] # set update rate to 60 -> r3, 0xE0+var_44(r1) # - [ be32, 0x008FC864, 0x60000000 ] # nop cellGcmSetSecondVFrequency - [ bef32, 0x00012484, 0.01666667 ] - [ bef32, 0x00045678, 0.01666667 ] - [ bef32, 0x000616F0, 0.01666667 ] - [ bef32, 0x00073F20, 0.01666667 ] # - [ bef32, 0x000753A0, 0.01666667 ] # Doubles camera speed - [ bef32, 0x00077E54, 0.01666667 ] - [ bef32, 0x00078A70, 0.01666667 ] - [ bef32, 0x0007A238, 0.01666667 ] - [ bef32, 0x00081864, 0.01666667 ] - [ bef32, 0x000885C8, 0.01666667 ] - [ bef32, 0x0008C550, 0.01666667 ] - [ bef32, 0x0008D6D0, 0.01666667 ] - [ bef32, 0x000D058C, 0.01666667 ] - [ bef32, 0x000D0B4C, 0.01666667 ] - [ bef32, 0x000E4754, 0.01666667 ] - [ bef32, 0x000E50F0, 0.01666667 ] # - [ bef32, 0x000E8190, 0.01666667 ] # Breaks crumpled paper animation - [ bef32, 0x000F8B78, 0.01666667 ] - [ bef32, 0x00101CE8, 0.01666667 ] - [ bef32, 0x001E7344, 0.01666667 ] - [ bef32, 0x001EB0D4, 0.01666667 ] - [ bef32, 0x001EB328, 0.01666667 ] - [ bef32, 0x001EB814, 0.01666667 ] - [ bef32, 0x001EB940, 0.01666667 ] - [ bef32, 0x001EBA04, 0.01666667 ] - [ bef32, 0x001EBBA0, 0.01666667 ] - [ bef32, 0x001EBCD0, 0.01666667 ] - [ bef32, 0x001ECCA0, 0.01666667 ] - [ bef32, 0x00234C64, 0.01666667 ] - [ bef32, 0x0023F4BC, 0.01666667 ] - [ bef32, 0x002400BC, 0.01666667 ] - [ bef32, 0x00240BB0, 0.01666667 ] - [ bef32, 0x0029231C, 0.01666667 ] - [ bef32, 0x00294A70, 0.01666667 ] - [ bef32, 0x002952F8, 0.01666667 ] # - [ bef32, 0x002B027C, 0.01666667 ] # Makes it impossible to run < 60FPS - [ bef32, 0x002B0688, 0.01666667 ] - [ bef32, 0x002B6154, 0.01666667 ] - [ bef32, 0x002B71F8, 0.01666667 ] - [ bef32, 0x002B82C8, 0.01666667 ] - [ bef32, 0x002B98F8, 0.01666667 ] - [ bef32, 0x002B9F8C, 0.01666667 ] - [ bef32, 0x002BA614, 0.01666667 ] - [ bef32, 0x002BC84C, 0.01666667 ] - [ bef32, 0x002BCD2C, 0.01666667 ] - [ bef32, 0x002C550C, 0.01666667 ] - [ bef32, 0x002D1328, 0.01666667 ] # - [ bef32, 0x002D230C, 0.01666667 ] # Doubles movement speed - [ bef32, 0x002D2DDC, 0.01666667 ] - [ bef32, 0x002D8A10, 0.01666667 ] - [ bef32, 0x002D8A18, 0.01666667 ] - [ bef32, 0x002DA46C, 0.01666667 ] - [ bef32, 0x002FBB00, 0.01666667 ] - [ bef32, 0x0030E258, 0.01666667 ] - [ bef32, 0x003181D4, 0.01666667 ] - [ bef32, 0x0031CE24, 0.01666667 ] - [ bef32, 0x0031DBE0, 0.01666667 ] - [ bef32, 0x0033DBD0, 0.01666667 ] - [ bef32, 0x00358664, 0.01666667 ] - [ bef32, 0x00359020, 0.01666667 ] - [ bef32, 0x0035AD10, 0.01666667 ] - [ bef32, 0x00364A98, 0.01666667 ] - [ bef32, 0x0037429C, 0.01666667 ] - [ bef32, 0x00376E7C, 0.01666667 ] - [ bef32, 0x00379B08, 0.01666667 ] - [ bef32, 0x0037AAAC, 0.01666667 ] - [ bef32, 0x0037CF54, 0.01666667 ] - [ bef32, 0x0037DB7C, 0.01666667 ] - [ bef32, 0x003803F4, 0.01666667 ] - [ bef32, 0x00387A80, 0.01666667 ] - [ bef32, 0x00388684, 0.01666667 ] # - [ bef32, 0x003ACBC0, 0.01666667 ] # kaleidoscope speedup - [ bef32, 0x003BDDD0, 0.01666667 ] - [ bef32, 0x003E944C, 0.01666667 ] - [ bef32, 0x003F35EC, 0.01666667 ] - [ bef32, 0x003F6FF4, 0.01666667 ] - [ bef32, 0x0058CE18, 0.01666667 ] - [ bef32, 0x0058DE64, 0.01666667 ] - [ bef32, 0x0058E82C, 0.01666667 ] - [ bef32, 0x0058E958, 0.01666667 ] - [ bef32, 0x0058F47C, 0.01666667 ] - [ bef32, 0x0058FA00, 0.01666667 ] - [ bef32, 0x0058FAB4, 0.01666667 ] - [ bef32, 0x0058FBE4, 0.01666667 ] - [ bef32, 0x0058FD2C, 0.01666667 ] - [ bef32, 0x0058FE6C, 0.01666667 ] - [ bef32, 0x00590A04, 0.01666667 ] - [ bef32, 0x005B6914, 0.01666667 ] - [ bef32, 0x005F1C6C, 0.01666667 ] - [ bef32, 0x0062076C, 0.01666667 ] # battle related stuff - [ bef32, 0x007072BC, 0.01666667 ] - [ bef32, 0x00722D7C, 0.01666667 ] - [ bef32, 0x0073C840, 0.01666667 ] - [ bef32, 0x00772E50, 0.01666667 ] - [ bef32, 0x0087B338, 0.01666667 ] - [ bef32, 0x00B10110, 0.01666667 ] - [ bef32, 0x00B6AA14, 0.01666667 ] - [ bef32, 0x00B6AA38, 0.01666667 ] - [ bef32, 0x00B70B48, 0.01666667 ] - [ bef32, 0x00B70BC8, 0.01666667 ] - [ bef32, 0x00B71CF4, 0.01666667 ] - [ bef32, 0x00B72F38, 0.01666667 ] - [ bef32, 0x00CFF46C, 0.01666667 ] - [ bef32, 0x00061700, 0.1666667 ] - [ bef32, 0x00069AA4, 0.1666667 ] - [ bef32, 0x0007A1EC, 0.1666667 ] - [ bef32, 0x00081880, 0.1666667 ] - [ bef32, 0x000C8258, 0.1666667 ] - [ bef32, 0x000C991C, 0.1666667 ] - [ bef32, 0x00101CCC, 0.1666667 ] - [ bef32, 0x001E2C44, 0.1666667 ] - [ bef32, 0x001E61E8, 0.1666667 ] - [ bef32, 0x001E7338, 0.1666667 ] - [ bef32, 0x00250C50, 0.1666667 ] - [ bef32, 0x00256B20, 0.1666667 ] - [ bef32, 0x00292100, 0.1666667 ] - [ bef32, 0x00294A60, 0.1666667 ] - [ bef32, 0x002952E4, 0.1666667 ] - [ bef32, 0x0029FD98, 0.1666667 ] - [ bef32, 0x002A1BB8, 0.1666667 ] - [ bef32, 0x002A41D0, 0.1666667 ] - [ bef32, 0x002A6124, 0.1666667 ] - [ bef32, 0x002B4FF0, 0.1666667 ] - [ bef32, 0x002B60DC, 0.1666667 ] - [ bef32, 0x002B7174, 0.1666667 ] - [ bef32, 0x002B82F4, 0.1666667 ] - [ bef32, 0x002B8E74, 0.1666667 ] - [ bef32, 0x002BA600, 0.1666667 ] - [ bef32, 0x002BAB30, 0.1666667 ] - [ bef32, 0x002BB4E0, 0.1666667 ] - [ bef32, 0x002BB808, 0.1666667 ] - [ bef32, 0x002BC368, 0.1666667 ] - [ bef32, 0x002BC844, 0.1666667 ] - [ bef32, 0x002BD414, 0.1666667 ] - [ bef32, 0x002C4F54, 0.1666667 ] - [ bef32, 0x002C4FF0, 0.1666667 ] - [ bef32, 0x002C69E4, 0.1666667 ] - [ bef32, 0x002D4378, 0.1666667 ] - [ bef32, 0x002DD968, 0.1666667 ] - [ bef32, 0x002DE538, 0.1666667 ] - [ bef32, 0x002DEA04, 0.1666667 ] - [ bef32, 0x0030D7A0, 0.1666667 ] - [ bef32, 0x0030E6BC, 0.1666667 ] - [ bef32, 0x003181B8, 0.1666667 ] - [ bef32, 0x0031AFE0, 0.1666667 ] - [ bef32, 0x0031CE38, 0.1666667 ] - [ bef32, 0x0031DBF0, 0.1666667 ] - [ bef32, 0x0031EC74, 0.1666667 ] - [ bef32, 0x00322FB4, 0.1666667 ] - [ bef32, 0x00356560, 0.1666667 ] - [ bef32, 0x003586BC, 0.1666667 ] - [ bef32, 0x00358F90, 0.1666667 ] - [ bef32, 0x0035A380, 0.1666667 ] - [ bef32, 0x0035AA3C, 0.1666667 ] - [ bef32, 0x00364A9C, 0.1666667 ] - [ bef32, 0x003688C8, 0.1666667 ] - [ bef32, 0x00368A88, 0.1666667 ] - [ bef32, 0x00368E30, 0.1666667 ] - [ bef32, 0x00376FD0, 0.1666667 ] - [ bef32, 0x00377538, 0.1666667 ] - [ bef32, 0x00377CD8, 0.1666667 ] - [ bef32, 0x0037C2B0, 0.1666667 ] - [ bef32, 0x0037D310, 0.1666667 ] - [ bef32, 0x0037D418, 0.1666667 ] - [ bef32, 0x0037D5B4, 0.1666667 ] - [ bef32, 0x0037DD08, 0.1666667 ] - [ bef32, 0x0037DE10, 0.1666667 ] - [ bef32, 0x0037DF78, 0.1666667 ] - [ bef32, 0x00382F38, 0.1666667 ] - [ bef32, 0x003845F0, 0.1666667 ] - [ bef32, 0x00387A6C, 0.1666667 ] - [ bef32, 0x00398208, 0.1666667 ] - [ bef32, 0x00398460, 0.1666667 ] - [ bef32, 0x003999F8, 0.1666667 ] - [ bef32, 0x003A7C64, 0.1666667 ] - [ bef32, 0x003AA418, 0.1666667 ] - [ bef32, 0x003AE0E4, 0.1666667 ] - [ bef32, 0x003AE3A0, 0.1666667 ] - [ bef32, 0x003B25D8, 0.1666667 ] - [ bef32, 0x003BC448, 0.1666667 ] - [ bef32, 0x003C58C0, 0.1666667 ] - [ bef32, 0x003C67B0, 0.1666667 ] - [ bef32, 0x003C6D6C, 0.1666667 ] - [ bef32, 0x003EBC20, 0.1666667 ] - [ bef32, 0x003EE5F0, 0.1666667 ] - [ bef32, 0x003F1FE0, 0.1666667 ] - [ bef32, 0x003F6FC0, 0.1666667 ] - [ bef32, 0x004EB808, 0.1666667 ] - [ bef32, 0x0055251C, 0.1666667 ] - [ bef32, 0x0055EC48, 0.1666667 ] - [ bef32, 0x0055F4A8, 0.1666667 ] - [ bef32, 0x0057DC08, 0.1666667 ] - [ bef32, 0x0057E498, 0.1666667 ] - [ bef32, 0x005C5364, 0.1666667 ] - [ bef32, 0x00620714, 0.1666667 ] - [ bef32, 0x00635CB4, 0.1666667 ] - [ bef32, 0x00642B98, 0.1666667 ] - [ bef32, 0x00654EE8, 0.1666667 ] - [ bef32, 0x00662B04, 0.1666667 ] - [ bef32, 0x006AFF98, 0.1666667 ] - [ bef32, 0x006CAA44, 0.1666667 ] - [ bef32, 0x006E0224, 0.1666667 ] - [ bef32, 0x006E31A0, 0.1666667 ] - [ bef32, 0x006FCD3C, 0.1666667 ] - [ bef32, 0x00772E54, 0.1666667 ] - [ bef32, 0x00797508, 0.1666667 ] - [ bef32, 0x00B52E3C, 0.1666667 ] - [ bef32, 0x00B6AD00, 0.1666667 ] - [ bef32, 0x00B6B71C, 0.1666667 ] - [ bef32, 0x00B6E478, 0.1666667 ] - [ bef32, 0x00B6E880, 0.1666667 ] - [ bef32, 0x00B6E8B8, 0.1666667 ] - [ bef32, 0x00B6E8F0, 0.1666667 ] - [ bef32, 0x00B6E928, 0.1666667 ] - [ bef32, 0x00B6E960, 0.1666667 ] - [ bef32, 0x00B6E998, 0.1666667 ] - [ bef32, 0x00B6E9D0, 0.1666667 ] - [ bef32, 0x00B6EA08, 0.1666667 ] - [ bef32, 0x00B6EA40, 0.1666667 ] - [ bef32, 0x00B6EA78, 0.1666667 ] - [ bef32, 0x00B6EAB0, 0.1666667 ] - [ bef32, 0x00B6EAE8, 0.1666667 ] - [ bef32, 0x00B6EB20, 0.1666667 ] - [ bef32, 0x00B6EB58, 0.1666667 ] - [ bef32, 0x00B6EB90, 0.1666667 ] - [ bef32, 0x00B6EBC8, 0.1666667 ] - [ bef32, 0x00B6EC00, 0.1666667 ] - [ bef32, 0x00B6EC38, 0.1666667 ] - [ bef32, 0x00B6EC70, 0.1666667 ] - [ bef32, 0x00B6ECA8, 0.1666667 ] - [ bef32, 0x00B70A54, 0.1666667 ] - [ bef32, 0x00B70AF0, 0.1666667 ] - [ bef32, 0x00B70AF8, 0.1666667 ] - [ bef32, 0x00B70B00, 0.1666667 ] - [ bef32, 0x00B70B08, 0.1666667 ] - [ bef32, 0x00B70B10, 0.1666667 ] - [ bef32, 0x00B70B20, 0.1666667 ] - [ bef32, 0x00B70B78, 0.1666667 ] - [ bef32, 0x00B70B88, 0.1666667 ] - [ bef32, 0x00B70BB4, 0.1666667 ] - [ bef32, 0x00B70BC4, 0.1666667 ] - [ bef32, 0x00B70F60, 0.1666667 ] - [ bef32, 0x00B71BAC, 0.1666667 ] - [ bef32, 0x00B71BBC, 0.1666667 ] - [ bef32, 0x00B9BD30, 0.1666667 ] - [ bef32, 0x00CF96AC, 0.1666667 ] - [ bef32, 0x00CFA1E8, 0.1666667 ] - [ bef32, 0x00CFA20C, 0.1666667 ] - [ bef32, 0x00CFB210, 0.1666667 ] - [ bef32, 0x00CFB778, 0.1666667 ] - [ bef32, 0x00CFBC30, 0.1666667 ] - [ bef32, 0x00CFBCA8, 0.1666667 ] - [ bef32, 0x00CFBFD4, 0.1666667 ] - [ bef32, 0x00CFC0A8, 0.1666667 ] - [ bef32, 0x00CFF3CC, 0.1666667 ] - [ bef32, 0x00CFF3D4, 0.1666667 ] - [ bef32, 0x00CFF470, 0.1666667 ] - [ bef32, 0x00CFF478, 0.1666667 ] - [ bef32, 0x00CFF480, 0.1666667 ] - [ bef32, 0x00D06840, 0.1666667 ] - [ bef32, 0x00D06848, 0.1666667 ] - [ be32, 0x000FB71C, 0x3C603C88 ] - [ be32, 0x00109B14, 0x3C603C88 ] - [ be32, 0x0023FBDC, 0x3CA03C88 ] - [ be32, 0x00240620, 0x3CA03C88 ] - [ be32, 0x00241258, 0x3C803C88 ] - [ be32, 0x003CA4BC, 0x3C603C88 ] - [ be32, 0x0087B448, 0x3C603C88 ] # - [ bef32, 0x0009eb60, 0.01666667 ] # - [ bef32, 0x002cb9e8, 0.01666667 ] # - [ bef32, 0x00331FF0, 0.1666667 ] # - [ bef32, 0x003B0520, 0.1666667 ] # - [ bef32, 0x003B05E8, 0.1666667 ] # - [ bef32, 0x003b25cc, 0.1666667 ] # - [ bef32, 0x003BC478, 0.1666667 ] # - [ be32, 0x000a7e6c, 0x3d803c88 ] - [ be32, 0x0026dca0, 0x3860001e ] # batting cages - [ be32, 0x0026de4c, 0x3860001e ] - [ be32, 0x0026e36c, 0x3860001e ] - [ be32, 0x0026fb10, 0x3860001e ] - [ be32, 0x0026fb3c, 0x3860001e ] - [ be32, 0x0026fb78, 0x3860001e ] - [ be32, 0x0026fc30, 0x3860001e ] - [ be32, 0x0026fca0, 0x3860001e ] - [ be32, 0x0026fd14, 0x3860001e ] - [ be32, 0x0026fd50, 0x3860001e ] - [ be32, 0x0026fdf4, 0x3860001e ] - [ be32, 0x0026fe14, 0x3860001e ] - [ be32, 0x0026fe50, 0x3860001e ] - [ be32, 0x0026fe9c, 0x3860001e ] - [ be32, 0x0026fedc, 0x3860001e ] - [ be32, 0x002700e4, 0x3860001e ] - [ be32, 0x00270304, 0x3860001e ] - [ be32, 0x00288b04, 0x3860001e ] # party panel - [ be32, 0x00288b4c, 0x3860001e ] - [ be32, 0x00288b70, 0x3860001e ] - [ be32, 0x00288bb0, 0x3860001e ] - [ be32, 0x00288bdc, 0x3860001e ] - [ be32, 0x00288c18, 0x3860001e ] - [ be32, 0x00288c3c, 0x3860001e ] - [ be32, 0x002892f0, 0x3860001e ] - [ be32, 0x0028931c, 0x3860001e ] - [ be32, 0x00289344, 0x3860001e ] - [ be32, 0x0028b324, 0x3860001e ] - [ be32, 0x0028b4c8, 0x3860001e ] - [ be32, 0x0028c1a0, 0x3860001e ] - [ be32, 0x0028c1cc, 0x3860001e ] - [ be32, 0x0028c1f4, 0x3860001e ] - [ be32, 0x0028ea90, 0x3860001e ] - [ be32, 0x0028eacc, 0x3860001e ] - [ be32, 0x0028eafc, 0x3860001e ] - [ be32, 0x0028eb3c, 0x3860001e ] - [ be32, 0x0028eb60, 0x3860001e ] - [ be32, 0x001cfe60, 0x3860001e ] # blink anim # Removes framerate dependency for both script interpreters - [ be32, 0xb44e00, 0x38600001 ] # li r3,0x1 - [ be32, 0xb44e04, 0x38dd0170 ] # addi r6,r29,0x170 - [ be32, 0xb44e08, 0x48b44e2f ] # bla 0xb44e2c - [ be32, 0xb44e0c, 0x2c040000 ] # cmpwi r4,0x0 - [ be32, 0xb44e10, 0x40820008 ] # bne +0x8 - [ be32, 0xb44e14, 0x481f263a ] # ba 0x1f2638 - [ be32, 0xb44e18, 0x7c844014 ] # addc r4,r4,r8 - [ be32, 0xb44e1c, 0x7ca54014 ] # addc r5,r5,r8 - [ be32, 0xb44e20, 0x481f2642 ] # ba 0x1f2640 - [ be32, 0xb44e24, 0x3cc000d9 ] # lis r6,0xd9 - [ be32, 0xb44e28, 0x60c6c6ec ] # ori r6,r6,0xc6ec - [ be32, 0xb44e2c, 0x3ce000ff ] # lis r7,0xff - [ be32, 0xb44e30, 0x80e7fb50 ] # lwz r7,-0x4b0(r7) - [ be32, 0xb44e34, 0x81060000 ] # lwz r8,0(r6) - [ be32, 0xb44e38, 0x90e60000 ] # stw r7,0(r6) - [ be32, 0xb44e3c, 0x7d083850 ] # subf r8,r8,r7 - [ be32, 0xb44e40, 0x7d09fe70 ] # srawi r9,r8,0x1f - [ be32, 0xb44e44, 0x7d084850 ] # subf r8,r8,r9 - [ be32, 0xb44e48, 0x55080ffe ] # rlwinm r8,r8,0x1,0x1f,0x1f - [ be32, 0xb44e4c, 0x5509103a ] # rlwinm r9,r8,0x2,0x0,0x1d - [ be32, 0xb44e50, 0x4e800020 ] # blr - [ be32, 0x1f161c, 0x38600174 ] # li r3,0x174 - [ be32, 0x1f1640, 0x38800174 ] # li r4,0x174 - [ be32, 0x1f2634, 0x48b44e02 ] # ba 0xb44e00 - [ be32, 0x575fb4, 0x48b44e27 ] # bla 0xb44e24 - [ be32, 0x576010, 0x48b44e27 ] # bla 0xb44e24 - [ be32, 0x576020, 0x7c892010 ] # subfc r4,r9,r4 - [ be32, 0x57602c, 0x7c882010 ] # subfc r4,r8,r4 - [ be32, 0x575fc4, 0x7c892010 ] # subfc r4,r9,r4 - [ be32, 0x575fe0, 0x7c681810 ] # subfc r3,r8,r3 p5_DLC_Author: &p5_DLC_Author TGEnigma p5_DLC_PatVer: &p5_DLC_PatVer 1.0 p5_DLC: &p5_DLC - [ be32, 0x197AE8, 0x4E800020 ] p5_DisableBlur_Author: &p5_DisableBlur_Author TGEnigma, ruipin, kd-11 p5_DisableBlur_PatVer: &p5_DisableBlur_PatVer 1.0 p5_DisableBlur: &p5_DisableBlur - [ be32, 0x00FEE27A, 0x9E001700 ] - [ be32, 0x00FEE27E, 0xC801001D ] - [ be32, 0x00FEE282, 0x00000000 ] - [ be32, 0x00FEE286, 0x00000000 ] - [ be32, 0x00FEE28A, 0x1E810100 ] - [ be32, 0x00FEE28E, 0xC800001D ] - [ be32, 0x00FEE292, 0x00000000 ] - [ be32, 0x00FEE296, 0x00000000 ] p5_DisableDistortion_Author: &p5_DisableDistortion_Author TGEnigma, ruipin, kd-11 p5_DisableDistortion_PatVer: &p5_DisableDistortion_PatVer 1.0 p5_DisableDistortion: &p5_DisableDistortion - [ be32, 0x00FE2E28, 0x9E001700 ] - [ be32, 0x00FE2E2C, 0xC801001D ] - [ be32, 0x00FE2E30, 0x00000000 ] - [ be32, 0x00FE2E34, 0x00000000 ] - [ be32, 0x00FE2E38, 0x1E810100 ] - [ be32, 0x00FE2E3C, 0xC800001D ] - [ be32, 0x00FE2E40, 0x00000000 ] - [ be32, 0x00FE2E44, 0x00000000 ] p5_Disable100PctDistortion_Author: &p5_Disable100PctDistortion_Author TGEnigma, ruipin, kd-11 p5_Disable100PctDistortion_PatVer: &p5_Disable100PctDistortion_PatVer 1.0 p5_Disable100PctDistortion: &p5_Disable100PctDistortion - [ be32, 0x00FE31CC, 0x9E001700 ] - [ be32, 0x00FE31D0, 0xC801001D ] - [ be32, 0x00FE31D4, 0x00000000 ] - [ be32, 0x00FE31D8, 0x00000000 ] - [ be32, 0x00FE31DC, 0x1E810100 ] - [ be32, 0x00FE31E0, 0xC800001D ] - [ be32, 0x00FE31E4, 0x00000000 ] - [ be32, 0x00FE31E8, 0x00000000 ] p5_NoHudLite_Author: &p5_NoHudLite_Author TGEnigma p5_NoHudLite_Notes: &p5_NoHudLite_Notes "Elements can disabled separately by adding/removing their respective lines from the patch." p5_NoHudLite_PatVer: &p5_NoHudLite_PatVer 1.0 p5_NoHudLite: &p5_NoHudLite - [ be32, 0xDE4EC, 0x60000000 ] # mission list - [ be32, 0xE83F4, 0x60000000 ] # place pict - [ be32, 0xE5920, 0x60000000 ] # check - [ be32, 0x69CC4, 0x38600001 ] # alert - [ be32, 0x5F678, 0x60000000 ] # date - [ be32, 0x38A0D0, 0x4838A186 ] # misc field hud - [ be32, 0x28FBA0, 0x38600000 ] # party panel - [ be32, 0x28FBA4, 0x4E800020 ] # party panel - [ be32, 0xD6B48, 0x60000000 ] # mini map - [ be32, 0xD6490, 0x60000000 ] # mini map p5_NoHud_Author: &p5_NoHud_Author TGEnigma p5_NoHud_Notes: &p5_NoHud_Notes "Disable HUD by disabling rendering of 2D elements entirely. Breaks things." p5_NoHud_PatVer: &p5_NoHud_PatVer 1.0 p5_NoHud: &p5_NoHud - [ be32, 0x116934, 0x4E800020 ] p5_BgmOrder_Author: &p5_BgmOrder_Author TGEnigma, lipsum p5_BgmOrder_Notes: &p5_BgmOrder_Notes "Plays encounter BGM in file order." p5_BgmOrder_PatVer: &p5_BgmOrder_PatVer 1.0 p5_BgmOrder: &p5_BgmOrder # patch SoundManager__SetEquipBgm # branch to trampoline - [ be32, 0x0006CD68, 0x48B44B52 ] # ba 0x00B44B50 # trampoline - [ be32, 0x00B44B50, 0x3FDE3000 ] # addis r30, r30, 0x3000 -> 0x30B49738 - [ be32, 0x00B44B54, 0xA07E0000 ] # lhz r3, 0x0(r30) - [ be32, 0x00B44B58, 0x38630001 ] # addi r3, r3, 0x1 - [ be32, 0x00B44B5C, 0x2803000B ] # cmplwi r3, 0xb (MaxBgm) - [ be16, 0x00B44B5E, 11 ] # bgm_10 -> 11 - [ be32, 0x00B44B60, 0x41800008 ] # blt +0x8 - [ be32, 0x00B44B64, 0x38600000 ] # li r3, 0x0 # patch music id - [ be32, 0x00B44B68, 0xB07E0000 ] # sth r3, 0(r30) # return - [ be32, 0x00B44B6C, 0x2C1E0000 ] # cmpwi r30, 0 - [ be32, 0x00B44B70, 0x4806CD6E ] # ba 0x0006CD6C # patch Btl__PlayBgm # branch to trampoline - [ be32, 0x0063ACE4, 0x48B44B87 ] # bla 0x00B44B84 (trampoline) - [ be32, 0x0063ACE8, 0x4806CCBB ] # bla 0x0006CCB8 (SoundManager__GetBgmId) # trampoline # check and return if not normal battle bgm - [ be32, 0x00B44B84, 0x2C1F012C ] # cmpwi r31, 300 # normal battle - [ be32, 0x00B44B88, 0x41820008 ] # beq 8 # return if not normal battle music - [ be32, 0x00B44B8C, 0x4E800020 ] # blr # randomize sound bank - [ be32, 0x00B44B90, 0x4806CCCB ] # bla 0x0006CCC8 (SoundManager__SetEquipBgm) # return - [ be32, 0x00B44B94, 0x4863ACEA ] # ba 0x0063ACE8 p5_BgmRandom_Author: &p5_BgmRandom_Author TGEnigma, lipsum p5_BgmRandom_Notes: &p5_BgmRandom_Notes "Plays encounter BGM in random order." p5_BgmRandom_PatVer: &p5_BgmRandom_PatVer 1.1 p5_BgmRandom: &p5_BgmRandom # patch SoundManager__SetEquipBgm # branch to trampoline - [ be32, 0x0006CD68, 0x48B44B52 ] # ba 0x00B44B50 # trampoline # Rnd() % MaxBgm - [ be32, 0x00B44B50, 0x4891DA07 ] # bla 0x0091DA04 (Rnd) - [ be32, 0x00B44B54, 0x38C0000B ] # li r6, 11 (MaxBgm) - [ be16, 0x00B44B56, 11 ] # bgm_10 -> 11 - [ be32, 0x00B44B58, 0x30860001 ] # addic r4, r6, 1 - [ be32, 0x00B44B5C, 0x7C832396 ] # divwu r4, r3, r4 - [ be32, 0x00B44B60, 0x7CA431D6 ] # mullw r5, r4, r6 - [ be32, 0x00B44B64, 0x7C852014 ] # addc r4, r5, r4 - [ be32, 0x00B44B68, 0x7C641810 ] # subfc r3, r4, r3 - [ be32, 0x00B44B6C, 0x7C6307B4 ] # extsw r3, r3 # patch music id - [ be32, 0x00B44B70, 0x3FDE3000 ] # addis r30, r30, 0x3000 -> 0x30B49738 - [ be32, 0x00B44B74, 0xB07E0000 ] # sth r3, 0(r30) # return - [ be32, 0x00B44B78, 0x2C1E0000 ] # cmpwi r30, 0 - [ be32, 0x00B44B7C, 0x4806CD6E ] # ba 0x0006CD6C # patch Btl__PlayBgm # branch to trampoline - [ be32, 0x0063ACE4, 0x48B44B87 ] # bla 0x00B44B84 (trampoline) - [ be32, 0x0063ACE8, 0x4806CCBB ] # bla 0x0006CCB8 (SoundManager__GetBgmId) # trampoline # check and return if not normal battle bgm - [ be32, 0x00B44B84, 0x2C1F012C ] # cmpwi r31, 300 # normal battle - [ be32, 0x00B44B88, 0x41820008 ] # beq 8 # return if not normal battle music - [ be32, 0x00B44B8C, 0x4E800020 ] # blr # randomize sound bank - [ be32, 0x00B44B90, 0x4806CCCB ] # bla 0x0006CCC8 (SoundManager__SetEquipBgm) # return - [ be32, 0x00B44B94, 0x4863ACEA ] # ba 0x0063ACE8 p5_NaviLines_Author: &p5_NaviLines_Author lipsum p5_NaviLines_Notes: &p5_NaviLines_Notes "Disables Navigator battle lines (voice and message popups)." p5_NaviLines_PatVer: &p5_NaviLines_PatVer 1.0 p5_NaviLines: &p5_NaviLines - [ be32, 0x0074A3B4, 0x38A00000 ] # li r5, 0x0 # morgana - [ be32, 0x0074A424, 0x38A00000 ] # li r5, 0x0 # futaba p5_MaxBullet_Author: &p5_MaxBullet_Author lipsum p5_MaxBullet_Notes: &p5_MaxBullet_Notes "To change the maximum bullet counts for each character, edit this patch and input your desired values. By default, this patch retains the game defaults until modified." p5_MaxBullet_PatVer: &p5_MaxBullet_PatVer 1.0 p5_MaxBullet: &p5_MaxBullet - [ be16, 0x00D5C188, 0 ] # empty - base start - [ be16, 0x00D5C18A, 16 ] # joker (16) - [ be16, 0x00D5C18C, 8 ] # ryuji (8) - [ be16, 0x00D5C18E, 15 ] # morgana (15) - [ be16, 0x00D5C190, 36 ] # ann (36) - [ be16, 0x00D5C192, 24 ] # yusuke (24) - [ be16, 0x00D5C194, 12 ] # makoto (12) - [ be16, 0x00D5C196, 6 ] # haru (6) - [ be16, 0x00D5C198, 0 ] # futaba (0) - [ be16, 0x00D5C19A, 12 ] # goro (12) - [ be16, 0x00D5C19C, 0 ] # empty - tower rank 5 start - [ be16, 0x00D5C19E, 32 ] # joker (32) - [ be16, 0x00D5C1A0, 16 ] # ryuji (16) - [ be16, 0x00D5C1A2, 25 ] # morgana (25) - [ be16, 0x00D5C1A4, 60 ] # ann (60) - [ be16, 0x00D5C1A6, 48 ] # yusuke (48) - [ be16, 0x00D5C1A8, 24 ] # makoto (24) - [ be16, 0x00D5C1AA, 12 ] # haru (12) - [ be16, 0x00D5C1AC, 0 ] # futaba (0) - [ be16, 0x00D5C1AE, 24 ] # goro (24) p5_FileAccessLog_Author: &p5_FileAccessLog_Author TGEnigma p5_FileAccessLog_Notes: &p5_FileAccessLog_Notes "Prints file paths to the console's TTY Log as they are accessed." p5_FileAccessLog_PatVer: &p5_FileAccessLog_PatVer 1.0 p5_FileAccessLog: &p5_FileAccessLog # branch to trampoline - [ be32, 0x00AC0A78, 0x48B44ABF ] # bla 0xB44ABC - [ be32, 0x00AC0A7C, 0x60000000 ] # nop # trampoline # prologue - [ be32, 0x00B44ABC, 0xF821FF41 ] # stdu r1, -STACK_SIZE(r1) - [ be32, 0x00B44AC0, 0x7C0802A6 ] # mflr r0 - [ be32, 0x00B44AC4, 0xF80100D0 ] # std r0, STACK_SIZE + 0x10(r1) # save volatile regs - [ be32, 0x00B44AC8, 0xF86100B8 ] # std r3, STACK_SIZE - 0x08(r1) - [ be32, 0x00B44ACC, 0xF88100B0 ] # std r4, STACK_SIZE - 0x10(r1) - [ be32, 0x00B44AD0, 0xF8A100A8 ] # std r5, STACK_SIZE - 0x18(r1) - [ be32, 0x00B44AD4, 0xF8C100A0 ] # std r6, STACK_SIZE - 0x20(r1) - [ be32, 0x00B44AD8, 0xF8E10098 ] # std r7, STACK_SIZE - 0x28(r1) - [ be32, 0x00B44ADC, 0xF9010090 ] # std r8, STACK_SIZE - 0x30(r1) - [ be32, 0x00B44AE0, 0xF9210088 ] # std r9, STACK_SIZE - 0x38(r1) - [ be32, 0x00B44AE4, 0xF9410080 ] # std r10, STACK_SIZE - 0x40(r1) - [ be32, 0x00B44AE8, 0xF9610078 ] # std r11, STACK_SIZE - 0x48(r1) - [ be32, 0x00B44AEC, 0xF9810070 ] # std r12, STACK_SIZE - 0x50(r1) # print file name - [ be32, 0x00B44AF0, 0x80630004 ] # lwz r3, 0x04(r3) - [ be32, 0x00B44AF4, 0x7C6307B4 ] # extsw r3, r3 - [ be32, 0x00B44AF8, 0x48AD546F ] # bla PTR_PRINTF - [ be32, 0x00B44AFC, 0x60000000 ] # nop # print newline - [ be32, 0x00B44B00, 0x3C6000B9 ] # lis r3, PTR_NEWLINECHAR@ha - [ be32, 0x00B44B04, 0x30631820 ] # addic r3, r3, PTR_NEWLINECHAR@l - [ be32, 0x00B44B08, 0x48AD546F ] # bla PTR_PRINTF - [ be32, 0x00B44B0C, 0x60000000 ] # nop # restore volatile regs - [ be32, 0x00B44B10, 0xE86100B8 ] # ld r3, STACK_SIZE - 0x08(r1) - [ be32, 0x00B44B14, 0xE88100B0 ] # ld r4, STACK_SIZE - 0x10(r1) - [ be32, 0x00B44B18, 0xE8A100A8 ] # ld r5, STACK_SIZE - 0x18(r1) - [ be32, 0x00B44B1C, 0xE8C100A0 ] # ld r6, STACK_SIZE - 0x20(r1) - [ be32, 0x00B44B20, 0xE8E10098 ] # ld r7, STACK_SIZE - 0x28(r1) - [ be32, 0x00B44B24, 0xE9010090 ] # ld r8, STACK_SIZE - 0x30(r1) - [ be32, 0x00B44B28, 0xE9210088 ] # ld r9, STACK_SIZE - 0x38(r1) - [ be32, 0x00B44B2C, 0xE9410080 ] # ld r10, STACK_SIZE - 0x40(r1) - [ be32, 0x00B44B30, 0xE9610078 ] # ld r11, STACK_SIZE - 0x48(r1) - [ be32, 0x00B44B34, 0xE9810070 ] # ld r12, STACK_SIZE - 0x50(r1) # destroy stack frame - [ be32, 0x00B44B38, 0xE80100D0 ] # ld r0, STACK_SIZE + 0x10(r1) - [ be32, 0x00B44B3C, 0x7C0803A6 ] # mtlr r0 - [ be32, 0x00B44B40, 0x382100C0 ] # addi r1, r1, STACK_SIZE # return - [ be32, 0x00B44B44, 0xFB2100F8 ] # std r25, 0xF8(r1) - [ be32, 0x00B44B48, 0xFAA100D8 ] # std r21, 0xD8(r1) - [ be32, 0x00B44B4C, 0x4E800020 ] # blr p5_FixScriptPrintingFunctions_Author: &p5_FixScriptPrintingFunctions_Author TGEnigma p5_FixScriptPrintingFunctions_Notes: &p5_FixScriptPrintingFunctions_Notes "Allows flowscripts to print strings to TTY Log." p5_FixScriptPrintingFunctions_PatVer: &p5_FixScriptPrintingFunctions_PatVer 1.0 p5_FixScriptPrintingFunctions: &p5_FixScriptPrintingFunctions # ScriptInterpreter_Comm_PUT_Hook - [ be32, 0x001E9D10, 0x48B44B9A ] # PutInt - [ be32, 0x00B44B98, 0x7C641B78 ] - [ be32, 0x00B44B9C, 0x3C6000B6 ] - [ be32, 0x00B44BA0, 0x3063394C ] - [ be32, 0x00B44BA4, 0x48AD546F ] - [ be32, 0x00B44BA8, 0x3C6000B9 ] - [ be32, 0x00B44BAC, 0x30631820 ] - [ be32, 0x00B44BB0, 0x48AD546F ] - [ be32, 0x00B44BB4, 0x481E9D16 ] # ScriptInterpreter_Comm_PUTF_Hook - [ be32, 0x001E9D68, 0x48B44BBA ] # PutFloat - [ be32, 0xB44BB8, 0xFC400890 ] - [ be32, 0xB44BBC, 0x3C6000B6 ] - [ be32, 0xB44BC0, 0x3063397C ] - [ be32, 0xB44BC4, 0x48AD546F ] - [ be32, 0xB44BC8, 0x3C6000B9 ] - [ be32, 0xB44BCC, 0x30631820 ] - [ be32, 0xB44BD0, 0x48AD546F ] - [ be32, 0xB44BD4, 0x481E9D6E ] # ScriptInterpreter_Comm_PUTS_Hook - [ be32, 0x001E9D3C, 0x48B44BDA ] # PutString - [ be32, 0x00B44BD8, 0x7C641B78 ] - [ be32, 0x00B44BDC, 0x3C6000B6 ] - [ be32, 0x00B44BE0, 0x30633994 ] - [ be32, 0x00B44BE4, 0x48AD546F ] - [ be32, 0x00B44BE8, 0x3C6000B9 ] - [ be32, 0x00B44BEC, 0x30631820 ] - [ be32, 0x00B44BF0, 0x48AD546F ] - [ be32, 0x00B44BF4, 0x481E9D42 ] p5_d0d0d0_Author: &p5_d0d0d0_Author Lipsum p5_d0d0d0_Notes: &p5_d0d0d0_Notes "Replaces the red color in the pause menu. Yellow by default." p5_d0d0d0_PatVer: &p5_d0d0d0_PatVer 1.0 p5_d0d0d0: &p5_d0d0d0 - [ be32, 0x0045a6d8, 0x3c80ffff ] # lis param_2,-0x2f30 - [ be32, 0x0045a6dc, 0x60842200 ] # ori param_2,param_2,0xd000 - [ be32, 0x0049c938, 0x3ca0ffff ] # lis param_3,-0x2f30 - [ be32, 0x0049c93c, 0x60a52200 ] # ori param_3,param_3,0xd000 - [ be32, 0x0049c978, 0x3ca0ffff ] # lis param_3,-0x2f30 - [ be32, 0x0049c97c, 0x60a52200 ] # ori param_3,param_3,0xd000 - [ be32, 0x0049ca6c, 0x3f20ffff ] # lis r25,-0x2f30 - [ be32, 0x0049ca70, 0x63392200 ] # ori r25,r25,0xd000 - [ be32, 0x0049caac, 0x3f20ffff ] # lis r25,-0x2f30 - [ be32, 0x0049cab0, 0x63392200 ] # ori r25,r25,0xd000 - [ be32, 0x004a02a0, 0x3d20ffff ] # lis param_7,-0x2f30 - [ be32, 0x004a02c0, 0x61272200 ] # ori param_5,param_7,0xd000 - [ be32, 0x004a2fe0, 0x3f80ffff ] # lis r28,-0x2f30 - [ be32, 0x004a2fec, 0x639c2200 ] # ori r28,r28,0xd000 - [ be32, 0x004a2ff4, 0x3f80ffff ] # lis r28,-0x2f30 - [ be32, 0x004a3000, 0x639c2200 ] # ori r28,r28,0xd000 - [ be32, 0x004a4374, 0x3cc0ffff ] # lis param_4,-0x2f30 - [ be32, 0x004a437c, 0x60c62200 ] # ori param_4,param_4,0xd000 - [ be32, 0x004a4490, 0x3ce0ffff ] # lis param_5,-0x2f30 - [ be32, 0x004a4498, 0x60e72200 ] # ori param_5,param_5,0xd000 - [ be32, 0x004a4bd0, 0x3c60ffff ] # lis param_1,-0x2f30 - [ be32, 0x004a4bdc, 0x607a2200 ] # ori r26,param_1,0xd000 - [ be32, 0x004a6304, 0x3c60ffff ] # lis param_1,-0x2f30 - [ be32, 0x004a6308, 0x60632200 ] # ori param_1,param_1,0xd000 - [ be32, 0x004ac530, 0x3c80ffff ] # lis param_2,-0x2f30 - [ be32, 0x004ac538, 0x60842200 ] # ori param_2,param_2,0xd000 - [ be32, 0x004b3ad4, 0x3fc0ffff ] # lis r30,-0x2f30 - [ be32, 0x004b3ad8, 0x63de2200 ] # ori r30,r30,0xd000 - [ be32, 0x004c0f80, 0x3c80ffff ] # lis param_2,-0x2f30 - [ be32, 0x004c0f88, 0x60842200 ] # ori param_2,param_2,0xd000 - [ be32, 0x004c1150, 0x3c80ffff ] # lis param_2,-0x2f30 - [ be32, 0x004c115c, 0x609d2200 ] # ori r29,param_2,0xd000 - [ be32, 0x004c1154, 0x3ca0ffff ] # lis param_3,-0x2f30 - [ be32, 0x004c1160, 0x60a32200 ] # ori param_1,param_3,0xd000 - [ be32, 0x004c3c18, 0x3c80ffff ] # lis param_2,-0x2f30 - [ be32, 0x004c3c1c, 0x60842200 ] # ori param_2,param_2,0xd000 - [ be32, 0x004c3c30, 0x3c60ffff ] # lis param_1,-0x2f30 - [ be32, 0x004c3c38, 0x60632200 ] # ori param_1,param_1,0xd000 - [ be32, 0x004c5b34, 0x3c60ffff ] # lis param_1,-0x2f30 - [ be32, 0x004c5b38, 0x606522ff ] # ori param_3,param_1,0xd0ff - [ be32, 0x004c5f0c, 0x3c80ffff ] # lis param_2,-0x2f30 - [ be32, 0x004c5f18, 0x60842200 ] # ori param_2,param_2,0xd000 - [ be32, 0x0052b1b0, 0x3ca0ffff ] # lis param_3,-0x2f30 - [ be32, 0x0052b1c4, 0x60a52200 ] # ori param_3,param_3,0xd000 p5_StopPartyPanel_Author: &p5_StopPartyPanel_Author DeathChaos p5_StopPartyPanel_Notes: &p5_StopPartyPanel_Notes "Prevents in combat HP/SP Bar UI from loading for testing purposes." p5_StopPartyPanel_PatVer: &p5_StopPartyPanel_PatVer 1.0 p5_StopPartyPanel: &p5_StopPartyPanel # Prevent party_panel from being loaded - [ be32, 0x28fc14, 0x60000000 ] - [ be32, 0x28fc1c, 0x60000000 ] - [ be32, 0x28fc20, 0x60000000 ] - [ be32, 0x28fc34, 0x60000000 ] - [ be32, 0x28fc40, 0x60000000 ] - [ be32, 0x28fc54, 0x60000000 ] p5_Title_US: &p5_Title_US "Persona 5": BLUS31604: [ All ] NPUB31848: [ All ] p5_Title_EU: &p5_Title_EU "Persona 5": BLES02247: [ All ] NPEB02436: [ All ] p5_Title_JP_100: &p5_Title_JP_100 "Persona 5": BLJM61346: [ 01.00 ] p5_Title_JP_103: &p5_Title_JP_103 "Persona 5": BLJM61346: [ 01.03 ] PPU-e72e715d646a94770d1902364bc66fe33b1b6606: Enable Mod Support: Games: *p5_Title_US Author: *p5_ModSupport_Author Notes: *p5_ModSupport_Notes Patch Version: *p5_ModSupport_PatVer Patch: - [ load, *p5_ModSupport ] 4K Mod Patch: Games: *p5_Title_US Author: *p5_4K_Author Notes: *p5_4K_Notes Patch Version: *p5_4K_PatVer Patch: - [ load, *p5_4K ] Skip Intro Videos: Games: *p5_Title_US Author: *p5_SkipIntro_Author Patch Version: *p5_SkipIntro_PatVer Patch: - [ load, *p5_SkipIntro ] 60 FPS: Games: *p5_Title_US Author: *p5_60FPS_Author Notes: *p5_60FPS_Notes Patch Version: *p5_60FPS_PatVer Patch: - [ load, *p5_60FPS ] Disable DLC Unlock Messages: Games: *p5_Title_US Author: *p5_DLC_Author Patch Version: *p5_DLC_PatVer Patch: - [ load, *p5_DLC ] Disable Blur Filter: Games: *p5_Title_US Author: *p5_DisableBlur_Author Patch Version: *p5_DisableBlur_PatVer Patch: - [ load, *p5_DisableBlur ] Disable Normal Distortion Filter (<=99% Alert & Velvet Room): Games: *p5_Title_US Author: *p5_DisableDistortion_Author Patch Version: *p5_DisableDistortion_PatVer Patch: - [ load, *p5_DisableDistortion ] Disable Angry Distortion Filter (100% Alert): Games: *p5_Title_US Author: *p5_Disable100PctDistortion_Author Patch Version: *p5_Disable100PctDistortion_PatVer Patch: - [ load, *p5_Disable100PctDistortion ] Disable HUD Elements: Games: *p5_Title_US Author: *p5_NoHudLite_Author Notes: *p5_NoHudLite_Notes Patch Version: *p5_NoHudLite_PatVer Patch: - [ load, *p5_NoHudLite ] Disable HUD Elements (Aggressive): Games: *p5_Title_US Author: *p5_NoHud_Author Notes: *p5_NoHud_Notes Patch Version: *p5_NoHud_PatVer Patch: - [ load, *p5_NoHud ] Encounter BGM In Order: Games: *p5_Title_US Author: *p5_BgmOrder_Author Notes: *p5_BgmOrder_Notes Patch Version: *p5_BgmOrder_PatVer Patch: - [ load, *p5_BgmOrder ] Encounter BGM Random Order: Games: *p5_Title_US Author: *p5_BgmRandom_Author Notes: *p5_BgmRandom_Notes Patch Version: *p5_BgmRandom_PatVer Patch: - [ load, *p5_BgmRandom ] Disable Navigator Battle Messages: Games: *p5_Title_US Author: *p5_NaviLines_Author Notes: *p5_NaviLines_Notes Patch Version: *p5_NaviLines_PatVer Patch: - [ load, *p5_NaviLines ] Custom Maximum Bullet Count: Games: *p5_Title_US Author: *p5_MaxBullet_Author Notes: *p5_MaxBullet_Notes Patch Version: *p5_MaxBullet_PatVer Patch: - [ load, *p5_MaxBullet ] File Access Log: Games: *p5_Title_US Author: *p5_FileAccessLog_Author Notes: *p5_FileAccessLog_Notes Patch Version: *p5_FileAccessLog_PatVer Patch: - [ load, *p5_FileAccessLog ] Fix Script Printing Functions: Games: *p5_Title_US Author: *p5_FixScriptPrintingFunctions_Author Notes: *p5_FixScriptPrintingFunctions_Notes Patch Version: *p5_FixScriptPrintingFunctions_PatVer Patch: - [ load, *p5_FixScriptPrintingFunctions ] Replace Color d0d0d0: Games: *p5_Title_US Author: *p5_d0d0d0_Author Notes: *p5_d0d0d0_Notes Patch Version: *p5_d0d0d0_PatVer Patch: - [ load, *p5_d0d0d0 ] Prevent Party Panel From Loading: Games: *p5_Title_US Author: *p5_StopPartyPanel_Author Notes: *p5_StopPartyPanel_Notes Patch Version: *p5_StopPartyPanel_PatVer Patch: - [ load, *p5_StopPartyPanel ] PPU-b8c34f774adb367761706a7f685d4f8d9d355426: Enable Mod Support: Games: *p5_Title_EU Author: *p5_ModSupport_Author Notes: *p5_ModSupport_Notes Patch Version: *p5_ModSupport_PatVer Patch: - [ load, *p5_ModSupport ] 4K Mod Patch: Games: *p5_Title_EU Author: *p5_4K_Author Notes: *p5_4K_Notes Patch Version: *p5_4K_PatVer Patch: - [ load, *p5_4K ] Skip Intro Videos: Games: *p5_Title_EU Author: *p5_SkipIntro_Author Patch Version: *p5_SkipIntro_PatVer Patch: - [ load, *p5_SkipIntro ] 60 FPS: Games: *p5_Title_EU Author: *p5_60FPS_Author Notes: *p5_60FPS_Notes Patch Version: *p5_60FPS_PatVer Patch: - [ load, *p5_60FPS ] Disable DLC Unlock Messages: Games: *p5_Title_EU Author: *p5_DLC_Author Patch Version: *p5_DLC_PatVer Patch: - [ load, *p5_DLC ] Disable Blur Filter: Games: *p5_Title_EU Author: *p5_DisableBlur_Author Patch Version: *p5_DisableBlur_PatVer Patch: - [ load, *p5_DisableBlur ] Disable Normal Distortion Filter (<=99% Alert & Velvet Room): Games: *p5_Title_EU Author: *p5_DisableDistortion_Author Patch Version: *p5_DisableDistortion_PatVer Patch: - [ load, *p5_DisableDistortion ] Disable Angry Distortion Filter (100% Alert): Games: *p5_Title_EU Author: *p5_Disable100PctDistortion_Author Patch Version: *p5_Disable100PctDistortion_PatVer Patch: - [ load, *p5_Disable100PctDistortion ] Disable HUD Elements: Games: *p5_Title_EU Author: *p5_NoHudLite_Author Notes: *p5_NoHudLite_Notes Patch Version: *p5_NoHudLite_PatVer Patch: - [ load, *p5_NoHudLite ] Disable HUD Elements (Aggressive): Games: *p5_Title_EU Author: *p5_NoHud_Author Notes: *p5_NoHud_Notes Patch Version: *p5_NoHud_PatVer Patch: - [ load, *p5_NoHud ] Encounter BGM In Order: Games: *p5_Title_EU Author: *p5_BgmOrder_Author Notes: *p5_BgmOrder_Notes Patch Version: *p5_BgmOrder_PatVer Patch: - [ load, *p5_BgmOrder ] Encounter BGM Random Order: Games: *p5_Title_EU Author: *p5_BgmRandom_Author Notes: *p5_BgmRandom_Notes Patch Version: *p5_BgmRandom_PatVer Patch: - [ load, *p5_BgmRandom ] Disable Navigator Battle Messages: Games: *p5_Title_EU Author: *p5_NaviLines_Author Notes: *p5_NaviLines_Notes Patch Version: *p5_NaviLines_PatVer Patch: - [ load, *p5_NaviLines ] Custom Maximum Bullet Count: Games: *p5_Title_EU Author: *p5_MaxBullet_Author Notes: *p5_MaxBullet_Notes Patch Version: *p5_MaxBullet_PatVer Patch: - [ load, *p5_MaxBullet ] File Access Log: Games: *p5_Title_EU Author: *p5_FileAccessLog_Author Notes: *p5_FileAccessLog_Notes Patch Version: *p5_FileAccessLog_PatVer Patch: - [ load, *p5_FileAccessLog ] Fix Script Printing Functions: Games: *p5_Title_EU Author: *p5_FixScriptPrintingFunctions_Author Notes: *p5_FixScriptPrintingFunctions_Notes Patch Version: *p5_FixScriptPrintingFunctions_PatVer Patch: - [ load, *p5_FixScriptPrintingFunctions ] Replace Color d0d0d0: Games: *p5_Title_EU Author: *p5_d0d0d0_Author Notes: *p5_d0d0d0_Notes Patch Version: *p5_d0d0d0_PatVer Patch: - [ load, *p5_d0d0d0 ] Prevent Party Panel From Loading: Games: *p5_Title_EU Author: *p5_StopPartyPanel_Author Notes: *p5_StopPartyPanel_Notes Patch Version: *p5_StopPartyPanel_PatVer Patch: - [ load, *p5_StopPartyPanel ] PPU-3b394da7912181d308bf08505009b3578521c756: Enable Mod Support: Games: *p5_Title_JP_100 Author: *p5_ModSupport_Author Notes: *p5_ModSupport_Notes Patch Version: *p5_ModSupport_PatVer Patch: - [ load, *p5_ModSupport ] 4K Mod Patch: Games: *p5_Title_JP_100 Author: *p5_4K_Author Notes: *p5_4K_Notes Patch Version: *p5_4K_PatVer Patch: - [ load, *p5_4K ] Skip Intro Videos: Games: *p5_Title_JP_100 Author: *p5_SkipIntro_Author Patch Version: *p5_SkipIntro_PatVer Patch: - [ load, *p5_SkipIntro ] 60 FPS: Games: *p5_Title_JP_100 Author: *p5_60FPS_Author Notes: *p5_60FPS_Notes Patch Version: *p5_60FPS_PatVer Patch: - [ load, *p5_60FPS ] Disable DLC Unlock Messages: Games: *p5_Title_JP_100 Author: *p5_DLC_Author Patch Version: *p5_DLC_PatVer Patch: - [ load, *p5_DLC ] Disable Blur Filter: Games: *p5_Title_JP_100 Author: *p5_DisableBlur_Author Patch Version: *p5_DisableBlur_PatVer Patch: - [ load, *p5_DisableBlur ] Disable Normal Distortion Filter (<=99% Alert & Velvet Room): Games: *p5_Title_JP_100 Author: *p5_DisableDistortion_Author Patch Version: *p5_DisableDistortion_PatVer Patch: - [ load, *p5_DisableDistortion ] Disable Angry Distortion Filter (100% Alert): Games: *p5_Title_JP_100 Author: *p5_Disable100PctDistortion_Author Patch Version: *p5_Disable100PctDistortion_PatVer Patch: - [ load, *p5_Disable100PctDistortion ] Disable HUD Elements: Games: *p5_Title_JP_100 Author: *p5_NoHudLite_Author Notes: *p5_NoHudLite_Notes Patch Version: *p5_NoHudLite_PatVer Patch: - [ load, *p5_NoHudLite ] Disable HUD Elements (Aggressive): Games: *p5_Title_JP_100 Author: *p5_NoHud_Author Notes: *p5_NoHud_Notes Patch Version: *p5_NoHud_PatVer Patch: - [ load, *p5_NoHud ] Encounter BGM In Order: Games: *p5_Title_JP_100 Author: *p5_BgmOrder_Author Notes: *p5_BgmOrder_Notes Patch Version: *p5_BgmOrder_PatVer Patch: - [ load, *p5_BgmOrder ] Encounter BGM Random Order: Games: *p5_Title_JP_100 Author: *p5_BgmRandom_Author Notes: *p5_BgmRandom_Notes Patch Version: *p5_BgmRandom_PatVer Patch: - [ load, *p5_BgmRandom ] Disable Navigator Battle Messages: Games: *p5_Title_JP_100 Author: *p5_NaviLines_Author Notes: *p5_NaviLines_Notes Patch Version: *p5_NaviLines_PatVer Patch: - [ load, *p5_NaviLines ] Custom Maximum Bullet Count: Games: *p5_Title_JP_100 Author: *p5_MaxBullet_Author Notes: *p5_MaxBullet_Notes Patch Version: *p5_MaxBullet_PatVer Patch: - [ load, *p5_MaxBullet ] File Access Log: Games: *p5_Title_JP_100 Author: *p5_FileAccessLog_Author Notes: *p5_FileAccessLog_Notes Patch Version: *p5_FileAccessLog_PatVer Patch: - [ load, *p5_FileAccessLog ] Fix Script Printing Functions: Games: *p5_Title_JP_100 Author: *p5_FixScriptPrintingFunctions_Author Notes: *p5_FixScriptPrintingFunctions_Notes Patch Version: *p5_FixScriptPrintingFunctions_PatVer Patch: - [ load, *p5_FixScriptPrintingFunctions ] Replace Color d0d0d0: Games: *p5_Title_JP_100 Author: *p5_d0d0d0_Author Notes: *p5_d0d0d0_Notes Patch Version: *p5_d0d0d0_PatVer Patch: - [ load, *p5_d0d0d0 ] Prevent Party Panel From Loading: Games: *p5_Title_JP_100 Author: *p5_StopPartyPanel_Author Notes: *p5_StopPartyPanel_Notes Patch Version: *p5_StopPartyPanel_PatVer Patch: - [ load, *p5_StopPartyPanel ] PPU-9da9b988693598fbe1e2d316d1e927c37ad666bc: Enable Mod Support: Games: *p5_Title_JP_103 Author: *p5_ModSupport_Author Notes: *p5_ModSupport_Notes Patch Version: *p5_ModSupport_PatVer Patch: - [ load, *p5_ModSupport ] 4K Mod Patch: Games: *p5_Title_JP_103 Author: *p5_4K_Author Notes: *p5_4K_Notes Patch Version: *p5_4K_PatVer Patch: - [ load, *p5_4K ] Skip Intro Videos: Games: *p5_Title_JP_103 Author: *p5_SkipIntro_Author Patch Version: *p5_SkipIntro_PatVer Patch: - [ load, *p5_SkipIntro ] 60 FPS: Games: *p5_Title_JP_103 Author: *p5_60FPS_Author Notes: *p5_60FPS_Notes Patch Version: *p5_60FPS_PatVer Patch: - [ load, *p5_60FPS ] Disable DLC Unlock Messages: Games: *p5_Title_JP_103 Author: *p5_DLC_Author Patch Version: *p5_DLC_PatVer Patch: - [ load, *p5_DLC ] Disable Blur Filter: Games: *p5_Title_JP_103 Author: *p5_DisableBlur_Author Patch Version: *p5_DisableBlur_PatVer Patch: - [ load, *p5_DisableBlur ] Disable Normal Distortion Filter (<=99% Alert & Velvet Room): Games: *p5_Title_JP_103 Author: *p5_DisableDistortion_Author Patch Version: *p5_DisableDistortion_PatVer Patch: - [ load, *p5_DisableDistortion ] Disable Angry Distortion Filter (100% Alert): Games: *p5_Title_JP_103 Author: *p5_Disable100PctDistortion_Author Patch Version: *p5_Disable100PctDistortion_PatVer Patch: - [ load, *p5_Disable100PctDistortion ] Disable HUD Elements: Games: *p5_Title_JP_103 Author: *p5_NoHudLite_Author Notes: *p5_NoHudLite_Notes Patch Version: *p5_NoHudLite_PatVer Patch: - [ load, *p5_NoHudLite ] Disable HUD Elements (Aggressive): Games: *p5_Title_JP_103 Author: *p5_NoHud_Author Notes: *p5_NoHud_Notes Patch Version: *p5_NoHud_PatVer Patch: - [ load, *p5_NoHud ] Encounter BGM In Order: Games: *p5_Title_JP_103 Author: *p5_BgmOrder_Author Notes: *p5_BgmOrder_Notes Patch Version: *p5_BgmOrder_PatVer Patch: - [ load, *p5_BgmOrder ] Encounter BGM Random Order: Games: *p5_Title_JP_103 Author: *p5_BgmRandom_Author Notes: *p5_BgmRandom_Notes Patch Version: *p5_BgmRandom_PatVer Patch: - [ load, *p5_BgmRandom ] Disable Navigator Battle Messages: Games: *p5_Title_JP_103 Author: *p5_NaviLines_Author Notes: *p5_NaviLines_Notes Patch Version: *p5_NaviLines_PatVer Patch: - [ load, *p5_NaviLines ] Custom Maximum Bullet Count: Games: *p5_Title_JP_103 Author: *p5_MaxBullet_Author Notes: *p5_MaxBullet_Notes Patch Version: *p5_MaxBullet_PatVer Patch: - [ load, *p5_MaxBullet ] File Access Log: Games: *p5_Title_JP_103 Author: *p5_FileAccessLog_Author Notes: *p5_FileAccessLog_Notes Patch Version: *p5_FileAccessLog_PatVer Patch: - [ load, *p5_FileAccessLog ] Fix Script Printing Functions: Games: *p5_Title_JP_103 Author: *p5_FixScriptPrintingFunctions_Author Notes: *p5_FixScriptPrintingFunctions_Notes Patch Version: *p5_FixScriptPrintingFunctions_PatVer Patch: - [ load, *p5_FixScriptPrintingFunctions ] Replace Color d0d0d0: Games: *p5_Title_JP_103 Author: *p5_d0d0d0_Author Notes: *p5_d0d0d0_Notes Patch Version: *p5_d0d0d0_PatVer Patch: - [ load, *p5_d0d0d0 ] Prevent Party Panel From Loading: Games: *p5_Title_JP_103 Author: *p5_StopPartyPanel_Author Notes: *p5_StopPartyPanel_Notes Patch Version: *p5_StopPartyPanel_PatVer Patch: - [ load, *p5_StopPartyPanel ]
Canary Patches
Anchors: p5_CommunityPatches_Author: &p5_CommunityPatches_Author DeathChaos p5_CommunityPatches_Notes: &p5_CommunityPatches_Notes "A collection of QoL patches to help make some game mods possible, currently includes Single Combat GAP, Expand DLC BGM IDs, Forcibly Enable motionse.dat/acb on All Enemies, Disable Player Swordtrack Loading, Load Proper Boss Voices" p5_CommunityPatches_PatVer: &p5_CommunityPatches_PatVer 1.0 p5_CommunityPatches: &p5_CommunityPatches # Force Single GAP Combat Animations # Break Comparison with split "a" GAP file so it is always false - [ be32, 0x6717e0, 0x3BE00000 ] - [ be32, 0x67195c, 0x3BE00000 ] # Prevent "b" GAP files from loading - [ be32, 0x6750e4, 0x60000000 ] - [ be32, 0x675100, 0x60000000 ] - [ be32, 0x67510c, 0x60000000 ] - [ be32, 0x675118, 0x60000000 ] - [ be32, 0x675124, 0x60000000 ] # Prevent "b" GAP files from loading (alt) - [ be32, 0x675308, 0x60000000 ] - [ be32, 0x675328, 0x60000000 ] - [ be32, 0x675330, 0x60000000 ] - [ be32, 0x67533c, 0x60000000 ] - [ be32, 0x675348, 0x60000000 ] # Expand DLC Outfit BGM List # Patch table to redirect to new one - [ be32, 0x06cd00, 0x3fe000b4 ] # lis r31, 0xb4 - [ be32, 0x06cd0c, 0x33ff4bf8 ] # addic r31, r31, 0x4bf8 # Patch table size to new size 0x15 - [ be32, 0x06cd5c, 0x2c1e0015 ] # cmpwi r30, 0x15 # expand the table # Default BGM - [ be32, 0xB44BF8, 0x0000FFFF ] - [ be32, 0xB44BFC, 0x00000000 ] # bgm_01 - [ be16, 0xB44C00, 0x0001 ] - [ be16, 0xB44C02, 0x7053 ] - [ be16, 0xB44C04, 0x0000 ] - [ be16, 0xB44C06, 0x2290 ] # bgm_02 - [ be16, 0xB44C08, 0x0002 ] - [ be16, 0xB44C0A, 0x704A ] - [ be16, 0xB44C0C, 0x0000 ] - [ be16, 0xB44C0E, 0x2291 ] # bgm_03 - [ be16, 0xB44C10, 0x0003 ] - [ be16, 0xB44C12, 0x7065 ] - [ be16, 0xB44C14, 0x0000 ] - [ be16, 0xB44C16, 0x2292 ] # bgm_04 - [ be16, 0xB44C18, 0x0004 ] - [ be16, 0xB44C1A, 0x705C ] - [ be16, 0xB44C1C, 0x0000 ] - [ be16, 0xB44C1E, 0x2293 ] # bgm_05 - [ be16, 0xB44C20, 0x0005 ] - [ be16, 0xB44C22, 0x7077 ] - [ be16, 0xB44C24, 0x0000 ] - [ be16, 0xB44C26, 0x2294 ] # bgm_06 - [ be16, 0xB44C28, 0x0006 ] - [ be16, 0xB44C2A, 0x7092 ] - [ be16, 0xB44C2C, 0x0000 ] - [ be16, 0xB44C2E, 0x2295 ] # bgm_07 - [ be16, 0xB44C30, 0x0007 ] - [ be16, 0xB44C32, 0x709b ] - [ be16, 0xB44C34, 0x0000 ] - [ be16, 0xB44C36, 0x2296 ] # bgm_08 - [ be16, 0xB44C38, 0x0008 ] - [ be16, 0xB44C3A, 0x70a4 ] - [ be16, 0xB44C3C, 0x0000 ] - [ be16, 0xB44C3E, 0x2297 ] # bgm_09 - [ be16, 0xB44C40, 0x0009 ] - [ be16, 0xB44C42, 0x70ad ] - [ be16, 0xB44C44, 0x0000 ] - [ be16, 0xB44C46, 0x2298 ] # bgm_10 - Original List ends here - [ be16, 0xB44C48, 0x000A ] - [ be16, 0xB44C4A, 0x706e ] - [ be16, 0xB44C4C, 0x0000 ] - [ be16, 0xB44C4E, 0x2299 ] # bgm_11 - Starlight (c0001_170_00.GMD) - [ be16, 0xB44C50, 0x000B ] - [ be16, 0xB44C52, 0x70b6 ] - [ be16, 0xB44C54, 0x0000 ] - [ be16, 0xB44C56, 0x229A ] # bgm_12 - Midwinter (c0001_171_00.GMD) - [ be16, 0xB44C58, 0x000C ] - [ be16, 0xB44C5A, 0x70bf ] - [ be16, 0xB44C5C, 0x0000 ] - [ be16, 0xB44C5E, 0x229B ] # bgm_13 - Ultramarine (Velvet Room) (c0001_172_00.GMD) - [ be16, 0xB44C60, 0x000D ] - [ be16, 0xB44C62, 0x70c8 ] - [ be16, 0xB44C64, 0x0000 ] - [ be16, 0xB44C66, 0x229C ] # bgm_14 - Featherman (c0001_173_00.GMD) - [ be16, 0xB44C68, 0x000E ] - [ be16, 0xB44C6A, 0x70d1 ] - [ be16, 0xB44C6C, 0x0000 ] - [ be16, 0xB44C6E, 0x229D ] # bgm_15 - Demonica Helmet (c0001_174_00.GMD) - [ be16, 0xB44C70, 0x000F ] - [ be16, 0xB44C72, 0x70da ] - [ be16, 0xB44C74, 0x0000 ] - [ be16, 0xB44C76, 0x229E ] # bgm_16 - Demonica Suit (No Helmet) (c0001_175_00.GMD) - [ be16, 0xB44C78, 0x0010 ] - [ be16, 0xB44C7A, 0x70e3 ] - [ be16, 0xB44C7C, 0x0000 ] - [ be16, 0xB44C7E, 0x229F ] # bgm_17 - New Cinema (c0001_176_00.GMD) - [ be16, 0xB44C80, 0x0011 ] - [ be16, 0xB44C82, 0x70ec ] - [ be16, 0xB44C84, 0x0000 ] - [ be16, 0xB44C86, 0x22A0 ] # bgm_18 - RESERVE (Never hurts to have extras) (c0001_177_00.GMD) - [ be16, 0xB44C88, 0x0012 ] - [ be16, 0xB44C8A, 0x70f5 ] - [ be16, 0xB44C8C, 0x0000 ] - [ be16, 0xB44C8E, 0x22A1 ] # bgm_19 - RESERVE (c0001_178_00.GMD) - [ be16, 0xB44C90, 0x0013 ] - [ be16, 0xB44C92, 0x70fe ] - [ be16, 0xB44C94, 0x0000 ] - [ be16, 0xB44C96, 0x22A2 ] # bgm_20 - RESERVE (c0001_179_00.GMD) - [ be16, 0xB44C98, 0x0014 ] - [ be16, 0xB44C9A, 0x7107 ] - [ be16, 0xB44C9C, 0x0000 ] - [ be16, 0xB44C9E, 0x22A3 ] # Forcibly enable motionse.dat/acb on all enemies - [ be32, 0x02d91c, 0x38600001 ] # li param_1,0x1 - [ be32, 0x02d97c, 0x38600001 ] # li param_1,0x1 - [ be32, 0x02d998, 0x3860FFFF ] # li param_1,-1 - [ be32, 0x02da04, 0x3860001E ] # li param_1,0x1E # Disable Player Swordtrack loading - [ be32, 0x0265cc, 0x38600000 ] # li param_1,0x0 # Boss voice stuff - [ be32, 0x06a87ac, 0x281c00e6 ] # cmplwi r28,0xe6 - [ be32, 0x06a87b0, 0x41810878 ] # bgt LAB_006a9028 p5_Title_US: &p5_Title_US "Persona 5": BLUS31604: [ All ] NPUB31848: [ All ] p5_Title_EU: &p5_Title_EU "Persona 5": BLES02247: [ All ] NPEB02436: [ All ] p5_Title_JP_100: &p5_Title_JP_100 "Persona 5": BLJM61346: [ 01.00 ] p5_Title_JP_103: &p5_Title_JP_103 "Persona 5": BLJM61346: [ 01.03 ] PPU-e72e715d646a94770d1902364bc66fe33b1b6606: P5 Modding Community Patches: Games: *p5_Title_US Author: *p5_CommunityPatches_Author Notes: *p5_CommunityPatches_Notes Patch Version: *p5_CommunityPatches_PatVer Patch: - [ load, *p5_CommunityPatches ] PPU-b8c34f774adb367761706a7f685d4f8d9d355426: P5 Modding Community Patches: Games: *p5_Title_EU Author: *p5_CommunityPatches_Author Notes: *p5_CommunityPatches_Notes Patch Version: *p5_CommunityPatches_PatVer Patch: - [ load, *p5_CommunityPatches ] PPU-3b394da7912181d308bf08505009b3578521c756: P5 Modding Community Patches: Games: *p5_Title_JP_100 Author: *p5_CommunityPatches_Author Notes: *p5_CommunityPatches_Notes Patch Version: *p5_CommunityPatches_PatVer Patch: - [ load, *p5_CommunityPatches ] PPU-9da9b988693598fbe1e2d316d1e927c37ad666bc: P5 Modding Community Patches: Games: *p5_Title_JP_103 Author: *p5_CommunityPatches_Author Notes: *p5_CommunityPatches_Notes Patch Version: *p5_CommunityPatches_PatVer Patch: - [ load, *p5_CommunityPatches ]