God of War: Collection: Difference between revisions

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In certain areas, the game will suffer from ''extreme'' screen tearing, attempting to remedy this with Vsync will result in unplayable micro stuttering. And changing framerate caps appear to have no effect. This problem is consistent across different displays and is especially noticeable on 60Hz displays.
In certain areas, the game will suffer from ''extreme'' screen tearing, attempting to remedy this with Vsync will result in unplayable micro stuttering. And changing framerate caps appear to have no effect. This problem is consistent across different displays and is especially noticeable on 60Hz displays.


==Issues from the game(s) itself==
==Issues from the games themselves==
God of War games have some bugs in their original release, even on a real PS3(remaster collection) or PS2. They may or may not be happening more often on RPCS3, but they aren't emulator bugs. In GoW1 you Pandora's Box may not be there, restarting can fix it. In GoW2 you may run ino an issue where you can't progress in the titan's cave because the event doesn't trigger. The reason for this has never been identified. E.g https://forums.afterdawn.com/threads/possible-god-of-war-2-glitch.537797/
God of War games have some bugs in their original release, even on a real PS3(remaster collection) or PS2. They may or may not be happening more often on RPCS3, but they aren't emulator bugs. In GoW1 Pandora's Box may not appear in the room, and in GoW2 the event in titan's cave might not trigger halting progression. Restarting the game can fix the issue but you might have to do it a few times. The reason for this has never been identified, and looks to be an engine issue. Source for GoW 2 https://forums.afterdawn.com/threads/possible-god-of-war-2-glitch.537797/

Revision as of 04:06, 25 September 2021

God of War: Collection
Developer(s) SCE Santa Monica Studio, Bluepoint Games
Publisher(s) JP Capcom
NA/EU/AU Sony Computer Entertainment
Series God of War
Release date(s) NA November 17, 2009
JP March 18, 2010
AU April 29, 2010
EU April 30, 2010
Release type PlayStation exclusive
Genre(s) Action, Adventure, Hack and slash
Mode(s) Single-player
GameID(s) God of War HD
NPEA00255, NPUA80490, NPJA00061
God of War II HD
NPEA00256, NPUA80491, NPJA00062
God of War: Collection
BCES00791 (IRD), BCUS98229 (IRD), BCES00800 (IRD), BLJM60200, BCAS20102, NPJA00066
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

God of War Collection is a remastered port of God of War and God of War II. It is the first game under Sony's line of "Classics HD." The collection features high-definition 720p anti-aliased graphics at 60 frames per second and Trophies. The port was produced as a result of feedback from fans of the series and was viewed as a means of introducing new players to the series before God of War III was released. A second collection, God of War: Origins Collection, was released in 2011.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit 60 Game speed is tied to 60FPS. So a cap is necessary to avoid speedup, and a locked performance of 60FPS is required to stop the game from slowing down.

Known Issues

In certain areas, the game will suffer from extreme screen tearing, attempting to remedy this with Vsync will result in unplayable micro stuttering. And changing framerate caps appear to have no effect. This problem is consistent across different displays and is especially noticeable on 60Hz displays.

Issues from the games themselves

God of War games have some bugs in their original release, even on a real PS3(remaster collection) or PS2. They may or may not be happening more often on RPCS3, but they aren't emulator bugs. In GoW1 Pandora's Box may not appear in the room, and in GoW2 the event in titan's cave might not trigger halting progression. Restarting the game can fix the issue but you might have to do it a few times. The reason for this has never been identified, and looks to be an engine issue. Source for GoW 2 https://forums.afterdawn.com/threads/possible-god-of-war-2-glitch.537797/