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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |image = [[File:{{#setmainimage:Bulletstorm.jpg}}|300px]] | ||
|publisher = {{vgregion| | |developer = People Can Fly, Epic Games | ||
|publisher = Electronic Arts | |||
| | |date = {{vgregion|NA=February 22, 2011|AU=February 24, 2011}}{{vgregion|EU=February 25, 2011}} | ||
|release = | |release = Multi-platform | ||
|genre = | |genre = First-person shooter | ||
|modes = | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|}} | |gameid = {{gameid|id=BLES01134, BLES01212, BLUS30651, NPEB00622, NPEB00623, NPUB30544|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90309, NPUB90501, NPHB00323|ird=NA}} | ||
| | |||
| | |||
}} | }} | ||
'''''Bulletstorm''''' is distinguished by its sense of style and crass humor as well as excessive violence and profanity, rewarding players with points for performing increasingly ludicrous and creative kills. Bulletstorm does not have any competitive multiplayer modes, preferring instead to include cooperative online play as well as score attack modes. | |||
Upon release, the game received positive reviews from critics who praised the game's voice acting, characters, graphics, action, soundtrack, humor and storyline, but has amassed a great deal of controversy following its release. | |||
Bulletstorm takes place in the 26th century, where the universe is run by the Confederation of Planets. Grayson Hunt (Steven Blum) is the leader of Dead Echo, a black ops team under command of Star General Earl Sarrano (Anthony De Longis). Following Sarrano's orders and assassinating alleged criminals, Dead Echo kills a man known as Bryce Novak. Immediately after, they discover Novak was a civilian reporter, documenting civilian deaths caused by Dead Echo. Realizing they have been tricked by Sarrano, Grayson and his team desert and become space pirates on the run from Sarrano's forces. Players take the role of Grayson Hunt a few years after his exile, who had since become a drunken space pirate. | |||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |||
|enable spu loop detection = <!-- On, Off --> | |||
| | |enable spu loop detection notes = | ||
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |||
|spu xfloat accuracy notes = | |||
|enable spu loop detection | |spu block size = <!-- Safe, Mega, Giga --> | ||
|enable spu loop detection notes | |spu block size notes = | ||
|spu | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|spu | |tsx instructions notes = | ||
| | |||
| | |||
| | |||
| | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = Anything other than auto can cause visual issues. | ||
|anti-aliasing | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes | |anti-aliasing notes = | ||
|default resolution | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|default resolution notes | |zcull accuracy notes = | ||
|resolution scale | |shader quality = <!-- High, Low, Auto --> | ||
|resolution scale notes | |shader quality notes = | ||
|resolution scale threshold | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|resolution scale threshold notes | |3d rendering mode notes = | ||
|write color buffers | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|write color buffers notes | |default resolution notes = | ||
|strict rendering mode | |resolution scale = <!-- Value between 50% to 800% --> | ||
|strict rendering mode notes | |resolution scale notes = | ||
|vsync | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|vsync notes | |resolution scale threshold notes = | ||
|stretch to display area | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|stretch to display area notes | |shader mode notes = | ||
| | |write color buffers = <!-- On, Off --> | ||
| | |write color buffers notes = | ||
| | |strict rendering mode = On<!-- On, Off --> | ||
| | |strict rendering mode notes = Fixes artifacts when damaged by electricity. | ||
|vsync = <!-- On, Off --> | |||
|vsync notes = | |||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | |||
|microphone type notes = | |||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake, Qt --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|accurate llvm dfma = <!-- On, Off --> | |||
|accurate llvm dfma notes = | |||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |||
|silence all logs notes = | |||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |||
|sleep timers accuracy notes = | |||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |||
|maximum spurs threads notes = | |||
|firmware libraries = <!-- Switch to LLE, Switch to HLE --> | |||
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
| | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation | |disable zcull occlusion queries notes = | ||
|force cpu blit emulation = <!-- On, Off --> | |||
| | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |||
|hook static functions notes = | |||
|hook static functions | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|hook static functions notes | |accurate ppu 128 reservations notes = | ||
| | |ppu thread count = <!-- Value between 1 to 8 --> | ||
| | |ppu thread count notes = | ||
<!-- | <!-- Recommended patches --> | ||
| | |highly recommended patch = <!-- Mention patch names --> | ||
| | |highly recommended patch notes = | ||
|recommended patch = <!-- Mention patch names --> | |||
| | |recommended patch notes = | ||
| | |||
| | |||
}} | }} | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | |||
|gamever = 1.00 (PSN) | |||
|rpcs3 version = v0.0.31-16190 | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Untested<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Untested<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Requires OpenSpy patch. | |||
}} | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-e29e8b61cb53d1d3a454e20ffc2cef12e9c0d371: | |||
"OpenSpy Online": | |||
Games: | |||
"Bulletstorm": | |||
NPEB00622: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x018ab7a3, "openspy.net" ] | |||
- [ utf8, 0x018ab7ea, "openspy.net" ] | |||
- [ utf8, 0x018b09b1, "openspy.net" ] | |||
- [ utf8, 0x018b0cbc, "openspy.net" ] | |||
- [ utf8, 0x018b0cd4, "openspy.net" ] | |||
- [ utf8, 0x018b0cec, "openspy.net" ] | |||
- [ utf8, 0x018b0d50, "openspy.net" ] | |||
- [ utf8, 0x018b0dda, "openspy.net" ] | |||
- [ utf8, 0x018b1878, "openspy.net" ] | |||
- [ utf8, 0x018b18aa, "openspy.net" ] | |||
- [ utf8, 0x01c8ade1, "openspy.net" ] | |||
- [ utf8, 0x01c8ae25, "openspy.net" ] | |||
- [ utf8, 0x018aedac, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] | |||
- [ utf8, 0x018aeca2, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] | |||
"Unlock FPS": | |||
Games: | |||
"Bulletstorm": | |||
NPEB00622: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00358e88, 0x60000000 ] | |||
}} |
Latest revision as of 23:24, 20 April 2024
Bulletstorm | |
---|---|
Developer(s) | People Can Fly, Epic Games |
Publisher(s) | Electronic Arts |
Release date(s) | NA February 22, 2011 AU February 24, 2011 EU February 25, 2011 |
Release type | Multi-platform |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES01134 (IRD), BLES01212 (IRD), BLUS30651 (IRD), NPEB00622, NPEB00623, NPUB30544 Demo NPEB90309, NPUB90501, NPHB00323 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Bulletstorm is distinguished by its sense of style and crass humor as well as excessive violence and profanity, rewarding players with points for performing increasingly ludicrous and creative kills. Bulletstorm does not have any competitive multiplayer modes, preferring instead to include cooperative online play as well as score attack modes.
Upon release, the game received positive reviews from critics who praised the game's voice acting, characters, graphics, action, soundtrack, humor and storyline, but has amassed a great deal of controversy following its release.
Bulletstorm takes place in the 26th century, where the universe is run by the Confederation of Planets. Grayson Hunt (Steven Blum) is the leader of Dead Echo, a black ops team under command of Star General Earl Sarrano (Anthony De Longis). Following Sarrano's orders and assassinating alleged criminals, Dead Echo kills a man known as Bryce Novak. Immediately after, they discover Novak was a civilian reporter, documenting civilian deaths caused by Dead Echo. Realizing they have been tricked by Sarrano, Grayson and his team desert and become space pirates on the run from Sarrano's forces. Players take the role of Grayson Hunt a few years after his exile, who had since become a drunken space pirate.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Anisotropic filter | Auto | Anything other than auto can cause visual issues. |
Strict rendering mode | On | Fixes artifacts when damaged by electricity. |
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 (PSN) | v0.0.31-16190 | Yes | Yes | Untested | Untested | Available | Requires OpenSpy patch. |
Patches
PPU-e29e8b61cb53d1d3a454e20ffc2cef12e9c0d371: "OpenSpy Online": Games: "Bulletstorm": NPEB00622: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x018ab7a3, "openspy.net" ] - [ utf8, 0x018ab7ea, "openspy.net" ] - [ utf8, 0x018b09b1, "openspy.net" ] - [ utf8, 0x018b0cbc, "openspy.net" ] - [ utf8, 0x018b0cd4, "openspy.net" ] - [ utf8, 0x018b0cec, "openspy.net" ] - [ utf8, 0x018b0d50, "openspy.net" ] - [ utf8, 0x018b0dda, "openspy.net" ] - [ utf8, 0x018b1878, "openspy.net" ] - [ utf8, 0x018b18aa, "openspy.net" ] - [ utf8, 0x01c8ade1, "openspy.net" ] - [ utf8, 0x01c8ae25, "openspy.net" ] - [ utf8, 0x018aedac, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x018aeca2, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] "Unlock FPS": Games: "Bulletstorm": NPEB00622: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x00358e88, 0x60000000 ]