HerrHulaHoop (talk | contribs) m (Text replacement - "|debug console mode notes = |silence all logs = <!-- On, Off -->" to "|debug console mode notes = |accurate llvm dfma = <!-- On, Off --> |accurate llvm dfma notes = |silence all logs = <!-- On, Off -->") |
(Updated accurate getllar note, since its not a total fix I used the word "improves". Removed log spam, we have "Silence All Logs" in advanced tab and its not really spammy anymore. Updated description for Upscaling. Added SPU MLAA Patch in Special Notes) |
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|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = 512 x 512 <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = 512 x 512 <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = Prevents | |resolution scale threshold notes = Prevents screen borders from showing up. Outlines will still be bugged. | ||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
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|use gpu texture scaling notes = | |use gpu texture scaling notes = | ||
|accurate getllar = On <!-- On, Off --> | |accurate getllar = On <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = Improves random crashing. | ||
|accurate putlluc = <!-- On, Off --> | |accurate putlluc = <!-- On, Off --> | ||
|accurate putlluc notes = | |accurate putlluc notes = | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
=== | ===SPU MLAA removal patch=== | ||
Thanks to Whatcookie, a [[Help:Game Patches#SPU_MLAA|SPU MLAA removal patch]] is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch. | |||
Revision as of 17:04, 15 May 2020
Yakuza: Dead Souls | |
---|---|
Developer(s) | Ryu Ga Gotoku Studio |
Publisher(s) | Sega |
Series | Yakuza |
Release date(s) | JP June 9, 2011 NA March 13, 2012 EU March 16, 2012 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action, Adventure, Survival horror |
Mode(s) | Single-player |
GameID(s) | BLUS30826 (IRD), BLES01399 (IRD), BLJM60316 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Yakuza: Dead Souls (Japanese: 龍が如く OF THE END Hepburn: Ryū ga Gotoku OF THE END, lit. Like a Dragon of the End) is the sixth installment in the Yakuza series. The game was originally scheduled for release in Japan on March 17, 2011 two days after the release of Yakuza 4 in North America; however, after the 2011 Tōhoku earthquake and tsunami, the release was indefinitely delayed. A new release date, setting the game's release for June 9, 2011, was announced on April 7, 2011. Dead Souls is a non-canonical side story set during April 2011, one year after the events of Yakuza 4. A sudden outbreak causes the residents of Kamurocho to become zombies, biting victims to continue spreading the plague. Kamurocho is slowly quarantined as the Japan Ground Self-Defense Force is called in to contain the infection. In the wake of the outbreak, four men take charge to help the people of Kamurocho and find the source of the disease: Shun Akiyama, a local loan shark attempting to rescue his sick receptionist; Goro Majima, a feared yakuza and construction company owner trying to stave off his own infection; Ryuji Goda, a disgraced former yakuza and takoyaki chef whose clan has ties to the outbreak's origins; and Kazuma Kiryu, an orphanage caretaker and legendary former yakuza forced to return when his adopted daughter Haruka is kidnapped.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | No improvement to performance but reduces the number of SPU cache objects. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Resolution scale threshold | 512 x 512 | Prevents screen borders from showing up. Outlines will still be bugged. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate GETLLAR | On | Improves random crashing. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On | Improves FPS and allows for better resolution upscaling. |
Known Issues
This game is currently not playable.
Special Notes
SPU MLAA removal patch
Thanks to Whatcookie, a SPU MLAA removal patch is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch.