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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 141: | Line 143: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.02 | ||
|connect | |rpcs3 version = v0.0.30-16135 | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Partial <!-- Yes, No, Partial, Untested, N/A --> | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
Replay Upload server not working [https://discord.com/channels/272035812277878785/319224795785068545/1211529164096807023 Log] | |custom servers = Not required<!-- Available, Not available, Not required, Untested --> | ||
|notes = RPCN 1.2.1 - 2024/02/25 - Replay Upload server not working [https://discord.com/channels/272035812277878785/319224795785068545/1211529164096807023 Log] | |||
}} | }} |
Latest revision as of 19:57, 26 March 2024
Darkstalkers Resurrection | |
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Developer(s) | Iron Galaxy Studios |
Publisher(s) | Capcom |
Release date(s) | NA March 12, 2013 EU March 13, 2013 |
Release type | Console exclusive |
Genre(s) | Fighting |
GameID(s) | BLJM60567 (IRD), NPEB00870, NPUB30666 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Darkstalkers Resurrection (released as Vampire Resurrection in Japan) is a fighting game. It is a compilation of Capcom's two classic 2D fighting games in the Darkstalkers series, Night Warriors: Darkstalkers' Revenge (1995) and Darkstalkers 3 (1997).
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.02 | v0.0.30-16135 | Yes | Yes | Yes | Partial | Not required | RPCN 1.2.1 - 2024/02/25 - Replay Upload server not working Log |