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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.00 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} |
Latest revision as of 23:40, 24 September 2024
Arcana Heart 3 | |
---|---|
Developer(s) | Examu |
Publisher(s) | JP Arc System Works NA Aksys Games EU Nippon Ichi Software |
Release date(s) | Arcana Heart 3 JP January 10, 2013 NA April 16, 2013 EU August 16, 2013 Arcana Heart 3: Love Max!!!!! JP May 25, 2014 NA September 23, 2014 EU November 20, 2014 |
Release type | Multi-platform |
Genre(s) | Fighting |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | Arcana Heart 3 BLES01295 (IRD), NPUB30425, BLJM60248 (IRD), BCAS20162, BCKS10155, NPHB00373 Arcana Heart 3: Love Max!!!!! BLUS31424 (IRD), BLES02126 (IRD), BLJS10274 (IRD), NPEB02177, NPUB31474, NPJB00540, NPHB00680 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Arcana Heart 3 (Japanese: アルカナハート3 Hepburn: Arukana Hāto Surī) is the third entry in the Arcana Heart series, following the events of Arcana Heart 2. An update for the game, called Arcana Heart 3: Love Max!!!!! (Japanese: アルカナハート3 LOVE MAX!!!!! Hepburn: Arukana Hāto Surī Love Max!!!!!), with rebalanced gameplay and new gameplay modes. This was followed by Arcana Heart 3: Love Max Six Stars!!!!!, which was released in arcades on December 4, 2014.
Arcana Heart 3 continues the series' usage of Arcana, or celestial beings based on the characters from the Tarot. In addition to the 23 playable characters, the 23 Arcana each have their own unique powers, to augment the abilities of the girls.
The game adds a Force Gauge to the fight system. When completely filled, the Force Gauge allows the player to perform an Extend Force, a maneuver similar to the Arcana Burst from earlier games. The game also adds a "Simple Mode" which simplifies the control layout into a single button for each major function: one button for normal attacks, one button for special moves, one button for moves involving Arcana, and one button for the game's Homing Dash ability. The console versions have a fully voiced story mode and HD anime graphics for super moves. They also include training mode, score attack, and online play.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | N/A | Untested | Untested | Untested | Untested | Not required |