Illusion0001 (talk | contribs) (→Patches: add disable drs and blurr patch) |
Illusion0001 (talk | contribs) (→Configuration: add note for wcb) |
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|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = | |write color buffers = On | ||
|write color buffers notes = | |write color buffers notes = Fixes overbright image | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = |
Revision as of 08:43, 10 September 2020
MotorStorm: Pacific Rift | |
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GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Write color buffers | On | Fixes overbright image |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: ms2notes: &ms2notes "Set Vblank to 120Hz for 60FPS gameplay. Bound to cause issues, needs further testing.\n\nKnown issues:\nCamera moves at double speed.\nSome UI Elements are double speed (does not affect gameplay)." PPU-34984cacd60f2ee2a380157a009122698d470056: 60 FPS: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.00 ] Author: illusion Notes: *ms2notes Patch Version: 1.0 Patch: - [ bef32, 0x1098920, 0.5 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.00 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x00340590, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.00 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x0033FDEC, 0x38600000 ] # li r3 0x0 PPU-a1f33132af387c49d452e64fcb0704cb06b6d084: 60 FPS: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.03 ] Author: illusion Notes: *ms2notes Patch Version: 1.0 Patch: - [ bef32, 0xe903cc, 0.5 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.03 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x00327830, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.03 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x0032708C, 0x38600000 ] # li r3 0x0 PPU-f62bdccfbca93730c2fcd484f65ead6f3c7878be: 60 FPS: Games: "Motorstorm: Pacific Rift Demo 2.0": NPEA90033: [ All ] Author: illusion Notes: *ms2notes Patch Version: 1.0 Patch: - [ bef32, 0x10e9b5c, 0.5 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Pacific Rift Demo 2.0": NPEA90033: [ All ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x00385DC0, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Pacific Rift Demo 2.0": NPEA90033: [ All ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x0038561C, 0x38600000 ] # li r3 0x0