Killzone 2: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ")
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     Patch:
     Patch:
       - [ be32, 0x00A5A7CC, 0x8a840089 ]
       - [ be32, 0x00A5A7CC, 0x8a840089 ]
}}
{{netplay
|gamever  = 1.29
|connect  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|notes    = "You have been disconnected from the network." When selecting Warzone.
}}
}}

Revision as of 14:08, 12 February 2022

Killzone 2
Developer(s) Guerrilla Games
Publisher(s) Sony Computer Entertainment
Series Killzone
Release date(s) AU February 26, 2009
NA/EU February 27, 2009
Release type PlayStation exclusive
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), NPUA70034
Demo
NPEA90034
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Required to render graphics properly.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  kz2demofov: &kz2demofov
    - [ bef32, 0xEB0174, 0.65 ] # static float in memory
  kz2demospu: &kz2demospu
    - [ be32, 0x00A42A3C, 0x8a840089 ]
  kz2spunotes: &kz2spunotes "No longer requires Write Color Buffers."

PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09:
  Extended FOV:
    Games:
      "Killzone 2 Demo":
        NPEA90034: [ 01.00 ]
    Author: illusion
    Notes: Bound to cause issues, needs further testing.
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demofov ]
  Disable Post Processing on SPU:
    Games:
      "Killzone 2 Demo":
        NPEA90034: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demospu ]

PPU-43e0fe2996338af9f1032b647af9436a081e09b0:
  Extended FOV:
    Games:
      "Killzone 2 Demo":
        NPUA70034: [ 01.00 ]
    Author: illusion
    Notes: Bound to cause issues, needs further testing.
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demofov ]
  Disable Post Processing on SPU:
    Games:
      "Killzone 2 Demo":
        NPUA70034: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demospu ]

PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a:
  Extended FOV:
    Games:
      "Killzone 2":
        BCAS20066: [ 01.29 ]
        BCES00081: [ 01.29 ]
        BCUS98116: [ 01.29 ]
    Author: illusion
    Notes: Bound to cause issues, needs further testing.
    Patch Version: 1.0
    Patch:
      - [ bef32, 0xEC096C, 0.65 ] # static float in memory
  Disable Post Processing on SPU:
    Games:
      "Killzone 2":
        BCAS20066: [ 01.29 ]
        BCES00081: [ 01.29 ]
        BCUS98116: [ 01.29 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00A5A7CC, 0x8a840089 ]

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.29 Yes No No No "You have been disconnected from the network." When selecting Warzone.