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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |image = [[File:{{#setmainimage:MirrorsEdgeCover.jpg}}|300px]] | ||
|developer = DICE | |||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|date = {{vgregion|NA=November 11, 2008|AU=November 13, 2008}}{{vgregion|EU=November 14, 2008}} | |date = {{vgregion|NA=November 11, 2008|AU=November 13, 2008}}{{vgregion|EU=November 14, 2008}}{{vgregion|JP=December 11, 2008}} | ||
|release = Multi-platform | |release = Multi-platform | ||
|genre = Action, Adventure, Platform | |genre = Action, Adventure, Platform | ||
|modes = Single-player | |modes = Single-player | ||
|gameid = {{gameid|id=BLES00322, BLUS30179, NPEB00052, NPUB30838|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90114|ird=NA}} | |gameid = {{gameid|id=BLES00322, BLUS30179, NPEB00052, NPUB30838|oid=BLJM60104, BLKS20094|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90114, NPUB90119, NPJB90140, NPHB00057|ird=NA}} | ||
|internal resolution = 1280x720 | |||
}} | }} | ||
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==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable | |enable spu loop detection = <!-- On, Off --> | ||
|enable | |enable spu loop detection notes = | ||
| | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
| | |spu xfloat accuracy notes = | ||
| | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
|spu | |tsx instructions notes = | ||
| | |||
| | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|default resolution | |anti-aliasing = <!-- Auto, Disabled --> | ||
|default resolution notes | |anti-aliasing notes = | ||
|resolution scale | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|resolution scale notes | |zcull accuracy notes = | ||
|resolution scale threshold | |shader quality = <!-- High, Low, Auto --> | ||
|resolution scale threshold notes | |shader quality notes = | ||
|write color buffers | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|write color buffers notes | |3d rendering mode notes = | ||
|strict rendering mode | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|strict rendering mode notes | |default resolution notes = | ||
|vsync | |resolution scale = <!-- Value between 50% to 800% --> | ||
|vsync notes | |resolution scale notes = | ||
|stretch to display area | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|stretch to display area notes | |resolution scale threshold notes = | ||
| | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
| | |shader mode notes = | ||
| | |write color buffers = <!-- On, Off --> | ||
| | |write color buffers notes = | ||
|strict rendering mode = <!-- On, Off --> | |||
|strict rendering mode notes = | |||
|vsync = <!-- On, Off --> | |||
|vsync notes = | |||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | |||
|microphone type notes = | |||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake, Qt --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|accurate llvm dfma = <!-- On, Off --> | |||
|accurate llvm dfma notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |||
|silence all logs notes = | |||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |||
|sleep timers accuracy notes = | |||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |||
|maximum spurs threads notes = | |||
|firmware libraries = <!-- Switch to LLE, Switch to HLE --> | |||
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |||
|relaxed zcull sync notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = 120<!-- Value between 1 to 500 --> | |||
|vblank rate notes = Enables versions of the game that do not have an FPS unlocker patch available such as the Japanese version to run at 60 FPS without any side effects. Cutscene videos still run at 30 FPS. | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
| | |force cpu blit emulation = <!-- On, Off --> | ||
| | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|accurate | |hook static functions = <!-- On, Off --> | ||
|accurate | |hook static functions notes = | ||
| | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
| | |accurate ppu 128 reservations notes = | ||
| | |ppu thread count = <!-- Value between 1 to 8 --> | ||
| | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | There are no reported issues with this title. | ||
==Special Notes== | |||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
MirrorsEdge_UnlockFPS_Notes: &MirrorsEdge_UnlockFPS_Notes | |||
"Removes the ~62 FPS limit. Maximum framerate is half the Vblank frequency." | |||
MirrorsEdge_UnlockFPS_Disc: &MirrorsEdge_UnlockFPS_Disc | |||
- [ be32, 0x00eaa348, 0x60000000 ] | |||
MirrorsEdge_UnlockFPS_PSN: &MirrorsEdge_UnlockFPS_PSN | |||
- [ be32, 0x00eaa6d0, 0x60000000 ] | |||
PPU-11db6db9c4edc67887b09aa7ec83b18f27adf9a3: | |||
"Unlock FPS": | |||
Games: | |||
"Mirror's Edge": | |||
BLES00322: [ 01.01 ] | |||
Author: "illusion" | |||
Notes: *MirrorsEdge_UnlockFPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *MirrorsEdge_UnlockFPS_Disc ] | |||
PPU-95323989be16af11f04a017518802d090bc3eb47: | |||
"Unlock FPS": | |||
Games: | |||
"Mirror's Edge": | |||
BLUS30179: [ 01.01 ] | |||
Author: "illusion" | |||
Notes: *MirrorsEdge_UnlockFPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *MirrorsEdge_UnlockFPS_Disc ] | |||
PPU-e8a0506d192495504c7f954ce9430e8ba1416c64: | |||
"Unlock FPS": | |||
Games: | |||
"Mirror's Edge": | |||
NPUB30838: [ 01.01 ] | |||
Author: "illusion" | |||
Notes: *MirrorsEdge_UnlockFPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *MirrorsEdge_UnlockFPS_PSN ] | |||
PPU-19449ce904fff4a8b8f610b60461481f8a8bbd7b: | |||
"Unlock FPS": | |||
Games: | |||
"Mirror's Edge": | |||
NPEB00052: [ 01.01 ] | |||
Author: "illusion" | |||
Notes: *MirrorsEdge_UnlockFPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *MirrorsEdge_UnlockFPS_PSN ] | |||
PPU-5075ef52fa2217b98ab1f0dd00ff457d85979b91: | |||
"Unlock FPS": | |||
Games: | |||
"Mirror's Edge": | |||
BLKS20094: [ 01.02 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *MirrorsEdge_UnlockFPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00eb1a38, 0x60000000 ] | |||
PPU-12f343d8a2f44e8dcce5a22e46e59b4b6c89d97b: | |||
"Unlock FPS": | |||
Games: | |||
"Mirror's Edge": | |||
BLJM60104: [ 01.02 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *MirrorsEdge_UnlockFPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00eb1b40, 0x60000000 ] | |||
}} |
Latest revision as of 21:11, 18 April 2024
Mirror's Edge | |
---|---|
Developer(s) | DICE |
Publisher(s) | Electronic Arts |
Release date(s) | NA November 11, 2008 AU November 13, 2008 EU November 14, 2008 JP December 11, 2008 |
Release type | Multi-platform |
Genre(s) | Action, Adventure, Platform |
Mode(s) | Single-player |
GameID(s) | BLES00322 (IRD), BLUS30179 (IRD), NPEB00052, NPUB30838, BLJM60104 (IRD), BLKS20094 (IRD) Demo NPEB90114, NPUB90119, NPJB90140, NPHB00057 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Mirror's Edge is a first-person video game developed by EA DICE and is powered by Unreal Engine 3, with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE. Mirror's Edge is set in a quasi-futuristic dystopian society, in which a network of 'runners', including the main character, Faith Connors, act as couriers to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, through ventilation shafts, and otherwise within urban environments, negotiating obstacles using movements inspired by parkour.
The game has a brightly colored, minimalist style and differs from most previous first-person perspective video games in allowing for a greater freedom of movement with regard to its 3D environment. This allows for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges; in having no heads-up display; and in allowing a range of vision which incorporated the legs, arms, and torso of the character as frequently visible elements on-screen.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | Enables versions of the game that do not have an FPS unlocker patch available such as the Japanese version to run at 60 FPS without any side effects. Cutscene videos still run at 30 FPS. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: MirrorsEdge_UnlockFPS_Notes: &MirrorsEdge_UnlockFPS_Notes "Removes the ~62 FPS limit. Maximum framerate is half the Vblank frequency." MirrorsEdge_UnlockFPS_Disc: &MirrorsEdge_UnlockFPS_Disc - [ be32, 0x00eaa348, 0x60000000 ] MirrorsEdge_UnlockFPS_PSN: &MirrorsEdge_UnlockFPS_PSN - [ be32, 0x00eaa6d0, 0x60000000 ] PPU-11db6db9c4edc67887b09aa7ec83b18f27adf9a3: "Unlock FPS": Games: "Mirror's Edge": BLES00322: [ 01.01 ] Author: "illusion" Notes: *MirrorsEdge_UnlockFPS_Notes Patch Version: 1.0 Patch: - [ load, *MirrorsEdge_UnlockFPS_Disc ] PPU-95323989be16af11f04a017518802d090bc3eb47: "Unlock FPS": Games: "Mirror's Edge": BLUS30179: [ 01.01 ] Author: "illusion" Notes: *MirrorsEdge_UnlockFPS_Notes Patch Version: 1.0 Patch: - [ load, *MirrorsEdge_UnlockFPS_Disc ] PPU-e8a0506d192495504c7f954ce9430e8ba1416c64: "Unlock FPS": Games: "Mirror's Edge": NPUB30838: [ 01.01 ] Author: "illusion" Notes: *MirrorsEdge_UnlockFPS_Notes Patch Version: 1.0 Patch: - [ load, *MirrorsEdge_UnlockFPS_PSN ] PPU-19449ce904fff4a8b8f610b60461481f8a8bbd7b: "Unlock FPS": Games: "Mirror's Edge": NPEB00052: [ 01.01 ] Author: "illusion" Notes: *MirrorsEdge_UnlockFPS_Notes Patch Version: 1.0 Patch: - [ load, *MirrorsEdge_UnlockFPS_PSN ] PPU-5075ef52fa2217b98ab1f0dd00ff457d85979b91: "Unlock FPS": Games: "Mirror's Edge": BLKS20094: [ 01.02 ] Author: "illusion, FlexBy" Notes: *MirrorsEdge_UnlockFPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x00eb1a38, 0x60000000 ] PPU-12f343d8a2f44e8dcce5a22e46e59b4b6c89d97b: "Unlock FPS": Games: "Mirror's Edge": BLJM60104: [ 01.02 ] Author: "illusion, FlexBy" Notes: *MirrorsEdge_UnlockFPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x00eb1b40, 0x60000000 ]