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# Open '''patch.yml''' with any text editor (e.g: Notepad++, VSCode, Sublime). | # Open '''patch.yml''' with any text editor (e.g: Notepad++, VSCode, Sublime). | ||
# Find the existing PPU hash in the patch and replace the same with the PPU hash you obtained in ''Step 4''. | # Find the existing PPU hash in the patch and replace the same with the PPU hash you obtained in ''Step 4''. | ||
__TOC__ | |||
{{patch | {{patch | ||
|type = SPU | |type = SPU | ||
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- [ load, *SPU_MLAA_11 ] | - [ load, *SPU_MLAA_11 ] | ||
}} | }} | ||
{{#cargo_query: | {{#cargo_query: |
Revision as of 11:37, 9 September 2020
This page lists the current existing community patches for RPCS3's game patching system. To use them, create a patch.yml
file and add one or more of the following patches to it. See the detailed instructions below.
Refer to the Canary page for patches that are in-development, severely buggy or generally not recommended for use.
How to use patches
The first step is to create a patch.yml
file:
- Open your preferred text editor (e.g: Notepad++, VSCode, Sublime).
- Add the line
Version: 1.2
to the top of the file. Do not paste anything else on this line. HitEnter
and move to the next line. - You can find a list of all patches available for various games below. Copy the lines of code for the patch that you wish to apply. Do not try to edit any of the patches unless you know what you are doing.
- Click Save and name the file patch.yml. Do NOT change the capitalization or use any other name, RPCS3 will not be able to apply the patches.
- Save the file in relevant location:
- Windows:
\patches\
- Linux:
~/.config/rpcs3/patches/
- Windows:
Next you need to select the patches you wish to enable in the Patch Manager. To do this:
- Boot RPCS3
- Select
Manage > Game Patches
to access the Patch Manager. - Navigate to the patch you wish to enable and tick the checkbox corresponding to the patch.
- Click Save and boot the game.
How to identify the PPU hash from your executable
If the patch that you wish to use already mentions the correct PPU hash, you can ignore this section. However, patches for some games mention only a single hash and leave it up to the user to identify the PPU hash for their version and apply the same. In such cases, follow the instructions mentioned here:
- Boot the game for a minute and then close the emulator.
- Open RPCS3.log (or just RPCS3 with the Notepad icon).
- Search for the string
PPU executable hash:
. - Copy the value that looks like
PPU-b8c34f774adb367761706a7f685d4f8d9d355426
. This is the PPU hash of your game. - Open patch.yml with any text editor (e.g: Notepad++, VSCode, Sublime).
- Find the existing PPU hash in the patch and replace the same with the PPU hash you obtained in Step 4.
Disable SPU MLAA
Anchors: SPU_MLAA_01: &SPU_MLAA_01 - [ be32, 0x000031f4, 0x40800003 ] # il r3 0 # - [ be32, 0x0000349c, 0x40800017 ] # il r23 0 # causes blackscreen SPU_MLAA_02: &SPU_MLAA_02 - [ be32, 0x000031f4, 0x40800003 ] # il r3 0 - [ be32, 0x0000349c, 0x40800017 ] # il r23 0 SPU_MLAA_03: &SPU_MLAA_03 - [ be32, 0x000031f4, 0x40800003 ] # il r3 0 - [ be32, 0x000034a4, 0x40800017 ] # il r23 0 SPU_MLAA_04: &SPU_MLAA_04 - [ be32, 0x00005948, 0x40800094 ] # il r20 1 - [ be32, 0x0000690c, 0x40800027 ] # il r39 0 SPU_MLAA_05: &SPU_MLAA_05 - [ be32, 0x00004440, 0x40800002 ] # il r2 0 - [ be32, 0x000056C4, 0x4080008a ] # il r10 0 SPU_MLAA_06: &SPU_MLAA_06 - [ be32, 0x000033b0, 0x40800017 ] # il r23 0 - [ be32, 0x0000373c, 0x4080001f ] # il r31 0 SPU_MLAA_07: &SPU_MLAA_07 - [ be32, 0x0000325c, 0x40800003 ] # il r3 0 - [ be32, 0x00004C00, 0x40800091 ] # il r17 1 SPU_MLAA_08: &SPU_MLAA_08 - [ be32, 0x000036d4, 0x4080001d ] # il r29 0 - [ be32, 0x000033d0, 0x40800005 ] # il r5 0 SPU_MLAA_09: &SPU_MLAA_09 - [ be32, 0x00003744, 0x4080001e ] # il r30 0 - [ be32, 0x00003430, 0x40800006 ] # il r6 0 SPU_MLAA_10: &SPU_MLAA_10 - [ be32, 0x000036bc, 0x4080001c ] # il r28 0 - [ be32, 0x000033c0, 0x40800005 ] # il r5 0 SPU_MLAA_11: &SPU_MLAA_11 - [ be32, 0x00003344, 0x40800003 ] # il r3 0 - [ be32, 0x000037b4, 0x4020007f ] # spu nop SPU_MLAA_Notes: &SPU_MLAA_Notes "Removes Morphological Anti-Aliasing, known as \"MLAA\", a form of post process anti-aliasing which is done using the CELL's SPUs instead of the RSX for extra performance." SPU-5177cbc4bf45c8a0a6968c2a722da3a9e6cfb28b: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Prince of Persia series": Games: All: All: [ All ] Serials: All Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nPrince of Persia: The Sands of Time\nPrince of Persia: Warrior Within\nPrince of Persia: The Two Thrones" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_01 ] SPU-9001b44fd7278b5a6fa5385939fe928a0e549394: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' Disable SPU MLAA: Games: "Puppeteer": BCES00935: [ All ] BCUS98227: [ All ] BCJS30078: [ All ] BCAS20281: [ All ] NPEA00439: [ All ] NPUA80959: [ All ] NPJA00098: [ All ] NPHA80250: [ All ] Author: Whatcookie Notes: *SPU_MLAA_Notes Patch Version: 1.5 Group: SPUMLAA Patch: - [ load, *SPU_MLAA_01 ] "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nBinary Domain\nJourney\nOddworld: Stranger's Wrath HD\nTokyo Jungle\nSoulCalibur Lost Swords\nSoulCalibur V\nYakuza Ishin\nYakuza 5\nFerrari Racing Legends\nPool Nation" ] Patch Version: 1.5 Group: SPUMLAA Patch: - [ load, *SPU_MLAA_02 ] SPU-931132fd48a40bce0bec28e21f760b1fc6ca4364: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nCaptain America: Super Soldier\nYakuza Dead Souls\nNeed for Speed Shift 2 Unleashed" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-7b5ea49122ec7f023d4a72452dc7a9208d9d6dbf: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' Disable SPU MLAA: Games: "Dragon Age 2 (Dragon Age II)": BLES01084: [ All ] BLUS30645: [ All ] NPEB00569: [ All ] NPUB30476: [ All ] Author: Whatcookie Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-df5b1c3353cc36bb2f0fb59197d849bb99c3fecd: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nMedieval Moves: Deadmund's Quest\nShadow of the Colossus\nSports Champions 2\n\nExtra note for Shadow of the Colossus:\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-9c270732b4276ec71df9a5255d5d8a63267de645: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA": Games: "WWE '12": BLES01439: [ All ] BLUS30841: [ All ] BLJM60436: [ All ] Author: Whatcookie, dio Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-6932af7adf79f31116fc28d71aae3e5e165d7f63: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - WWE '13, WWE 2K14": Games: All: All: [ All ] Author: Whatcookie, Satan Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nWWE '13\nWWE 2K14" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-ac189d7f87091160a94e69803ac0cff0a8bb7813: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - ICO": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nICO\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-794795c449beef176d076816284849d266f55f99: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Macross 30": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nMacross 30" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_03 ] SPU-e3780fe1dc8953f849ac844ec9688ff4da3ca3ae: # SPUNAME: 'u:\bin_ps3_SNC\edgepost_mlaa_ta' "Disable SPU MLAA - Metro Last Light": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nMetro Last Light" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_03 ] SPU-530c255936b07b25467a58e24ceff5fd4e2960b7: # SPUNAME: 'mlaascanline.PS3_Release/mlaasca' Disable SPU MLAA: Games: "God of War 3 (God of War III)": BCES00510: [ 01.00 ] BCES00799: [ 01.00 ] BCUS98111: [ 01.00 ] BCJS37001: [ 01.00 ] BCAS25003: [ 01.00 ] BCKS15003: [ 01.00 ] Author: Whatcookie Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_04 ] SPU-2239af4827b17317522bd6323c646b45b34ebf14: # SPUNAME: 'mlaascanline.PS3_Release/mlaasca' Disable SPU MLAA: Games: "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_04 ] SPU-7cd211ff1cbd33163eb0711440dccbb3c1dbcf6c: # SPUNAME: 'z:/export/jenkins/workspace/int6' "Disable SPU MLAA - God of War: Ascension": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nGod of War: Ascension" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_05 ] SPU-1549476fe258150ff9f902229ffaed69a932a9c1: # SPUNAME: 'Z:/output/EURint6/SPUMLAATask/PS' "Disable SPU MLAA - God of War: Ascension": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nGod of War: Ascension" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_05 ] SPU-77ce25dab2a5ca1d96038cc3dc57c50c705ce38c: # SPUNAME: 'Z:/output/USint6/SPUMLAATask/PS3' "Disable SPU MLAA - God of War: Ascension": Games: All: All: [ All ] Author: Whatcookie, kd-11 Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nGod of War: Ascension" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_05 ] SPU-45f98378f0837fc6821f63576f65d47d10f9bbcb: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Yakuza 0, Yakuza Kiwami": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nYakuza 0\nYakuza Kiwami" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_06 ] SPU-82b3399c8e6533ba991eedb0e139bf20c7783bac: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Twisted Metal": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nTwisted Metal" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_06 ] SPU-969cf3e9db75f52a6b41074ccbff74106b709854: # SPUNAME: 'objs/release/edgepost-mlaa-task.' # NOTE: has asserts! "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nAce Combat: Assault Horizon\nDmC Devil May Cry\nMotorStorm: Apocalypse\nMotorStorm RC\nRed Faction: Armageddon\nSly Cooper: Thieves in Time\n\nExtra note for Sly Cooper: Thieves in Time:\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_07 ] SPU-976d2128f08c362731413b75c934101b76c3d73b: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - LittleBigPlanet 2": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nLittleBigPlanet 2 (early versions)" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_08 ] SPU-a129a01a270246c85df18eee0e959ef4263b6510: # SPUNAME: 'C:\dev\CW_br2_move_final-output\' "Disable SPU MLAA - LittleBigPlanet 2": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nLittleBigPlanet 2 (other early versions)" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_09 ] SPU-702d0205a89d445d15dc0f96548546c4e2e7a59f: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - LittleBigPlanet 2, LittleBigPlanet 3": Games: All: All: [ All ] Author: Whatcookie Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nLittleBigPlanet 2\nLittleBigPlanet 3" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_10 ] SPU-191fe1c92c8360992b3240348e70ea37d50812d4: # SPUNAME: 'E:\Alice2\Development\Intermedia' "Disable SPU MLAA": Games: "Alice: Madness Returns": BLES01265: [ All ] BLUS30607: [ All ] NPEB00625: [ All ] NPUB30545: [ All ] Author: Whatcookie Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_11 ]