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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:Batman_Arkham_City_PS3.jpg}}|300px]] | |||
|developer = Rocksteady Studios | |developer = Rocksteady Studios | ||
|publisher = Warner Bros. Interactive Entertainment | |publisher = Warner Bros. Interactive Entertainment | ||
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|genre = Action, Adventure | |genre = Action, Adventure | ||
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00926, BLUS30538, NPEB00941, NPUB30754|ird=Yes}}<br>'''''Game of the Year Edition'''''<br>{{gameid|id=BLES01587, BLUS30978|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90405, NPUB90747|ird= | |gameid = {{gameid|id=BLES00926, BLUS30538, NPEB00941, NPUB30754|ird=Yes}}<br>'''''Game of the Year Edition'''''<br>{{gameid|id=BLES01587, BLUS30978|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90405, NPUB90747|ird=NA}} | ||
| | |internal resolution = 1280x720 | ||
}} | }} | ||
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|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = 512x512 <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = Fixes broken red shadows when you upscaling. | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Requires to fixes broken black rain from the menu when you upscaling. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
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|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |asynchronous texture streaming = On<!-- On, Off --> | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = Improves performance if you have capable GPU. | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- Cubeb, XAudio2, Disabled --> | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
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|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |sleep timers accuracy = As Host<!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes = | |sleep timers accuracy notes = Improves performance. | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
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|disable zcull occlusion queries = <!-- On, Off --> | |disable zcull occlusion queries = <!-- On, Off --> | ||
|disable zcull occlusion queries notes = | |disable zcull occlusion queries notes = | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = On<!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = Allows for resolution scale to work. Greatly reduces performance. | ||
|force gpu texture scaling = <!-- On, Off --> | |force gpu texture scaling = <!-- On, Off --> | ||
|force gpu texture scaling notes = | |force gpu texture scaling notes = | ||
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==Known Issues== | ==Known Issues== | ||
===Rendering issue=== | |||
*{{issue|15225}}: The graphics are now corrupted, stopped working in 0.0.25-14488 due to regression, even when the Write Depth Buffers is enabled. | |||
===Black holes=== | |||
*{{issue|14113}}: This issue is present only in RTX GPU's, does not happen with GTX GPU's. | |||
==Special Notes== | ==Special Notes== | ||
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"Batman Arkham City GOTY": | "Batman Arkham City GOTY": | ||
BLES01587: [ 01.00 ] | BLES01587: [ 01.00 ] | ||
BLUS30978: [ 01.00 ] | |||
Author: "dron_3" | Author: "dron_3" | ||
Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)" | Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)" | ||
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Patch: | Patch: | ||
- [ be32, 0x00e36504, 0x38600000 ] | - [ be32, 0x00e36504, 0x38600000 ] | ||
PPU-82ad502dc7b001917942c412905c4c02f69a8423: | |||
"Unlock FPS": | |||
Games: | |||
"Batman: Arkham City": | |||
NPEB00941: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001acc70, 0x60000000 ] | |||
PPU-51b2e261b4195fd5d4b645c2cdd46b0588825202: | |||
"Unlock FPS": | |||
Games: | |||
"Batman: Arkham City Demo": | |||
NPEB90405: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001b1d30, 0x60000000 ] | |||
}} | }} |
Latest revision as of 08:25, 5 March 2025
Batman: Arkham City | |
---|---|
![]() | |
Developer(s) | Rocksteady Studios |
Publisher(s) | Warner Bros. Interactive Entertainment |
Series | Batman: Arkham |
Release date(s) | NA October 18, 2011 AU October 19, 2011 EU October 21, 2011 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLES00926 (IRD), BLUS30538 (IRD), NPEB00941, NPUB30754 Game of the Year Edition BLES01587 (IRD), BLUS30978 (IRD) Demo NPEB90405, NPUB90747 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Batman: Arkham City is a 2011 action-adventure game developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman, it is the sequel to the 2009 video game Batman: Arkham Asylum and the second installment in the Batman: Arkham series. Written by veteran Batman writer Paul Dini with Paul Crocker and Sefton Hill, Arkham City was inspired by the long-running comic book mythos. In the game's main storyline, Batman is incarcerated in Arkham City, a super-prison enclosing the decaying urban slums of fictional Gotham City. He must uncover the secret behind a sinister scheme orchestrated by the facility's warden, Dr. Hugo Strange.
The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in both combat and exploration. Batman can freely move around the Arkham City prison, interacting with characters and undertaking missions, and unlocking new areas by progressing through the main story or obtaining new equipment. The player is able to complete side missions away from the main story to unlock additional content and collectible items. Batman's ally Catwoman is another playable character, featuring her own story campaign that runs parallel to the game's main plot.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Anisotropic filter | Auto | Anything other than auto can cause visual issues. |
Resolution scale threshold | 512x512 | Fixes broken red shadows when you upscaling. |
Write color buffers | On | Requires to fixes broken black rain from the menu when you upscaling. |
Asynchronous texture streaming | On | Improves performance if you have capable GPU. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Improves performance. |
Write depth buffers | On | Fixes broken graphics. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On | Allows for resolution scale to work. Greatly reduces performance. |
Known Issues
Rendering issue
- Issue 15225: The graphics are now corrupted, stopped working in 0.0.25-14488 due to regression, even when the Write Depth Buffers is enabled.
Black holes
- Issue 14113: This issue is present only in RTX GPU's, does not happen with GTX GPU's.
Special Notes
Patches
PPU-342cfff6572ba74b4f4a55b454fa07e172577aa9: "Debug Menu": Games: "Batman Arkham City GOTY": BLES01587: [ 01.00 ] BLUS30978: [ 01.00 ] Author: "dron_3" Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)" Patch Version: 1.0 Patch: - [ be32, 0x00e36504, 0x38600000 ] PPU-82ad502dc7b001917942c412905c4c02f69a8423: "Unlock FPS": Games: "Batman: Arkham City": NPEB00941: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001acc70, 0x60000000 ] PPU-51b2e261b4195fd5d4b645c2cdd46b0588825202: "Unlock FPS": Games: "Batman: Arkham City Demo": NPEB90405: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001b1d30, 0x60000000 ]