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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.01 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = RPCN 1.2.1 - 2024/02/25 | |||
}} | }} |
Latest revision as of 12:50, 10 March 2024
Marvel vs Capcom: Origins | |
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Developer(s) | Iron Galaxy Studios |
Publisher(s) | Capcom |
Series | Marvel vs. Capcom |
Release date(s) | NA September 25, 2012 EU October 10, 2012 |
Release type | Console exclusive |
Genre(s) | Fighting |
GameID(s) | NPEB00869, NPUB30667 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Marvel vs. Capcom Origins is a crossover fighting video game developed by Iron Galaxy Studios and published by Capcom. It is a compilation of Marvel Super Heroes (1995) and Marvel vs. Capcom: Clash of Super Heroes (1998). The dual pack was released through the PlayStation Network in September 2012.
The game, which was developed using Marvel Super Heroes' and Clash of Super Heroes' arcade ROMs, aimed to maintain the integrity of their original releases. As such, no changes were made to gameplay mechanics or character balance. Origins introduces high-definition visuals with multiple options for filters and viewing angles. It implements GGPO-enhanced online multiplayer with player lobbies, spectating, and replay saving. It also incorporates a challenge system that awards points used to unlock concept art, secret characters, and other content.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | N/A | Yes | Yes | Yes | Yes | Not required | RPCN 1.2.1 - 2024/02/25 |