Uncharted: Drake's Fortune: Difference between revisions

From RPCS3 Wiki
 
(3 intermediate revisions by the same user not shown)
Line 31: Line 31:
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = Mega<!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  = Improves performance.
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes                =  
|tsx instructions notes                =  
Line 210: Line 210:


   uc1_unlockfps_101_disc: &uc1_unlockfps_101_disc
   uc1_unlockfps_101_disc: &uc1_unlockfps_101_disc
     - [ be32, 0x000e515c, 0x60000000 ] # (mem address: 0x00bb4350) # 0 - unlock fps # 1 - 60 fps # 2 - 30 fps
     - [ be16, 0x000e515c, 0x901d ] # (mem address: 0x00bb4350) # 0 - unlock fps # 1 - 60 fps # 2 - 30 fps


   uc1_unlockfps_all_psn: &uc1_unlockfps_all_psn
   uc1_unlockfps_all_psn: &uc1_unlockfps_all_psn
     - [ be32, 0x000e510c, 0x60000000 ]
     - [ be16, 0x000e510c, 0x901d ]


   uc1_debug_menu_101_disc: &uc1_debug_menu_101_disc
   uc1_debug_menu_101_disc: &uc1_debug_menu_101_disc
     - [ be16, 0x0004b6ac, 0x409e ]
     - [ be16, 0x0004b6ac, 0x409e ]


   uc1_debug_menu_101_disc: &uc1_debug_menu_all_psn
   uc1_debug_menu_all_psn: &uc1_debug_menu_all_psn
     - [ be16, 0x0004b5c4, 0x419e ] # has it's function branched out!
     - [ be16, 0x0004b5c4, 0x419e ] # has it's function branched out!


   uc1_zfightingfix_101_disc: &uc1_zfightingfix_101_disc
   uc1_zfightingfix_101_disc: &uc1_zfightingfix_101_disc
     - [ be16, 0x000e52a0, 0x981d ]
     - [ be16, 0x000e52a0, 0x981d ]
  uc1_zfightingfix_all_psn: &uc1_zfightingfix_all_psn
    - [ be16, 0x000e5250, 0x981d ]


   uc1_mb_101_disc: &uc1_mb_101_disc
   uc1_mb_101_disc: &uc1_mb_101_disc
     - [ be32, 0x000e527c, 0x60000000 ] # (mem address: 0xbb43d7)
     - [ be16, 0x000e527c, 0x981d ] # (mem address: 0xbb43d7)


   uc1_ddof_101_disc: &uc1_ddof_101_disc
   uc1_ddof_101_disc: &uc1_ddof_101_disc
     - [ be32, 0x000e5284, 0x60000000 ] # (mem address: 0xbb43dc)
     - [ be16, 0x000e5284, 0x981d ] # (mem address: 0xbb43dc)
   #  - [ be32, 0x000e5288, 0x60000000 ]
   #  - [ be32, 0x000e5288, 0x60000000 ]


   uc1_mb_101_disc: &uc1_mb_all_psn
   uc1_dlight_101_disc: &uc1_dlight_101_disc
     - [ be32, 0x000e522c, 0x60000000 ] # (mem address: 0xbb321a)
    - [ be16, 0x000e529c, 0x981d ] # (mem address: 0xbb43e0)
 
  uc1_dlight_all_psn: &uc1_dlight_all_psn
    - [ be16, 0x000e524c, 0x981d ]
 
  uc1_mb_all_psn: &uc1_mb_all_psn
     - [ be16, 0x000e522c, 0x981d ] # (mem address: 0xbb321a)


   uc1_ddof_101_disc: &uc1_ddof_all_psn
   uc1_ddof_all_psn: &uc1_ddof_all_psn
     - [ be32, 0x000e5234, 0x60000000 ] # (mem address: 0xbb321c)
     - [ be16, 0x000e5234, 0x981d ] # (mem address: 0xbb321c)


   uc1_debugmenu_notes: &uc1_debugmenu_notes
   uc1_debugmenu_notes: &uc1_debugmenu_notes
Line 243: Line 252:
   uc1_zfightingfix_notes: &uc1_zfightingfix_notes
   uc1_zfightingfix_notes: &uc1_zfightingfix_notes
     "Disables Reload Depth Cull Buffer, restores performance after enabling WCB/WDB, especially using higher resolutions, fixes flickering surfaces."
     "Disables Reload Depth Cull Buffer, restores performance after enabling WCB/WDB, especially using higher resolutions, fixes flickering surfaces."
  uc1_dlight_notes: &uc1_dlight_notes
    "Slightly improves performance at the cost of worse graphics."


PPU-8007056e52279bea26c15669d1ee08c2df321d00:
PPU-8007056e52279bea26c15669d1ee08c2df321d00:
Line 347: Line 358:
     Patch:
     Patch:
       - [ load, *uc1_unlockfps_101_disc ]
       - [ load, *uc1_unlockfps_101_disc ]
  "Disable Dynamic Lighting":
    Games: *uc1_disc101title
    Author: "FlexBy"
    Notes: *uc1_dlight_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_dlight_101_disc ]


PPU-4a5f4c5ae98f1b8b01294a267790adfa5e8b4501:
PPU-4a5f4c5ae98f1b8b01294a267790adfa5e8b4501:
Line 405: Line 423:
     Patch:
     Patch:
       - [ load, *uc1_unlockfps_101_disc ]
       - [ load, *uc1_unlockfps_101_disc ]
  "Disable Dynamic Lighting":
    Games: *uc1_disc101asiatitle
    Author: "FlexBy"
    Notes: *uc1_dlight_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_dlight_101_disc ]


PPU-3488cb6c2a7178978b5044b09c7c7ef8397440c0:
PPU-3488cb6c2a7178978b5044b09c7c7ef8397440c0:
Line 435: Line 460:
     Patch:
     Patch:
       - [ be16, 0x0004b5d4, 0x409e ]
       - [ be16, 0x0004b5d4, 0x409e ]
  "WCB Performance & Z-fighting fix":
    Games: *uc1_PSNalltitle
    Author: "ZEROx"
    Notes: *uc1_zfightingfix_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_zfightingfix_all_psn ]
   "Unlock FPS":
   "Unlock FPS":
     Games: *uc1_PSNalltitle
     Games: *uc1_PSNalltitle
Line 442: Line 474:
     Patch:
     Patch:
       - [ load, *uc1_unlockfps_all_psn ]
       - [ load, *uc1_unlockfps_all_psn ]
  "Disable Dynamic Lighting":
    Games: *uc1_PSNalltitle
    Author: "FlexBy"
    Notes: *uc1_dlight_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_dlight_all_psn ]


PPU-66cf2ffcfb251ec0b2a1d261fe97d30a3acab015:
PPU-66cf2ffcfb251ec0b2a1d261fe97d30a3acab015:

Latest revision as of 12:24, 22 October 2024

Uncharted: Drake's Fortune
UC1.jpg
Developer(s) Naughty Dog
Publisher(s) Sony Computer Entertainment
Series Uncharted
Release date(s) NA November 20, 2007
AU December 6, 2007
EU December 7, 2007
Release type PlayStation exclusive
Genre(s) Action, Adventure, Third-person shooter, Platform
Mode(s) Single-player
GameID(s) BCES00065 (IRD), BCUS98103 (IRD), BCJS30015 (IRD), BCAS20024 (IRD), NPEA00363, NPUA80697, NPHA80193
Demo
NPEA90018, NPUA98103, NPJA90063
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Uncharted: Drake's Fortune is the first game in the Uncharted series, and follows Nathan Drake, the supposed descendant of the explorer Sir Francis Drake, as he seeks the lost treasure of El Dorado, with the help of journalist Elena Fisher and mentor Victor Sullivan. The development of Uncharted: Drake's Fortune began in 2005, and saw Naughty Dog altering their approach to development, as they sought to create a humanized video game that was distinct from their other entries. It was subsequently delayed numerous times through its development, as the team regularly updated or wholly changed various aspects related to the story, coding, and the game's design. The development team found influence for many of the game's esthetic elements from film, pulp magazines, and movie serials.

Extensively marketed as a PlayStation exclusive, Uncharted: Drake's Fortune received generally favorable reviews from critics, many of whom cited its technical achievements, voice acting, characters, story, musical score, attention to detail and its high production values, similar to that of summer blockbuster films, though some were critical of the graphical issues, length, vehicle sections, and marked difficulty. The game went on to sell one million copies after its first ten weeks of release, and helped propel Naughty Dog to the forefront as a video game developer. It was followed by a sequel titled Uncharted 2: Among Thieves in 2009, and was re-released on PlayStation 4 as part of Uncharted: The Nathan Drake Collection.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance.

GPU configuration

Setting Option Notes
Write color buffers On Fixes blurry screen in some chapters.

Advanced configuration

Setting Option Notes
Write depth buffers On Enable this when Write color buffers is enabled, if enabling Write color buffers results in effects like smoke appearing/clipping through objects that should block their visibility.
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

Blur

Later chapters in the game have a large amount of blur that can make the game unplayable. Use the game patches Disable Motion Blur and Disable Depth of Field in RPCS3 Patch Manager to fix this.

Special Notes

Patches

Anchors:
  uc1_disc100title: &uc1_disc100title
    "Uncharted: Drake's Fortune":
      BCES00065: [ 01.00 ]
      BCUS98103: [ 01.00 ]
  uc1_disc100asiatitle: &uc1_disc100asiatitle
    "Uncharted: Drake's Fortune":
      BCAS20024: [ 01.00 ]
  uc1_disc101title: &uc1_disc101title
    "Uncharted: Drake's Fortune":
      BCES00065: [ 01.01 ]
      BCJS30015: [ 01.01 ]
      BCUS98103: [ 01.10 ]
  uc1_disc101asiatitle: &uc1_disc101asiatitle
    "Uncharted: Drake's Fortune":
      BCAS20024: [ 01.01 ]
  uc1_PSNalltitle: &uc1_PSNalltitle
    "Uncharted: Drake's Fortune":
      NPEA00363: [ All ]
      NPUA80697: [ All ]
      NPHA80193: [ All ]
  uc1_internaltitle: &uc1_internaltitle
    "Uncharted: Drake's Fortune":
      TEST12345: [ 01.00 ]

  uc1_unlockdevkitmenus: &uc1_unlockdevkitmenus
    - [ be16, 0x0007023c, 0x4800 ] # rendering
    - [ be16, 0x00070300, 0x4800 ] # col
    - [ be16, 0x000703c0, 0x4800 ] # game
    - [ be16, 0x00070434, 0x4800 ] # inter background
    - [ be16, 0x000708d4, 0x4800 ] # phys
    - [ be16, 0x00071af0, 0x4800 ] #
    - [ be16, 0x00071ed0, 0x4800 ] # particles

  uc1_unlockfps_101_disc: &uc1_unlockfps_101_disc
    - [ be16, 0x000e515c, 0x901d ] # (mem address: 0x00bb4350) # 0 - unlock fps # 1 - 60 fps # 2 - 30 fps

  uc1_unlockfps_all_psn: &uc1_unlockfps_all_psn
    - [ be16, 0x000e510c, 0x901d ]

  uc1_debug_menu_101_disc: &uc1_debug_menu_101_disc
    - [ be16, 0x0004b6ac, 0x409e ]

  uc1_debug_menu_all_psn: &uc1_debug_menu_all_psn
    - [ be16, 0x0004b5c4, 0x419e ] # has it's function branched out!

  uc1_zfightingfix_101_disc: &uc1_zfightingfix_101_disc
    - [ be16, 0x000e52a0, 0x981d ]

  uc1_zfightingfix_all_psn: &uc1_zfightingfix_all_psn
    - [ be16, 0x000e5250, 0x981d ]

  uc1_mb_101_disc: &uc1_mb_101_disc
    - [ be16, 0x000e527c, 0x981d ] # (mem address: 0xbb43d7)

  uc1_ddof_101_disc: &uc1_ddof_101_disc
    - [ be16, 0x000e5284, 0x981d ] # (mem address: 0xbb43dc)
  #  - [ be32, 0x000e5288, 0x60000000 ]

  uc1_dlight_101_disc: &uc1_dlight_101_disc
    - [ be16, 0x000e529c, 0x981d ] # (mem address: 0xbb43e0)

  uc1_dlight_all_psn: &uc1_dlight_all_psn
    - [ be16, 0x000e524c, 0x981d ]

  uc1_mb_all_psn: &uc1_mb_all_psn
    - [ be16, 0x000e522c, 0x981d ] # (mem address: 0xbb321a)

  uc1_ddof_all_psn: &uc1_ddof_all_psn
    - [ be16, 0x000e5234, 0x981d ] # (mem address: 0xbb321c)

  uc1_debugmenu_notes: &uc1_debugmenu_notes
    "Enable Debug Console (DECR) mode to unlock the full menu.\nL3 + Start = Dev Menu\nL3 + Select = Quick Menu (Use this to unlock others)\nL3 + Triangle = Debug Text\nL2 + R2 = Debug Fly"
  uc1_debugmenu_notes2: &uc1_debugmenu_notes2
    "Unlocks some devkit menu without DECR:\n Rendering\n Collision (needs working msgcon)\n Interactive Background\n Physics\n Particles"
  uc1_zfightingfix_notes: &uc1_zfightingfix_notes
    "Disables Reload Depth Cull Buffer, restores performance after enabling WCB/WDB, especially using higher resolutions, fixes flickering surfaces."
  uc1_dlight_notes: &uc1_dlight_notes
    "Slightly improves performance at the cost of worse graphics."

PPU-8007056e52279bea26c15669d1ee08c2df321d00:
#  "Disable Motion Blur":
#    Games: *uc1_disc100title
#    Author: "illusion"
#    Notes:
#    Patch Version: 1.0
#    Patch:
#      - [ be16, 0x000ec2a8, 0x995d ] # (mem address: 0x42974a)
#  "Disable Depth of Field":
#    Games: *uc1_disc100title
#    Author: "illusion"
#    Notes:
#    Patch Version: 1.0
#    Patch:
#      - [ be16, 0x000ec2a0, 0x995d ] # (mem address: 0x42974c)
  "Debug Menu":
    Games: *uc1_disc100title
    Author: "dron_3, HdHereidme, illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0004e61c, 0x409e ]

PPU-4a7e0af86fbdf2280aed3d98479d04461e50e8cf:
#  "Disable Motion Blur":
#    Games: *uc1_disc100asiatitle
#    Author: "illusion"
#    Notes:
#    Patch Version: 1.0
#    Patch:
#      - [ be16, 0x000ec2a8, 0x995d ] # (mem address: 0x42974a)
#  "Disable Depth of Field":
#    Games: *uc1_disc100asiatitle
#    Author: "illusion"
#    Notes:
#    Patch Version: 1.0
#    Patch:
#      - [ be16, 0x000ec2a0, 0x995d ] # (mem address: 0x42974c)
  "Debug Menu":
    Games: *uc1_disc100asiatitle
    Author: "dron_3, HdHereidme, illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0004e61c, 0x409e ]

PPU-8363904e0b8fc276380a8f0e158dd81d7a9cefc5:
  "Disable Motion Blur":
    Games: *uc1_disc101title
    Author: "illusion"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *uc1_mb_101_disc ]
  "Disable Depth of Field":
    Games: *uc1_disc101title
    Author: "illusion"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *uc1_ddof_101_disc ]
  "Debug Menu":
    Games: *uc1_disc101title
    Author: "dron_3, HdHereidme, illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_debug_menu_101_disc ]
  "Unlock Devkit menus":
    Games: *uc1_disc101title
    Author: "illusion"
    Notes: *uc1_debugmenu_notes2
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_unlockdevkitmenus ]
  "Infinite Health":
    Games: *uc1_disc101title
    Author: "Hiei-YYH"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002ac77c, 0x60000000 ]
  "Infinite Ammo":
    Games: *uc1_disc101title
    Author: "Hiei-YYH"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005d14d8, 0x39290000 ]
  "WCB Performance & Z-fighting fix":
    Games: *uc1_disc101title
    Author: "ZEROx"
    Notes: *uc1_zfightingfix_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_zfightingfix_101_disc ]
  "Unlock FPS":
    Games: *uc1_disc101title
    Author: "FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *uc1_unlockfps_101_disc ]
  "Disable Dynamic Lighting":
    Games: *uc1_disc101title
    Author: "FlexBy"
    Notes: *uc1_dlight_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_dlight_101_disc ]

PPU-4a5f4c5ae98f1b8b01294a267790adfa5e8b4501:
  "Disable Motion Blur":
    Games: *uc1_disc101asiatitle
    Author: "illusion"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *uc1_mb_101_disc ]
  "Disable Depth of Field":
    Games: *uc1_disc101asiatitle
    Author: "illusion"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *uc1_ddof_101_disc ]
  "Debug Menu":
    Games: *uc1_disc101asiatitle
    Author: "dron_3, HdHereidme, illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_debug_menu_101_disc ]
  "Unlock Devkit menus":
    Games: *uc1_disc101asiatitle
    Author: "illusion"
    Notes: *uc1_debugmenu_notes2
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_unlockdevkitmenus ]
  "Infinite Health":
    Games: *uc1_disc101asiatitle
    Author: "Hiei-YYH"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002ac77c, 0x60000000 ]
  "Infinite Ammo":
    Games: *uc1_disc101asiatitle
    Author: "Hiei-YYH"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005d14d8, 0x39290000 ]
  "WCB Performance & Z-fighting fix":
    Games: *uc1_disc101asiatitle
    Author: "ZEROx"
    Notes: *uc1_zfightingfix_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_zfightingfix_101_disc ]
  "Unlock FPS":
    Games: *uc1_disc101asiatitle
    Author: "FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *uc1_unlockfps_101_disc ]
  "Disable Dynamic Lighting":
    Games: *uc1_disc101asiatitle
    Author: "FlexBy"
    Notes: *uc1_dlight_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_dlight_101_disc ]

PPU-3488cb6c2a7178978b5044b09c7c7ef8397440c0:
  "Disable Motion Blur":
    Games: *uc1_PSNalltitle
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_mb_all_psn ]
  "Disable Depth of Field":
    Games: *uc1_PSNalltitle
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_ddof_all_psn]
  "Debug Menu":
    Games: *uc1_PSNalltitle
    Author: "dron_3, HdHereidme, illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_debug_menu_all_psn ]
  "Bug Fix: Slow Init Times":
    Games: *uc1_PSNalltitle
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0004b5d4, 0x409e ]
  "WCB Performance & Z-fighting fix":
    Games: *uc1_PSNalltitle
    Author: "ZEROx"
    Notes: *uc1_zfightingfix_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_zfightingfix_all_psn ]
  "Unlock FPS":
    Games: *uc1_PSNalltitle
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_unlockfps_all_psn ]
  "Disable Dynamic Lighting":
    Games: *uc1_PSNalltitle
    Author: "FlexBy"
    Notes: *uc1_dlight_notes
    Patch Version: 1.0
    Patch:
      - [ load, *uc1_dlight_all_psn ]

PPU-66cf2ffcfb251ec0b2a1d261fe97d30a3acab015:
  "Debug Menu":
    Games:
      "Uncharted: Drake's Fortune Demo":
        NPEA90018: [ 01.00 ]
        NPJA90063: [ 01.00 ]
    Author: "dron_3, HdHereidme, illusion, FlexBy"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0004e62c, 0x409e ]

PPU-d2c6152f5a7684d2e0af34c8241662073cc7b834:
  "Debug Menu":
    Games:
      "Uncharted: Drake's Fortune Demo":
        NPUA98103: [ 02.00 ]
    Author: "dron_3, HdHereidme, illusion, FlexBy"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0004e61c, 0x409e ]

PPU-a7d8f9e0a9d338dadeeff7e82d38066463da56b2:
  "Debug Menu":
    Games: *uc1_internaltitle
    Author: "illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0005bc84, 0x38000000 ]
      - [ be32, 0x0005bc88, 0x39200001 ]

PPU-e6416a6e08fff80e71a78ac2b265bce980cedcb4:
  "Debug Menu":
    Games: *uc1_internaltitle
    Author: "illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00024dd0, 0x38000000 ]
      - [ be32, 0x00024dd4, 0x39200001 ]

PPU-9b03ca582c605c2be22b8e1d573c02eb1fed0798:
  "Debug Menu":
    Games: *uc1_internaltitle
    Author: "illusion"
    Notes: *uc1_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0004db48, 0x9811 ]
      - [ be16, 0x0004db4c, 0x9bf1 ]