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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.03 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} |
Latest revision as of 20:11, 9 March 2024
Everybody's Golf | |
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Developer(s) | Clap Hanz |
Publisher(s) | Sony Computer Entertainment |
Series | Everybody's Golf, Hot Shots Golf |
Release date(s) | JP November 22, 2012 NA July 23, 2013 PAL July 24, 2013 |
Release type | PlayStation exclusive |
Genre(s) | Sports |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCAS20276 (IRD), NPEA00424, NPUA80864, BCJS30089 (IRD), BCAS20264, BCKS10244, NPJA00086, NPHA80248 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Everybody's Golf 6 (みんなのGOLF 6, Minna no Gorufu 6), known in Europe as Everybody's Golf, in Australia as Everybody's Golf: World Invitational, and in North America as Hot Shots Golf: World Invitational, is the eleventh game in the Everybody's Golf series.
The game was unveiled along with its console, the PlayStation Vita, at the 2011 "PlayStation Meeting". Everybody's Golf features all-new courses, and downloadable content is available through both retail and the PlayStation Store. Players are able to leave each other comments through the "Live Area" system, and view the golf course using PlayStation Vita's augmented reality feature.
A PlayStation 3 port later appeared with additional changes to the gameplay adding in support for cross platform play and PlayStation Move. Outside of Asia, this port was released exclusively on the PlayStation Store. The DLC that was on the Vita version was free at launch. The PlayStation 3 version also adds two new modes, "Slot Mode" and "Minna no Short Course". Slot Mode gives players certain advantages that are won via slots. Minna no Short Course puts players on courses that consists exclusively of short holes. The game brought two courses back from previous games such as Mt. Sakura C.C. and Northern Fox C.C.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
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1.03 | N/A | No | No | No | No | Not available |