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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.01 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = Requires custom IP/Hosts switches. | |features = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Requires custom IP/Hosts switches. | |||
}} | }} | ||
Latest revision as of 11:48, 10 March 2024
DJ Hero 2 | |
---|---|
Developer(s) | FreeStyleGames |
Publisher(s) | Activision |
Series | Guitar Hero |
Release date(s) | NA/AU October 19, 2010 EU October 22, 2010 |
Release type | Console exclusive |
Genre(s) | Rhythm |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES00896 (IRD), BLUS30526 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
DJ Hero 2 is a rhythm video game and a sequel to DJ Hero, a spinoff of the Guitar Hero series. DJ Hero 2 uses a special turntable-controller, the same as introduced in DJ Hero, to simulate turntablism, the act of creating a new musical work from one or more previously recorded songs using record players and sound effect generators. The game is developed by FreeStyleGames and is published by Activision, and was released worldwide in October 2010.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
In very rare cases the game will softlock during song transitions when playing a setlist (the next song never starts and trying to leave to the main menu causes the game to hang entirely).
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | N/A | Yes | Yes | Yes | Yes | Available | Requires custom IP/Hosts switches. |
Netplay IP/Host Switches
This title requires a private server to access all Netplay features. Enter the below text in the IP/Host Switches section:
Warehouse
djhero2-ps3-auth.mmp3.demonware.net==3.73.251.183&&djhero2-ps3-lsg-live.mmp3.demonware.net==3.73.251.183
Patches
Anchors: blackoutvenue_unlock_notes: &blackoutvenue_unlock_notes "Unlocks a stage venue called \"Pitch Black Out\", which has a completely black background. Useful for getting more performance on lower-spec PCs." blackoutvenue_force_notes: &blackoutvenue_force_notes "Replaces the demo's \"London\" venue with the \"Pitch Black Out\" venue, which has a completely black background. Useful for getting more performance on lower-spec PCs." timestep_force_notes: ×tep_force_notes "Patches the timestep values so the game can properly run at a higher FPS. The \"VBlank Frequency\" setting must be changed accordingly. Pitch Black Out patch recommended for anything higher than 120 FPS. WIP, rewinds will trigger early at higher FPS." DJ_Hero2FPS_Val: &DJ_Hero2FPS_Val "Min timestep": Type: double_enum Value: &120_value 0.0083333333 Allowed Values: "120 FPS": *120_value "240 FPS": 0.0041666667 "360 FPS": 0.0020833333 "480 FPS": 0.0013888889 "600 FPS": 0.0010416667 PPU-1369b92d59b3727ea77257795263de460e621823: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLUS30526: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086d99c, 0x58585858 ] PPU-c779b7ecc73ebd460c15d70917db75fe69399aa1: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLUS30526: [ 01.01 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086f718, 0x58585858 ] "Timestep Modifier": Games: "DJ Hero 2": BLUS30526: [ 01.01 ] Configurable Values: *DJ_Hero2FPS_Val Author: "illusion, Crafty" Notes: *timestep_force_notes Patch Version: 1.0 Patch: - [ bef64, 0x00020030, "Min timestep" ] # if update rate 30fps - [ bef64, 0x00020038, "Min timestep" ] # fix rewinds - [ bef32, 0x0024182c, "Min timestep" ] PPU-b70a9965638aa43c4edec58683cf0f2dfed8071b: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLES00896: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086d55c, 0x58585858 ] PPU-bccea158f89820de105a87541c9252052538a5fb: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLES00896: [ 01.01 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086f2d8, 0x58585858 ] "Timestep Modifier": Games: "DJ Hero 2": BLES00896: [ 01.01 ] Configurable Values: *DJ_Hero2FPS_Val Author: "illusion" Notes: *timestep_force_notes Patch Version: 1.0 Patch: - [ bef64, 0x00020030, "Min timestep" ] # if update rate 30fps - [ bef64, 0x00020038, "Min timestep" ] #fix rewinds - [ bef32, 0x002414ac, "Min timestep" ] PPU-530aadd4c93166a0ca0d3acbe963a09f7926b878: "Force Pitch Black Out Venue": Games: "DJ Hero 2 Demo": NPUB90438: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_force_notes Patch Version: 1.0 Patch: - [ be32, 0x007b3c40, 0x51756179 ] - [ be32, 0x007b3c44, 0x32360000 ] PPU-13887eb1bfe4ad2564cb7b9583e8e957a860c04a: "Force Pitch Black Out Venue": Games: "DJ Hero 2 Demo": NPEB90275: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_force_notes Patch Version: 1.0 Patch: - [ be32, 0x007b37cc, 0x51756179 ] - [ be32, 0x007b37d0, 0x32360000 ]