(→Traverse Town Re:COM Guard Armor Room Crash: I can't reproduce this crash, at least with Sora.) |
m (Text replacement - "|accurate ppu 128 reservations notes = }} " to "|accurate ppu 128 reservations notes = <!-- Misc. configuration --> |ppu llvm java mode handling = <!-- true, false --> |ppu llvm java mode handling notes = }} ") |
||
Line 152: | Line 152: | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
<!-- Misc. configuration --> | |||
|ppu llvm java mode handling = <!-- true, false --> | |||
|ppu llvm java mode handling notes = | |||
}} | }} | ||
Revision as of 12:33, 4 July 2021
Kingdom Hearts HD 1.5 ReMIX | |
---|---|
Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Series | Kingdom Hearts |
Release date(s) | JP March 14, 2013 NA September 10, 2013 AU September 12, 2013 EU September 13, 2013 |
Release type | Multi-platform |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player |
GameID(s) | BLUS31212 (IRD), BLES01897 (IRD), BLJM60589 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Kingdom Hearts HD 1.5 Remix includes both Kingdom Hearts Final Mix and Re:Chain of Memories in high-definition and with trophy support. Additionally, the collection features a cinematic remake of Kingdom Hearts 358/2 Days, including high-definition cutscenes from the original game plus new scenes; the 358/2 Days cinematic also has trophy support. Ideas for a remastered collection of Kingdom Hearts games were first revealed in August 2011, with the collection formally announced in September 2012. Kingdom Hearts Final Mix, in addition to being created from the ground up due to lost assets from the original game, had the most adjustments made to its gameplay, including adding Reaction Commands first introduced in Kingdom Hearts II and allowing the camera to be moved with the right thumb stick.
A second collection, Kingdom Hearts HD 2.5 ReMIX, was released in 2014 while a third collection, Kingdom Hearts HD 2.8 Final Chapter Prologue, was released for the PlayStation 4 in 2017. 1.5 Remix was released in a single, combined collection with 2.5 Remix on the PlayStation 4 in March 2017.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 128 x 128 | To be used with resolution upscaling if the cinematic video is missing the lower third of the screen (Note that you can use keyboard arrows for precise changes on the slider). |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Read color buffers | On | Fixes black squares in pause menu and black patches on the ground. |
Known Issues
Kingdom Hearts Final Mix No Battle Record after Credits
After the credits roll, the game will freeze and leave a black screen until the game is exited, thus having no Battle Record and the trophy system does not detect the game as finished.
Traverse Town Re:COM Guard Armor Room Crash - Fixed
When entering the room where Guard Armor boss fight will commence, the game will crash.
Audio Issues - Fixed
All audio (BGM, voice acting in cutscenes, sound effects, etc) may randomly stop from time to time, especially if an area is entered. To fix this, set Preferred SPU Threads to one. See Issue 3217 for more details.
Genie Jafar and Atlantica Loading - Fixed by PR 5675
To fix graphics in Atlantica or when fighting Genie Jafar, enable Strict Rendering Mode. See Issue 4303 for more details.
Opening scene freeze - Fixed
The opening scene for the game upon starting a new file will freeze and leave a black screen at the end. To fix, rename the OPN.pam in "PS3_GAME\USRDIR\KH1Movie\en" to something else.
Special Notes
Patches
Anchors: kh15_ar_219: &kh15_ar_219 - [ be32, 0xEB170, 0x3FAAAAAB ] # VERT+ (21.9) - [ be32, 0xEB16C, 0x3FC00000 ] # ZOOM+ (21.9) kh15_60fps: &kh15_60fps - [ be32, 0x00036870, 0x38600000 ] # li r3, 0x0 kh15recom_60fps: &kh15recom_60fps - [ be32, 0x00012484, 0x38800000 ] # li r4, 0x0 PPU-d626d9832ed48d1ff0d8d97e53a4e23df50cfae6: # kingdom.self 21:9 Aspect Ratio: Games: "Kingdom Hearts HD 1.5 ReMIX": BLUS31212: [ All ] Author: Esppiral Notes: Patch Version: 1.0 Patch: - [ load, *kh15_ar_219 ] 60 FPS: Games: "Kingdom Hearts HD 1.5 ReMIX": BLUS31212: [ All ] Author: Esppiral, Michael Pama, illusion Notes: May work with JP version with adjustments. Patch Version: 1.0 Patch: - [ load, *kh15_60fps ] PPU-f259a89a80e02a664ab97c3a175330c2e53810ab: # kingdom.self 21:9 Aspect Ratio: Games: "Kingdom Hearts HD 1.5 ReMIX": BLES01897: [ All ] Author: Esppiral Notes: Patch Version: 1.0 Patch: - [ load, *kh15_ar_219 ] 60 FPS: Games: "Kingdom Hearts HD 1.5 ReMIX": BLES01897: [ All ] Author: Esppiral, Michael Pama, illusion Notes: May work with JP version with adjustments. Patch Version: 1.0 Patch: - [ load, *kh15_60fps ] PPU-c994c802bc88352df8d73bc92f8f9a862814e50d: # recom.self 60 FPS: Games: "Kingdom Hearts HD 1.5 ReMIX Chain of Memories": BLUS31212: [ All ] Author: BlaGe, illusion Notes: May work with JP version with adjustments. Patch Version: 1.0 Patch: - [ load, *kh15recom_60fps ] PPU-4b0a5d3faf18ac22a12c3dca921f82e0c5170bb6: # recom.self 60 FPS: Games: "Kingdom Hearts HD 1.5 ReMIX Chain of Memories": BLES01897: [ All ] Author: BlaGe, illusion Notes: May work with JP version with adjustments. Patch Version: 1.0 Patch: - [ load, *kh15recom_60fps ]