The Darkness II: Difference between revisions

From RPCS3 Wiki
(Infobox edits)
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = Shader Interpreter only <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    = To be able to get ingame.
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            =  

Revision as of 18:23, 28 May 2022

The Darkness II
Developer(s) Digital Extremes
Publisher(s) 2K Games
Release type Multi-platform
Genre(s) First-person shooter
GameID(s)
Quick links Check Compatibility
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Shader mode Shader Interpreter only To be able to get ingame.

Known Issues

There are no reported issues with this title.

Special Notes