Chivalry: Medieval Warfare: Difference between revisions

From RPCS3 Wiki
(Update netplay info)
 
Line 173: Line 173:
==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===Crash at the end of a match===
There are no reported issues with this title.
Game crashes when the match is finished, seems like it's tries to go back to menu/next match? (most likely it's due to unimplemented RPCN stuff?)


==Special Notes==
==Special Notes==

Latest revision as of 07:24, 1 July 2024

Chivalry: Medieval Warfare
CMW.jpg
Developer(s) Torn Banner Studios
Publisher(s) Torn Banner Studios, Activision
Release date(s) February 10, 2015
Release type Multi-platform
Genre(s) Hack and slash
Mode(s) Single-player, Multiplayer
GameID(s) NPUB31526, NPEB02115
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Chivalry: Medieval Warfare is a multiplayer-focused hack and slash developed by Torn Banner Studios as their first commercial title. The game is set in a fictional world loosely based on the Middle Ages and offers similar gameplay combat to the Half-Life 2 mod, Age of Chivalry. On September 20, 2012, a trailer was released which set the release date to October 16, 2012. The developers had confirmed that the game would be PC exclusive initially, but in October 2014, they confirmed that the game would be coming to PlayStation 3 and Xbox 360 in December 2014.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Anything other than auto can cause visual issues.

Network configuration

Setting Option Notes
Network status Connected Required to get ingame.
PSN status RPCN Required to get ingame.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 v0.0.31-16209-e32ed90d Yes Yes Yes Yes Not required RPCN 1.2.3

Patches

PPU-1f4ac52b4a75eae0be9c7e4e0922342cafba74da:
  "Unlock FPS":
    Games:
      "Chivalry: Medieval Warfare":
        NPUB31526: [ 01.00 ]
    Author: "FlexBy"
    Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 58 FPS."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00929260, 0x60000000 ]
      - [ be32, 0x009292c0, 0x60000000 ]
      - [ be32, 0x009292c4, 0x60000000 ]