No edit summary |
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
||
Line 57: | Line 57: | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 139: | Line 141: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = |
Latest revision as of 17:30, 3 March 2024
Middle-Earth: Shadow of Mordor | |
---|---|
Developer(s) | Monolith Productions |
Publisher(s) | Warner Bros. Interactive Entertainment, ak tronic Software & Services GmbH, Feral Interactive |
Series | Middle-Earth |
Release date(s) | November 2014 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLES01745 (IRD), BLUS31059 (IRD), NPUB31436, BLUS31459 (IRD), BLJM61270 (IRD), BLJM67020, NPEB01977, NPUB31536, NPJB00701 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Middle-earth: Shadow of Mordor is where the player controls a ranger by the name of Talion who seeks revenge on the forces of Sauron after his family, consisting of his wife and son, are killed by those that lead them. Players can travel across locations in the game through parkour, riding monsters, or accessing Forge Towers, which serve as fast travel points. Though Talion is mortally felled in the game's introduction, the wraith of the Elven Lord Celebrimbor is able to use his power to keep Talion alive, along with gifting him wraith-like abilities. Missions in the game feature main story missions that follow Talion's quest for revenge, side missions that involve following Gollum to find artifacts that are tied to Celebrimbor's past, missions to free the human slaves that have been captured by the Uruk armies and forced to work for Sauron, and additional quests to help forge new abilities for Talion's sword, bow, and dagger. The player also has the freedom to pursue side quests and roam around Mordor, with special activities to gather specific flora and hunt certain creatures, or to find old artifacts and discover Elvish seals.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.