HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...) |
(Added LittleBigRefresh server patch) |
||
(67 intermediate revisions by 21 users not shown) | |||
Line 1: | Line 1: | ||
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |image = [[File:{{#setmainimage:LittleBigPlanet3.jpeg}}|300px]] | ||
|publisher = | |developer = Sumo Digital | ||
|series = | |publisher = Sony Computer Entertainment | ||
|date = {{vgregion|}} | |series = LittleBigPlanet | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |date = {{vgregion|NA=November 18, 2014|EU/AU|November 26, 2014}}{{vgregion|JP=December 4, 2014}} | ||
|genre = | |release = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |genre = Puzzle, Platform, Sandbox | ||
|gameid = {{gameid|}} | |modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
| | |gameid = {{gameid|id=BCES01663, BCES02068, BCUS98362, NPUA81116|oid=BCUS81138, BCJS30095|ird=Yes}}, {{gameid|oid=BCAS20322, NPEA00515, NPJA00123, NPHA80277|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPUA81199|ird=NA}}<br>'''Beta'''<br>{{gameid|id=NPUA81174|ird=NA}} | ||
| | |||
| | |||
}} | }} | ||
LittleBigPlanet 3 is a puzzle-platform game developed by Sumo Digital for the PlayStation 3 and PlayStation 4. It was released worldwide through November and December 2014, and it is the third entry in the main LittleBigPlanet series, and sixth entry overall. It was announced at Sony's E3 2014 media briefing on 9 June 2014. It was developed primarily by Sumo Digital, with XDev and series creator Media Molecule assisting in an undisclosed capacity. | |||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |||
|thread scheduler notes = | |||
| | |enable spu loop detection = <!-- On, Off --> | ||
| | |enable spu loop detection notes = | ||
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |||
|spu xfloat accuracy notes = | |||
|enable spu loop detection | |spu block size = <!-- Safe, Mega, Giga --> | ||
|enable spu loop detection notes | |spu block size notes = | ||
|spu | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|spu | |tsx instructions notes = | ||
|spu block size | |||
|spu block size notes | |||
|tsx instructions | |||
|tsx instructions notes | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|anti-aliasing | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes | |anti-aliasing notes = | ||
|default resolution | |zcull accuracy = Precise<!-- Precise, Approximate, Relaxed --> | ||
|default resolution notes | |zcull accuracy notes = Fixes horizontal artifacting. | ||
|resolution scale | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|resolution scale notes | |default resolution notes = | ||
|resolution scale threshold | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale threshold notes | |resolution scale notes = | ||
|write color buffers | |resolution scale threshold = 1 x 1<!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|write color buffers notes | |resolution scale threshold notes = Fixes crashes when using Resolution scaling. | ||
|strict rendering mode | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|strict rendering mode notes | |shader mode notes = | ||
|vsync | |write color buffers = <!-- On, Off --> | ||
|vsync notes | |write color buffers notes = | ||
|stretch to display area | |strict rendering mode = <!-- On, Off --> | ||
|stretch to display area notes | |strict rendering mode notes = | ||
|vsync = <!-- On, Off --> | |||
|vsync notes = | |||
|multithreaded rsx | |stretch to display area = <!-- On, Off --> | ||
|multithreaded rsx notes | |stretch to display area notes = | ||
| | |multithreaded rsx = <!-- On, Off --> | ||
| | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes | |microphone type notes = | ||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake, Qt --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes | |debug console mode notes = | ||
|sleep timers accuracy | |accurate llvm dfma = <!-- On, Off --> | ||
|sleep timers accuracy notes | |accurate llvm dfma notes = | ||
|read depth buffers | |accurate rsx reservation access = <!-- On, Off --> | ||
|read depth buffers notes | |accurate rsx reservation access notes = | ||
|write depth buffers | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|write depth buffers notes | |ppu llvm accurate vector nans notes = | ||
|read color buffers | |ppu llvm java mode handling = <!-- On, Off --> | ||
|read color buffers notes | |ppu llvm java mode handling notes = | ||
|driver wake-up delay | |silence all logs = <!-- On, Off --> | ||
|driver wake-up delay notes | |silence all logs notes = | ||
|vblank rate | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|vblank rate notes | |sleep timers accuracy notes = | ||
|clocks scale | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|clocks scale notes | |maximum spurs threads notes = | ||
|firmware libraries = <!-- Switch to LLE, Switch to HLE --> | |||
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = On<!-- On, Off --> | |||
|read color buffers notes = Fixes some missing visuals. | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
|use gpu texture scaling | |force cpu blit emulation = <!-- On, Off --> | ||
|use gpu texture scaling notes | |force cpu blit emulation notes = | ||
|accurate getllar | |use gpu texture scaling = <!-- On, Off --> | ||
|accurate getllar notes | |use gpu texture scaling notes = | ||
|accurate | |accurate getllar = <!-- On, Off --> | ||
|accurate | |accurate getllar notes = | ||
|hook static functions | |accurate spu dma = <!-- On, Off --> | ||
|hook static functions notes = | |accurate spu dma notes = | ||
|hook static functions = <!-- On, Off --> | |||
|hook static functions notes = | |||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
===Post-processing=== | |||
Ingame, the post-processing randomly flickers. | |||
==Special Notes== | ==Special Notes== | ||
<!-- | ===Resolution scaling=== | ||
If you want to increase the resolution scaling in this game you need to enable '''Force CPU Blit''' in Debug tab (must be enabled manually in '''/GuiConfigs/Currentsettings.ini''' by setting '''showDebugTab''' line to '''true'''). You also need to enable the '''Disable SPU MLAA''' patch (located under '''all titles''' in Patch manager). Note that this comes with a performance penalty and some visuals like electricity glow will be gone. | |||
{{netplay | |||
|gamever = 1.26 | |||
|rpcs3 version = N/A | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Use one of the custom server patches and register your RPCN username to the respective server's site. | |||
}} | |||
[[Category:Custom servers (Netplay)]] | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
lbp3_126title: &lbp3_126title | |||
"LittleBigPlanet 3": | |||
BCES01663: [ 01.26 ] | |||
BCES02068: [ 01.26 ] | |||
BCUS81138: [ 01.26 ] | |||
BCUS98362: [ 01.26 ] | |||
BCAS20322: [ 01.26 ] | |||
NPEA00515: [ 01.26 ] | |||
NPUA81116: [ 01.26 ] | |||
NPHA80277: [ 01.26 ] | |||
# Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag | |||
# Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2 | |||
lbp3_custom_digest: &lbp3_custom_digest | |||
"CustomServerDigest" | |||
lbp3_server_url_beacon: &lbp3_server_url_beacon | |||
"http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" | |||
lbp3_server_url_infinite: &lbp3_server_url_infinite | |||
"http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" | |||
lbp3_server_url_lbr: &lbp3_server_url_lbr | |||
"http://lbp.littlebigrefresh.com:2095/lbp\0" | |||
PPU-4ff9503c80ff356080c96f3828890906073b8e43: | |||
"Create Mode": | |||
Games: *lbp3_126title | |||
Author: "Zhaxxy" | |||
Notes: "Permanently be in create mode until unchecked.\nFlying in the pod will cause sackboy to go far away from the pod. Teleport yourself into the pod via a player teleporter, then stop flying." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001ed2ac, 0x41e00001 ] | |||
"Beacon Custom Server": | |||
Games: *lbp3_126title | |||
Author: "uh wot" | |||
Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00d9e4c4, *lbp3_server_url_beacon ] # https server url | |||
- [ utf8, 0x00d9e53c, *lbp3_server_url_beacon ] # presence server url | |||
- [ utf8, 0x00d9e58c, *lbp3_server_url_beacon ] # live server url | |||
- [ utf8, 0x00d9e5d8, *lbp3_server_url_beacon ] # http server url | |||
"Infinite Custom Server": | |||
Games: *lbp3_126title | |||
Author: "Toyo, uh wot" | |||
Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00d9e4c4, *lbp3_server_url_infinite ] # https server url | |||
- [ utf8, 0x00d9e53c, *lbp3_server_url_infinite ] # presence server url | |||
- [ utf8, 0x00d9e58c, *lbp3_server_url_infinite ] # live server url | |||
- [ utf8, 0x00d9e5d8, *lbp3_server_url_infinite ] # http server url | |||
"LittleBigRefresh Custom Server": | |||
Games: *lbp3_126title | |||
Author: "uh wot" | |||
Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00d9e4c4, *lbp3_server_url_lbr ] # https server url | |||
- [ utf8, 0x00d9e53c, *lbp3_server_url_lbr ] # presence server url | |||
- [ utf8, 0x00d9e58c, *lbp3_server_url_lbr ] # live server url | |||
- [ utf8, 0x00d9e5d8, *lbp3_server_url_lbr ] # http server url | |||
- [ utf8, 0x00d8bd08, *lbp3_custom_digest ] # digest key | |||
}} |
Latest revision as of 16:44, 13 October 2024
LittleBigPlanet 3 | |
---|---|
Developer(s) | Sumo Digital |
Publisher(s) | Sony Computer Entertainment |
Series | LittleBigPlanet |
Release date(s) | NA November 18, 2014 EU/AU November 26, 2014 JP December 4, 2014 |
Release type | PlayStation exclusive |
Genre(s) | Puzzle, Platform, Sandbox |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES01663 (IRD), BCES02068 (IRD), BCUS98362 (IRD), NPUA81116, BCUS81138 (IRD), BCJS30095 (IRD), BCAS20322, NPEA00515, NPJA00123, NPHA80277 Demo NPUA81199 Beta NPUA81174 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
LittleBigPlanet 3 is a puzzle-platform game developed by Sumo Digital for the PlayStation 3 and PlayStation 4. It was released worldwide through November and December 2014, and it is the third entry in the main LittleBigPlanet series, and sixth entry overall. It was announced at Sony's E3 2014 media briefing on 9 June 2014. It was developed primarily by Sumo Digital, with XDev and series creator Media Molecule assisting in an undisclosed capacity.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Precise | Fixes horizontal artifacting. |
Resolution scale threshold | 1 x 1 | Fixes crashes when using Resolution scaling. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Read color buffers | On | Fixes some missing visuals. |
Known Issues
Post-processing
Ingame, the post-processing randomly flickers.
Special Notes
Resolution scaling
If you want to increase the resolution scaling in this game you need to enable Force CPU Blit in Debug tab (must be enabled manually in /GuiConfigs/Currentsettings.ini by setting showDebugTab line to true). You also need to enable the Disable SPU MLAA patch (located under all titles in Patch manager). Note that this comes with a performance penalty and some visuals like electricity glow will be gone.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.26 | N/A | Yes | Yes | Yes | Yes | Available | Use one of the custom server patches and register your RPCN username to the respective server's site. |
Patches
Anchors: lbp3_126title: &lbp3_126title "LittleBigPlanet 3": BCES01663: [ 01.26 ] BCES02068: [ 01.26 ] BCUS81138: [ 01.26 ] BCUS98362: [ 01.26 ] BCAS20322: [ 01.26 ] NPEA00515: [ 01.26 ] NPUA81116: [ 01.26 ] NPHA80277: [ 01.26 ] # Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag # Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2 lbp3_custom_digest: &lbp3_custom_digest "CustomServerDigest" lbp3_server_url_beacon: &lbp3_server_url_beacon "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" lbp3_server_url_infinite: &lbp3_server_url_infinite "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" lbp3_server_url_lbr: &lbp3_server_url_lbr "http://lbp.littlebigrefresh.com:2095/lbp\0" PPU-4ff9503c80ff356080c96f3828890906073b8e43: "Create Mode": Games: *lbp3_126title Author: "Zhaxxy" Notes: "Permanently be in create mode until unchecked.\nFlying in the pod will cause sackboy to go far away from the pod. Teleport yourself into the pod via a player teleporter, then stop flying." Patch Version: 1.0 Patch: - [ be32, 0x001ed2ac, 0x41e00001 ] "Beacon Custom Server": Games: *lbp3_126title Author: "uh wot" Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00d9e4c4, *lbp3_server_url_beacon ] # https server url - [ utf8, 0x00d9e53c, *lbp3_server_url_beacon ] # presence server url - [ utf8, 0x00d9e58c, *lbp3_server_url_beacon ] # live server url - [ utf8, 0x00d9e5d8, *lbp3_server_url_beacon ] # http server url "Infinite Custom Server": Games: *lbp3_126title Author: "Toyo, uh wot" Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00d9e4c4, *lbp3_server_url_infinite ] # https server url - [ utf8, 0x00d9e53c, *lbp3_server_url_infinite ] # presence server url - [ utf8, 0x00d9e58c, *lbp3_server_url_infinite ] # live server url - [ utf8, 0x00d9e5d8, *lbp3_server_url_infinite ] # http server url "LittleBigRefresh Custom Server": Games: *lbp3_126title Author: "uh wot" Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00d9e4c4, *lbp3_server_url_lbr ] # https server url - [ utf8, 0x00d9e53c, *lbp3_server_url_lbr ] # presence server url - [ utf8, 0x00d9e58c, *lbp3_server_url_lbr ] # live server url - [ utf8, 0x00d9e5d8, *lbp3_server_url_lbr ] # http server url - [ utf8, 0x00d8bd08, *lbp3_custom_digest ] # digest key