(Add patch for redirecting logs to TTY) |
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|modes = Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=NPEB00092, NPUB30077, NPHB00098|oid=NPJB00027|ird=NA}} | |gameid = {{gameid|id=NPEB00092, NPUB30077, NPHB00098|oid=NPJB00027|ird=NA}} | ||
|internal resolution = 1280x720 | |||
}} | }} | ||
Line 57: | Line 58: | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 139: | Line 142: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever = | |gamever = 1.00 | ||
|connect | |rpcs3 version = v0.0.29-15835 | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Can go into tutorial using arcadia. [https://github.com/valters-tomsons/arcadia Custom server WIP] | |||
}} | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-d6b889b6081c0d2942b38b8036809cd8aa7e83c7: | |||
"Redirect logs to tty": | |||
Games: | |||
"Battlefield 1943": | |||
NPEB00092: [ 01.00 ] | |||
Author: "Faith" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00bc957c, 0x60000000 ] # nop | |||
- [ be32, 0x00bc9580, 0x7c832378 ] # or r3, r4, r4 | |||
- [ be32, 0x00bc9584, 0x483a61b5 ] # bl j__printf | |||
}} | }} |
Latest revision as of 08:55, 7 June 2024
Battlefield 1943 | |
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Developer(s) | DICE |
Publisher(s) | Electronic Arts |
Series | Battlefield |
Release date(s) | July 9, 2009 |
Release type | Console exclusive |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
GameID(s) | NPEB00092, NPUB30077, NPHB00098, NPJB00027 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Battlefield 1943 is a first-person shooter video game developed by DICE and published by Electronic Arts for Xbox 360 and PlayStation 3 through digital distribution. It takes place in the Pacific Theater of Operations of World War II. A Microsoft Windows version was planned but later cancelled.
Battlefield 1943 casts players as either being Marines with the United States Marine Corps (USMC) or the Imperial Japanese Navy (IJN) with up to 24 players on three maps: Wake Island, Guadalcanal, and Iwo Jima. After all players collectively reached 43 million kills, players received access to an additional Coral Sea map.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | v0.0.29-15835 | Yes | Partial | No | No | Available | Can go into tutorial using arcadia. Custom server WIP |
Patches
PPU-d6b889b6081c0d2942b38b8036809cd8aa7e83c7: "Redirect logs to tty": Games: "Battlefield 1943": NPEB00092: [ 01.00 ] Author: "Faith" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00bc957c, 0x60000000 ] # nop - [ be32, 0x00bc9580, 0x7c832378 ] # or r3, r4, r4 - [ be32, 0x00bc9584, 0x483a61b5 ] # bl j__printf