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'''''Sam & Max: The Devil's Playhouse''''' is a graphic adventure video game developed by [[:Category:Telltale Games (Developer)|Telltale Games]]. It is the third "season" of the Sam & Max episodic series created by Telltale Games, following Sam & Max Save the World and Sam & Max Beyond Time and Space. The first episode was released as one of the first apps for the iPad on April 2, 2010, and was released for Microsoft Windows, OS X, and the PlayStation 3 on April 15, 2010. | '''''Sam & Max: The Devil's Playhouse''''' is a graphic adventure video game developed by [[:Category:Telltale Games (Developer)|Telltale Games]]. It is the third "season" of the Sam & Max episodic series created by Telltale Games, following Sam & Max Save the World and [[Sam & Max Beyond Time and Space]]. The first episode was released as one of the first apps for the iPad on April 2, 2010, and was released for Microsoft Windows, OS X, and the PlayStation 3 on April 15, 2010. | ||
Sam & Max: The Devil's Playhouse is a series of graphic adventure games, requiring the user to control Sam and Max to specific locations, interacting with the environment, collecting and using objects, and talking to other characters in the game in order to solve puzzles and complete the game. The previous two seasons of "Sam & Max" have used a traditional point-and-click interface, which is well-suited for Windows and MacOS users but did not translate well to traditional gamepad controls. The game engine for The Devil's Playhouse has been redesigned to handle both the point-and-click scheme and typical console-based controls for third-person perspective games. On a Windows or MacOS computer, the player has the option of plugging in a gamepad to use this second set of controls. Other aspects, such as inventory management, have also been refined to better suit console players or players not familiar with the adventure game genre. | Sam & Max: The Devil's Playhouse is a series of graphic adventure games, requiring the user to control Sam and Max to specific locations, interacting with the environment, collecting and using objects, and talking to other characters in the game in order to solve puzzles and complete the game. The previous two seasons of "Sam & Max" have used a traditional point-and-click interface, which is well-suited for Windows and MacOS users but did not translate well to traditional gamepad controls. The game engine for The Devil's Playhouse has been redesigned to handle both the point-and-click scheme and typical console-based controls for third-person perspective games. On a Windows or MacOS computer, the player has the option of plugging in a gamepad to use this second set of controls. Other aspects, such as inventory management, have also been refined to better suit console players or players not familiar with the adventure game genre. |
Revision as of 17:52, 12 October 2020
Sam & Max: The Devil's Playhouse | |
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Developer(s) | Telltale Games |
Publisher(s) | Telltale Games |
Series | Sam & Max |
Release date(s) | Episode 1: The Penal Zone NA/EU April 15, 2010 Episode 2: The Tomb of Sammun-Mak NA/EU May 18, 2010 Episode 3: They Stole Max's Brain! NA/EU June 22, 2010 Episode 4: Beyond the Alley of the Dolls NA/EU July 20, 2010 Episode 5: The City that Dares Not Sleep NA/EU August 30, 2010 |
Release type | Multi-platform |
Genre(s) | Graphic Adventure |
Mode(s) | Single-player |
GameID(s) | Episode 1: The Penal Zone NPUB30185, NPEB00181 Episode 2: The Tomb of Sammun-Mak NPUB30219, NPEB00214 Episode 3: They Stole Max's Brain! NPUB30220, NPEB00215 Episode 4: Beyond the Alley of the Dolls NPUB30221, NPEB00216 Episode 5: The City that Dares Not Sleep NPUB30222, NPEB00218 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Sam & Max: The Devil's Playhouse is a graphic adventure video game developed by Telltale Games. It is the third "season" of the Sam & Max episodic series created by Telltale Games, following Sam & Max Save the World and Sam & Max Beyond Time and Space. The first episode was released as one of the first apps for the iPad on April 2, 2010, and was released for Microsoft Windows, OS X, and the PlayStation 3 on April 15, 2010.
Sam & Max: The Devil's Playhouse is a series of graphic adventure games, requiring the user to control Sam and Max to specific locations, interacting with the environment, collecting and using objects, and talking to other characters in the game in order to solve puzzles and complete the game. The previous two seasons of "Sam & Max" have used a traditional point-and-click interface, which is well-suited for Windows and MacOS users but did not translate well to traditional gamepad controls. The game engine for The Devil's Playhouse has been redesigned to handle both the point-and-click scheme and typical console-based controls for third-person perspective games. On a Windows or MacOS computer, the player has the option of plugging in a gamepad to use this second set of controls. Other aspects, such as inventory management, have also been refined to better suit console players or players not familiar with the adventure game genre.
Whereas in previous episodes Max would follow to wherever the player directed Sam, The Devil's Playhouse gives the player direct control over both characters and the ability to swap between characters. This allows for better differentiation between the two characters and increases the variety of gameplay options. A constant theme through the series was a psychic power that Max gained in each episode, such as the ability to read minds, see glimpses of the future or teleport himself to any telephone for which he knows the number. This aspect played into the separate characters' controls in order to solve the puzzles in the game. The PlayStation 3 version of the game features an additional psychic power not present in the other versions.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.