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|genre = Action, Adventure | |genre = Action, Adventure | ||
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00521, NPEB00829, NPUB30656|oid=BLES00955, BLES00940, BLUS30281, NPUB31818|ird=Yes}}<br>'''''Director's Cut'''''<br>{{gameid|id=BLUS30712|ird=Yes | |gameid = {{gameid|id=BLES00521, NPEB00829, NPUB30656|oid=BLES00955, BLES00940, BLUS30281, NPUB31818|ird=Yes}}<br>'''''Director's Cut'''''<br>{{gameid|id=BLES01093, BLUS30712|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90218, NPEB90244, NPUB90207|ird=No}} | ||
|internal resolution = | |internal resolution = | ||
}} | }} | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = |
Latest revision as of 17:33, 3 March 2024
Mafia II | |
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Developer(s) | 2K Czech |
Publisher(s) | 2K Games |
Release date(s) | NA August 24, 2010 AU August 26, 2010 EU August 27, 2010 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLES00521 (IRD), NPEB00829, NPUB30656, BLES00955 (IRD), BLES00940 (IRD), BLUS30281 (IRD), NPUB31818 Director's Cut BLES01093 (IRD), BLUS30712 (IRD) Demo NPEB90218, NPEB90244, NPUB90207 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Mafia II is a 2010 action-adventure game developed by 2K Czech and published by 2K. It was released on 24 August 2010 for PlayStation 3, Windows, and Xbox 360. The game is a standalone sequel to 2002's Mafia, and the second installment in the Mafia series. Set within the fictional city of Empire Bay from 1945 to 1951, the story follows Vito Scaletta, a young Sicilian-American mobster and war veteran, who becomes caught in a power struggle among the city's Mafia crime families while attempting to pay back his father's debts and secure a better lifestyle.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.