No edit summary |
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
||
(One intermediate revision by one other user not shown) | |||
Line 7: | Line 7: | ||
|genre = Party | |genre = Party | ||
|modes = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCES01369, BCUS98271, NPUA80696|oid=BCES01370 | |gameid = {{gameid|id=BCES01369, BCUS98271, NPUA80696|oid=BCES01370, BCJS30082, NPEA00361, NPHA80192|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90099, NPUA70165, NPUA70166, NPJA90220|oid=NPHA80164|ird=NA}}<br>'''''Beta'''''<br>{{gameid|oid=BCET00024|ird=Yes}} | ||
|internal resolution = | |||
}} | }} | ||
Line 54: | Line 55: | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 136: | Line 139: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = |
Latest revision as of 13:54, 3 March 2024
Carnival Island | |
---|---|
Developer(s) | Magic Pixel Games |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | NA November 15, 2011 AU November 17, 2011 EU November 18, 2011 JP December 1, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Party |
Mode(s) | Single-player, Co-op |
GameID(s) | BCES01369 (IRD), BCUS98271 (IRD), NPUA80696, BCES01370 (IRD), BCJS30082 (IRD), NPEA00361, NPHA80192 Demo NPEA90099, NPUA70165, NPUA70166, NPJA90220, NPHA80164 Beta BCET00024 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.