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|genre = Action, First-person shooter | |genre = Action, First-person shooter | ||
|modes = Single-player, Co-op, Multiplayer | |modes = Single-player, Co-op, Multiplayer | ||
|gameid = {{gameid|id=BLES00683, BLES00685, BLES00687, BLES00691, BLUS30377, BLUS30429, BLJM60191, NPEB00731|oid=BLES00684, BLES00686, NPUB30585|ird=Yes | |gameid = {{gameid|id=BLES00683, BLES00685, BLES00687, BLES00690, BLES00691, BLUS30377, BLUS30429, BLJM60191, NPEB00731|oid=BLES00684, BLES00686, NPUB30585|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90263, NPEB90264, NPUB90314|ird=NA}} | ||
|internal resolution = 1024x600 | |||
}} | }} | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 139: | Line 142: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.14 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-a347f6287acbfaa15ba9af59e1dfed6a5cf47c23: # default.self 1.00 | |||
"1280x720 Resolution": | |||
Games: | |||
"Call of Duty: Modern Warfare 2 (Singleplayer)": | |||
BLES00683: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: "Original resolution is 1024x600. Might cause rendering bugs." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x0071714a, 1280 ] | |||
- [ be16, 0x0071714e, 720 ] | |||
}} | }} |
Latest revision as of 21:40, 1 June 2024
Call of Duty: Modern Warfare 2 | |
---|---|
Developer(s) | Infinity Ward |
Publisher(s) | Activision |
Series | Call of Duty |
Release date(s) | November 10, 2009 |
Release type | Multi-platform |
Genre(s) | Action, First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES00683 (IRD), BLES00685 (IRD), BLES00687 (IRD), BLES00690 (IRD), BLES00691 (IRD), BLUS30377 (IRD), BLUS30429 (IRD), BLJM60191 (IRD), NPEB00731, BLES00684 (IRD), BLES00686 (IRD), NPUB30585 Demo NPEB90263, NPEB90264, NPUB90314 |
Internal resolution | 1024x600 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. It is the sixth installment in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the storyline. It was released worldwide on November 10, 2009, for Microsoft Windows, the PlayStation 3, and Xbox 360. A separate version for the Nintendo DS, titled Modern Warfare: Mobilized, was also released on the same day. A version for macOS was developed by Aspyr and released in May 2014, and the Xbox 360 version was made backward compatible for the Xbox One in 2018.
The game's campaign follows Task Force 141 a multi-national special forces unit commanded by Captain Soap MacTavish as they hunt Vladimir Makarov, leader of the Russian Ultranationalist party, and U.S. Army Rangers from 1st Battalion/75th Ranger Regiment who are defending the Washington, D.C. area from a Russian invasion. The game's main playable characters are Sergeant Gary "Roach" Sanderson, of the 141, and Private James Ramirez, of the Army Rangers, with Captain MacTavish becoming playable later in the campaign. An expansive multiplayer mode is featured in the game, with several new features and modes that were not seen in its predecessor.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.14 | N/A | No | No | No | No | Not available |
Patches
PPU-a347f6287acbfaa15ba9af59e1dfed6a5cf47c23: # default.self 1.00 "1280x720 Resolution": Games: "Call of Duty: Modern Warfare 2 (Singleplayer)": BLES00683: [ 01.00 ] Author: "FlexBy" Notes: "Original resolution is 1024x600. Might cause rendering bugs." Patch Version: 1.0 Patch: - [ be16, 0x0071714a, 1280 ] - [ be16, 0x0071714e, 720 ]