(Fps unlock for 2.17) |
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Line 213: | Line 213: | ||
Patch: | Patch: | ||
- [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf) | - [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf) | ||
PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f : | |||
Unlock FPS: | |||
Games: | |||
"Gran Turismo 5": | |||
BCES00569: [ 02.17 ] | |||
Author: ZEROx | |||
Notes: *gt5_unlockfps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ byte, 0x001855cb, 0 ] # unlock fps ingame | |||
- [ byte, 0x001855d7, 0 ] # unlock fps ingame | |||
- [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | |||
}} | }} |
Revision as of 12:45, 1 May 2021
Gran Turismo 5 | |
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GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance with no cost to stability. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate RSX reservation access | On | To be enabled on systems that do not have TSX. Helps reduce the frequency of RSX desyncs. |
Driver wake-up delay | 200 | Reduces the frequency of RSX desyncs. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Disable ZCull occlusion queries | On | Improves performance and may reduce the frequency of desyncs. |
Known Issues
Crashes caused by "Thread terminated due to fatal error: [index buffer] Working buffer not big enough..." can be fixed by enabling the "Disable FIFO Reordering" debug setting. (See this page on how to show debug settings: https://wiki.rpcs3.net/index.php?title=Help:Frequently_Asked_Questions#Debug_configuration ) This game is currently not playable. Even with the recommended settings above, expect frequent crashes and desynchronisations.
Special Notes
Game versions prior to 2.00 are known to be more stable.
Gran Turismo 5 makes use of MSAA, which can be heavy on the GPU in replays and even in races. Disabling anti-aliasing significantly reduces GPU load, but fences and foliage render incorrectly with it disabled. As a workaround, you can set default resolution to 1920x1080 which uses a different anti-aliasing implementation while still rendering everything correctly, and reduces VRAM usage as well.
Patches
Anchors: gt5_unlockfps_notes: >5_unlockfps_notes "Cutscenes rendered in the game's engine speed up" PPU-5eb226d8430cf943cca1344fcf0c76db15aaaeb7: Extended FOV: Games: "Gran Turismo 5": BCES00569: [ 01.00 ] Author: illusion Notes: Global FOV setting Patch Version: 1.0 Patch: - [ bef32, 0x18EFF34, 0.75 ] # tweak this number to your liking Unlock FPS: Games: "Gran Turismo 5": BCES00569: [ 01.00 ] # may work for us ver, idk Author: illusion Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x008cffb4, 0x38800000 ] PPU-9216b03cf8f4ff27a57ff44ede2bc43a9d3087c0: Unlock FPS: Games: "Gran Turismo 5": BCES00569: [ 01.12 ] # may work for us ver, idk Author: illusion Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf) PPU-ef552ab6594271862d9c6ab62e982c92380ad6cd: Unlock FPS: Games: "Gran Turismo 5": BCUS98114: [ 01.13 ] # it works for us version Author: illusion Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf) PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f : Unlock FPS: Games: "Gran Turismo 5": BCES00569: [ 02.17 ] Author: ZEROx Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ byte, 0x001855cb, 0 ] # unlock fps ingame - [ byte, 0x001855d7, 0 ] # unlock fps ingame - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu