Line 33: | Line 33: | ||
|spu cache = <!-- On, Off --> | |spu cache = <!-- On, Off --> | ||
|spu cache notes = | |spu cache notes = | ||
| | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
| | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 154: | Line 154: | ||
|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = |
Revision as of 06:12, 22 April 2022
Megamind | |
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GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
The game has a broken Depth of Field effect that prevents the user from seeing anything.
Special Notes
Patches
PPU-179c21b99e97c6a575236708c16f98066fcb8fc2: Disable Depth of Field: Games: "Megamind": BLES00867: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ byte, 0x001CFA4D, 0x6a ]