m (Text replacement - "|accurate ppu 128 reservations notes = }} " to "|accurate ppu 128 reservations notes = <!-- Misc. configuration --> |ppu llvm java mode handling = <!-- true, false --> |ppu llvm java mode handling notes = }} ") |
m (Text replacement - "|enable thread scheduler = <!-- On, Off --> |enable thread scheduler notes = " to "|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> |thread scheduler notes = ") |
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|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
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|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = |
Revision as of 20:00, 25 July 2021
Killzone 2 | |
---|---|
Developer(s) | Guerrilla Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | AU February 26, 2009 NA/EU February 27, 2009 |
Release type | PlayStation exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), NPUA70034 Demo NPEA90034 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Required to render graphics properly. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: kz2demofov: &kz2demofov - [ bef32, 0xEB0174, 0.65 ] # static float in memory kz2demospu: &kz2demospu - [ be32, 0x00A42A3C, 0x8a840089 ] kz2spunotes: &kz2spunotes "No longer requires Write Color Buffers." PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: Extended FOV: Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: illusion Notes: Bound to cause issues, needs further testing. Patch Version: 1.0 Patch: - [ load, *kz2demofov ] Disable Post Processing on SPU: Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: ZEROx, illusion Notes: *kz2spunotes Patch Version: 1.0 Patch: - [ load, *kz2demospu ] PPU-43e0fe2996338af9f1032b647af9436a081e09b0: Extended FOV: Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: illusion Notes: Bound to cause issues, needs further testing. Patch Version: 1.0 Patch: - [ load, *kz2demofov ] Disable Post Processing on SPU: Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: ZEROx, illusion Notes: *kz2spunotes Patch Version: 1.0 Patch: - [ load, *kz2demospu ] PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: Extended FOV: Games: "Killzone 2": BCAS20066: [ 01.29 ] BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] Author: illusion Notes: Bound to cause issues, needs further testing. Patch Version: 1.0 Patch: - [ bef32, 0xEC096C, 0.65 ] # static float in memory Disable Post Processing on SPU: Games: "Killzone 2": BCAS20066: [ 01.29 ] BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] Author: ZEROx, illusion Notes: *kz2spunotes Patch Version: 1.0 Patch: - [ be32, 0x00A5A7CC, 0x8a840089 ]