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<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config | <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
|enable thread scheduler | |enable thread scheduler = <!-- On, Off --> | ||
|enable thread scheduler notes | |enable thread scheduler notes = | ||
|lower spu thread priority | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes | |lower spu thread priority notes = | ||
|enable spu loop detection | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes | |enable spu loop detection notes = | ||
|spu cache | |spu cache = <!-- On, Off --> | ||
|spu cache notes | |spu cache notes = | ||
|accurate xfloat | |accurate xfloat = <!-- On, Off --> | ||
|accurate xfloat notes | |accurate xfloat notes = | ||
|spu block size | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes | |spu block size notes = | ||
|tsx instructions | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = Vulkan <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = Recommended to get the best performance. | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|anti-aliasing | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes | |anti-aliasing notes = | ||
|default resolution | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes | |default resolution notes = | ||
|resolution scale | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes | |resolution scale notes = | ||
|resolution scale threshold | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes | |resolution scale threshold notes = | ||
|write color buffers | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes | |write color buffers notes = Required to correctly display the background when interacting with shopkeepers. Without Write color buffers, only a black background will be visible. | ||
|strict rendering mode | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes | |strict rendering mode notes = | ||
|vsync | |vsync = On <!-- On, Off --> | ||
|vsync notes | |vsync notes = Required to correctly display ingame videos. Reduces random crashes while loading levels. | ||
|stretch to display area | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes | |stretch to display area notes = | ||
|disable vertex cache | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes | |disable vertex cache notes = | ||
|multithreaded rsx | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes | |multithreaded rsx notes = | ||
|disable async shader compiler | |disable async shader compiler = <!-- On, Off --> | ||
|disable async shader compiler notes = | |disable async shader compiler notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
|dump to file | |dump to file = <!-- On, Off --> | ||
|dump to file notes | |dump to file notes = | ||
|convert to 16-bit | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes | |convert to 16-bit notes = | ||
|downmix to stereo | |downmix to stereo = <!-- On, Off --> | ||
|downmix to stereo notes | |downmix to stereo notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes | |microphone type notes = | ||
<!-- I/O configuration --> | <!-- I/O configuration --> | ||
|keyboard handler | |keyboard handler = <!-- Null, Basic --> | ||
|keyboard handler notes | |keyboard handler notes = | ||
|mouse handler | |mouse handler = <!-- Null, Basic --> | ||
|mouse handler notes | |mouse handler notes = | ||
|camera input | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes | |camera input notes = | ||
|camera settings | |camera settings = <!-- Null, Fake --> | ||
|camera settings notes | |camera settings notes = | ||
|move handler | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes | |move handler notes = | ||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes | |debug console mode notes = | ||
|silence all logs | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes | |silence all logs notes = | ||
|sleep timers accuracy | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes | |sleep timers accuracy notes = | ||
|maximum spurs threads | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes | |maximum spurs threads notes = | ||
|firmware settings | |firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> | ||
|firmware settings notes | |firmware settings notes = <!-- Where libraries are manually selected, mention the list of libraries to be selected here --> | ||
|read depth buffers | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes | |read depth buffers notes = | ||
|write depth buffers | |write depth buffers = <!-- On, Off --> | ||
|write depth buffers notes | |write depth buffers notes = | ||
|read color buffers | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes | |read color buffers notes = | ||
|disable on-disk shader cache | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes | |disable on-disk shader cache notes = | ||
|relaxed zcull sync | |relaxed zcull sync = <!-- On, Off --> | ||
|relaxed zcull sync notes | |relaxed zcull sync notes = | ||
|driver wake-up delay | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes | |driver wake-up delay notes = | ||
|vblank rate | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes | |vblank rate notes = | ||
|clocks scale | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes | |force cpu blit emulation notes = | ||
|use gpu texture scaling | |use gpu texture scaling = <!-- On, Off --> | ||
|use gpu texture scaling notes | |use gpu texture scaling notes = | ||
|accurate getllar | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes | |accurate getllar notes = | ||
|accurate putlluc | |accurate putlluc = <!-- On, Off --> | ||
|accurate putlluc notes | |accurate putlluc notes = | ||
|hook static functions | |accurate rsx reservation access = <!-- On, Off --> | ||
|hook static functions notes | |accurate rsx reservation access notes = | ||
|hook static functions = <!-- On, Off --> | |||
|hook static functions notes = | |||
}} | }} | ||
Revision as of 20:29, 9 April 2020
Atelier Ayesha: The Alchemist of Dusk | |
---|---|
Developer(s) | Gust Co. Ltd. |
Publisher(s) | JP Gust Co. Ltd. NA/EU/AU Koei Tecmo |
Series | Atelier |
Release date(s) | JP June 28, 2012 NA March 5, 2013 AU March 7, 2013 EU March 8, 2013 |
Release type | Multi-platform |
Genre(s) | Role-playing |
Mode(s) | Single-player |
GameID(s) | BLUS31152 (IRD), BLES01793 (IRD), NPUB31115, NPEB01262, BLJM60486, BLJM61051 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Atelier Ayesha: The Alchemist of Dusk (Japanese: アーシャのアトリエ ~黄昏の大地の錬金術士~ Hepburn: Asha no Atorie ~Tasogare no Daichi no Renkinjutsushi~, lit. Atelier Ayesha ~Alchemist of the Land of Dusk~) is the fourteenth title in the Atelier series, coming after Atelier Meruru, but has a storyline independent from previous titles in the series. The character designs are by Hidari. It is the first installment in the Dusk storyline. There is also a drama CD and novel based on the game.
Atelier Ayesha stars Ayesha Altugle, who runs an herbalist's workshop with her sister Nio. After Nio disappears mysteriously, Ayesha meets an alchemist called Keithgriff Hazeldine, who reveals that she must master the art of alchemy herself in order to rescue her sister, but she has only a few years to do so, or Nio will eventually be lost forever. Overcoming sadness is one of the game’s themes and players will see Ayesha grow as she writes diary entries, while she gathers allies and improve her alchemy skills in her quest to reunite with her missing sister.
Atelier Ayesha takes place in a new world separate from the Arland saga where the art of alchemy used to thrive in the past, but now only a few know about its secrets.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Write color buffers | On | Required to correctly display the background when interacting with shopkeepers. Without Write color buffers, only a black background will be visible. |
VSync | On | Required to correctly display ingame videos. Reduces random crashes while loading levels. |
Known Issues
Crash when swapping party members
More often than not, when trying to swap one party member for another, the game will crash with a MEM Access Violation error. This crash can be worked around by first removing the party member and then adding the new party member. This issue is being tracked as part of Issue 6117. The game also suffers from a few random crashes during gameplay.