Deadly Premonition: The Director's Cut: Difference between revisions

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<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                         = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder                           = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder notes                   =  
|ppu decoder notes                     =  
|spu decoder                         = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder                           = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder notes                   =  
|spu decoder notes                     =  
|preferred spu threads               = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                 = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes         =  
|preferred spu threads notes           =  
|enable thread scheduler             = <!-- On, Off -->
|enable thread scheduler               = <!-- On, Off -->
|enable thread scheduler notes       =  
|enable thread scheduler notes         =  
|lower spu thread priority           = <!-- On, Off -->
|lower spu thread priority             = <!-- On, Off -->
|lower spu thread priority notes     =  
|lower spu thread priority notes       =  
|enable spu loop detection           = <!-- On, Off -->
|enable spu loop detection             = <!-- On, Off -->
|enable spu loop detection notes     =  
|enable spu loop detection notes       =  
|spu cache                           = <!-- On, Off -->
|spu cache                             = <!-- On, Off -->
|spu cache notes                     =  
|spu cache notes                       =  
|accurate xfloat                     = <!-- On, Off -->
|accurate xfloat                       = <!-- On, Off -->
|accurate xfloat notes               =  
|accurate xfloat notes                 =  
|spu block size                     = <!-- Safe, Mega, Giga -->
|spu block size                       = <!-- Safe, Mega, Giga -->
|spu block size notes               =  
|spu block size notes                 =  
|tsx instructions                   = <!-- Enabled, Disabled, Forced -->
|tsx instructions                     = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes             =  
|tsx instructions notes               =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                           = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                             = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                     = Recommended to get the best performance.
|renderer notes                       = Recommended to get the best performance.
|aspect ratio                       = <!-- 4:3, 16:9 -->
|aspect ratio                         = <!-- 4:3, 16:9 -->
|aspect ratio notes                 =  
|aspect ratio notes                   =  
|framelimit                         = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                           = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                   =  
|framelimit notes                     =  
|anisotropic filter                 = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                   = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes           =  
|anisotropic filter notes             =  
|anti-aliasing                       = <!-- Auto, Disabled -->
|anti-aliasing                         = <!-- Auto, Disabled -->
|anti-aliasing notes                 =  
|anti-aliasing notes                   =  
|default resolution                 = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                   = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes           =  
|default resolution notes             =  
|resolution scale                   = <!-- Value between 50% to 800% -->
|resolution scale                     = <!-- Value between 50% to 800% -->
|resolution scale notes             =  
|resolution scale notes               =  
|resolution scale threshold         = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold           = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes   =  
|resolution scale threshold notes     =  
|write color buffers                 = <!-- On, Off -->
|write color buffers                   = <!-- On, Off -->
|write color buffers notes           =  
|write color buffers notes             =  
|strict rendering mode               = <!-- On, Off -->
|strict rendering mode                 = <!-- On, Off -->
|strict rendering mode notes         =  
|strict rendering mode notes           =  
|vsync                               = <!-- On, Off -->
|vsync                                 = <!-- On, Off -->
|vsync notes                         =  
|vsync notes                           =  
|stretch to display area             = <!-- On, Off -->
|stretch to display area               = <!-- On, Off -->
|stretch to display area notes       =  
|stretch to display area notes         =  
|disable vertex cache               = <!-- On, Off -->
|disable vertex cache                 = <!-- On, Off -->
|disable vertex cache notes         =  
|disable vertex cache notes           =  
|multithreaded rsx                   = On <!-- On, Off -->
|multithreaded rsx                     = On <!-- On, Off -->
|multithreaded rsx notes             = Recommended to get the best performance.  
|multithreaded rsx notes               = Recommended to get the best performance.
|disable async shader compiler       = <!-- On, Off -->
|disable async shader compiler         = <!-- On, Off -->
|disable async shader compiler notes =  
|disable async shader compiler notes   =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                   = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                     = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows notes             =  
|audio out windows notes               =  
|audio out linux                     = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                       = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux notes               =  
|audio out linux notes                 =  
|dump to file                       = <!-- On, Off -->
|dump to file                         = <!-- On, Off -->
|dump to file notes                 =  
|dump to file notes                   =  
|convert to 16-bit                   = <!-- On, Off -->
|convert to 16-bit                     = <!-- On, Off -->
|convert to 16-bit notes             =  
|convert to 16-bit notes               =  
|downmix to stereo                   = <!-- On, Off -->
|downmix to stereo                     = <!-- On, Off -->
|downmix to stereo notes             =  
|downmix to stereo notes               =  
|volume                             = <!-- Value between 0% to 200% -->
|volume                               = <!-- Value between 0% to 200% -->
|volume notes                       =  
|volume notes                         =  
|enable buffering                   = <!-- On, Off -->
|enable buffering                     = <!-- On, Off -->
|enable buffering notes             =  
|enable buffering notes               =  
|audio buffer duration               = <!-- Value between 20ms to 250ms -->
|audio buffer duration                 = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes         =  
|audio buffer duration notes           =  
|enable time stretching             = <!-- On, Off -->
|enable time stretching               = <!-- On, Off -->
|enable time stretching notes       =  
|enable time stretching notes         =  
|time stretching threshold           = <!-- Value between 0% to 100% -->
|time stretching threshold             = <!-- Value between 0% to 100% -->
|time stretching threshold notes     =  
|time stretching threshold notes       =  
|microphone type                     = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                       = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes               =  
|microphone type notes                 =  
<!-- I/O configuration -->
<!-- I/O configuration -->
|keyboard handler                   = <!-- Null, Basic -->
|keyboard handler                     = <!-- Null, Basic -->
|keyboard handler notes             =  
|keyboard handler notes               =  
|mouse handler                       = <!-- Null, Basic -->
|mouse handler                         = <!-- Null, Basic -->
|mouse handler notes                 =  
|mouse handler notes                   =  
|camera input                       = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                         = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                 =  
|camera input notes                   =  
|camera settings                     = <!-- Null, Fake -->
|camera settings                       = <!-- Null, Fake -->
|camera settings notes               =  
|camera settings notes                 =  
|move handler                       = <!-- Null, Fake, Mouse -->
|move handler                         = <!-- Null, Fake, Mouse -->
|move handler notes                 =  
|move handler notes                   =  
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                 = <!-- On, Off -->
|debug console mode                   = <!-- On, Off -->
|debug console mode notes           =  
|debug console mode notes             =  
|silence all logs                   = <!-- On, Off -->
|silence all logs                     = <!-- On, Off -->
|silence all logs notes             =  
|silence all logs notes               =  
|sleep timers accuracy               = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy                 = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes         =  
|sleep timers accuracy notes           =  
|maximum spurs threads               = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                 = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes         =  
|maximum spurs threads notes           =  
|firmware settings                   = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings                     = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes             = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|read depth buffers                 = <!-- On, Off -->
|read depth buffers                   = <!-- On, Off -->
|read depth buffers notes           =  
|read depth buffers notes             =  
|write depth buffers                 = <!-- On, Off -->
|write depth buffers                   = <!-- On, Off -->
|write depth buffers notes           =  
|write depth buffers notes             =  
|read color buffers                 = <!-- On, Off -->
|read color buffers                   = <!-- On, Off -->
|read color buffers notes           =  
|read color buffers notes             =  
|disable on-disk shader cache       = <!-- On, Off -->
|disable on-disk shader cache         = <!-- On, Off -->
|disable on-disk shader cache notes =  
|disable on-disk shader cache notes   =  
|relaxed zcull sync                 = On <!-- On, Off -->
|relaxed zcull sync                   = On <!-- On, Off -->
|relaxed zcull sync notes           = Recommended to get the best performance.  
|relaxed zcull sync notes             = Recommended to get the best performance.
|driver wake-up delay               = <!-- Value between 0 to 7000 -->
|driver wake-up delay                 = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes         =  
|driver wake-up delay notes           =  
|vblank rate                         = <!-- Value between 1 to 500 -->
|vblank rate                           = <!-- Value between 1 to 500 -->
|vblank rate notes                   =  
|vblank rate notes                     =  
|clocks scale                       = <!-- Value between 10 to 1000 -->
|clocks scale                         = <!-- Value between 10 to 1000 -->
|clocks scale notes                 =  
|clocks scale notes                   =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation           = On <!-- On, Off -->
|force cpu blit emulation             = On <!-- On, Off -->
|force cpu blit emulation notes     = Recommended to get the best performance / lower RSX load.
|force cpu blit emulation notes       = Recommended to get the best performance / lower RSX load.
|use gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling               = <!-- On, Off -->
|use gpu texture scaling notes       =  
|use gpu texture scaling notes         =  
|accurate getllar                   = <!-- On, Off -->
|accurate getllar                     = <!-- On, Off -->
|accurate getllar notes             =  
|accurate getllar notes               =  
|accurate putlluc                   = <!-- On, Off -->
|accurate putlluc                     = <!-- On, Off -->
|accurate putlluc notes             =  
|accurate putlluc notes               =
|hook static functions               = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|hook static functions notes         =  
|accurate rsx reservation access notes =  
|hook static functions                 = <!-- On, Off -->
|hook static functions notes           =  
}}
}}



Revision as of 20:34, 9 April 2020

Deadly Premonition: The Director's Cut
Developer(s) Access Games
Publisher(s) JP Marvelous Entertainment
NA/EU/AU Rising Star Games
Release date(s) JP March 11, 2010
NA April 30, 2013
EU April 30, 2013
AU May 16, 2013
Release type Multi-platform
Genre(s) Survival horror
Mode(s) Single-player
GameID(s) BLES01776 (IRD), BLUS31064 (IRD), NPEB01352, NPUB31179, BLJS10073
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Deadly Premonition (Japanese: レッドシーズプロファイル, lit. Red Seeds Profile) is set in the fictional, rural American town of Greenvale, Washington, where the story follows FBI Special Agent Francis York Morgan as he investigates the murder of an eighteen-year-old woman, which bears similarities to a series of murders across the country. Amidst the backdrop of soaring mountains and a small American suburb, York must solve the mystery of the Red Seed Murders and stay alive in a place where supernatural creatures and a mysterious raincoat-clad, axe-wielding killer seek to end his investigation for good. The game is a reboot of Access Games' earlier video game Rainy Woods. In production from September 2004 to October 2007, Rainy Woods was cancelled soon after its debut at the 2007 Tokyo Game Show due to technical issues.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Multithreaded RSX On Recommended to get the best performance.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Recommended to get the best performance / lower RSX load.

Known Issues

General Rendering issues

Issue 2446 mostly issues around transparencies.

Special Notes