Gran Turismo 5: Difference between revisions

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|genre    = Racing
|genre    = Racing
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|}}
|gameid    = {{gameid|id=BCUS98114, BCES00569, BCAS20108|ird=No}}<br>'''''XL Edition'''''<br>{{gameid|oid=BCUS98394|ird=No}}
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Revision as of 23:41, 14 February 2022

Gran Turismo 5
Gran Turismo 5.jpg
Developer(s) Polyphony Digital
Publisher(s) Sony Computer Entertainment
Series Gran Turismo
Release type PlayStation 3 exclusive
Genre(s) Racing
GameID(s) BCUS98114, BCES00569, BCAS20108
XL Edition
BCUS98394
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance with no cost to stability.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On To be enabled on systems that do not have TSX. Helps reduce the frequency of RSX desyncs.
Driver wake-up delay 200 Reduces the frequency of RSX desyncs.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Disable ZCull occlusion queries On Improves performance and may reduce the frequency of desyncs.

Known Issues

Crashes caused by "Thread terminated due to fatal error: [index buffer] Working buffer not big enough..." can be fixed by enabling the "Disable FIFO Reordering" debug setting. (See this page on how to show debug settings: https://wiki.rpcs3.net/index.php?title=Help:Frequently_Asked_Questions#Debug_configuration ) This game is currently not playable. Even with the recommended settings above, expect frequent crashes and desynchronisations.

Special Notes

Game versions prior to 2.00 are known to be more stable.

Gran Turismo 5 makes use of MSAA, which can be heavy on the GPU in replays and even in races. Disabling anti-aliasing significantly reduces GPU load, but fences and foliage render incorrectly with it disabled. As a workaround, you can set default resolution to 1920x1080 which uses a different anti-aliasing implementation while still rendering everything correctly, and reduces VRAM usage as well.

Patches

Anchors:
  gt5_unlockfps_notes: &gt5_unlockfps_notes "Cutscenes rendered in the game's engine speed up"

PPU-5eb226d8430cf943cca1344fcf0c76db15aaaeb7:
  Extended FOV:
    Games:
      "Gran Turismo 5":
        BCES00569: [ 01.00 ]
    Author: illusion
    Notes: Global FOV setting
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x18EFF34, 0.75 ] # tweak this number to your liking
  Unlock FPS:
    Games:
      "Gran Turismo 5":
        BCES00569: [ 01.00 ] # may work for us ver, idk
    Author: illusion
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008cffb4, 0x38800000 ]

PPU-9216b03cf8f4ff27a57ff44ede2bc43a9d3087c0:
  Unlock FPS:
    Games:
      "Gran Turismo 5":
        BCES00569: [ 01.12 ] # may work for us ver, idk
    Author: illusion
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf)

PPU-ef552ab6594271862d9c6ab62e982c92380ad6cd:
  Unlock FPS:
    Games:
      "Gran Turismo 5":
        BCUS98114: [ 01.13 ] # it works for us version
    Author: illusion
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf)

PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f :
  Unlock FPS:
    Games:
      "Gran Turismo 5":
        BCES00569: [ 02.17 ]
    Author: ZEROx
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x001855cb, 0 ] # unlock fps ingame
      - [ byte, 0x001855d7, 0 ] # unlock fps ingame
      - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu

PPU-d73f342bf28ee016ef3d0ccb309b1acb03d8ecce :
  Unlock FPS:
    Games:
      "Gran Turismo 5":
        BCUS98114: [ 02.11 ]
    Author: ZEROx
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00185457, 0 ] # unlock fps ingame
      - [ byte, 0x00185463, 0 ] # unlock fps ingame
      - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu

PPU-a5e547ce3ce25092ac6cae85631f50ba5d9ea914 :
  Unlock FPS:
    Games:
      "Gran Turismo 5":
        BCUS98114: [ 02.17 ]
    Author: ZEROx
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00185457, 0 ] # unlock fps ingame
      - [ byte, 0x00185463, 0 ] # unlock fps ingame
      - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu

PPU-7a5ee7bc2fef9566dd80e35893fe2c5571197726 :
  Unlock FPS:
    Games:
      "Gran Turismo 5":
        BCES00569: [ 02.11 ]
    Author: ZEROx
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00185457, 0 ] # unlock fps ingame
      - [ byte, 0x00185463, 0 ] # unlock fps ingame
      - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu