Ghostbusters: The Video Game: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> |anisotropic filter notes = " to "|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> |anisotropic filter notes = ")
m (Text replacement - "|aspect ratio = <!-- Auto, 4:3, 16:9 --> |aspect ratio notes = " to "|aspect ratio = <!-- 4:3, 16:9 --> |aspect ratio notes = ")
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|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer notes                      = Recommended to get the best performance.
|renderer notes                      = Recommended to get the best performance.
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio                        = <!-- 4:3, 16:9 -->
|aspect ratio notes                  =  
|aspect ratio notes                  =  
|framelimit                          = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                          = <!-- Off, 59.94, 50, 60, 30, Auto -->

Revision as of 11:57, 19 March 2020

Ghostbusters: The Video Game
GameID(s)
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

Special Notes