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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.01 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Partial<!-- Yes, No, Partial, Untested, N/A --> | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Requires custom IP/Hosts switches. Currently only a max of 2 people can connect and leaderboards do not work currently. | |||
}} | }} | ||
==Netplay IP/Host Switches/DNS== | ===Netplay IP/Host Switches/DNS=== | ||
This title requires a private server to access all Netplay features. Enter the below text in the '''IP/Host Switches''' section: | This title requires a private server to access all Netplay features. Enter the below text in the '''IP/Host Switches''' section: | ||
===GoCentral's Official Server=== | ===GoCentral's Official Server=== | ||
<pre>rpgps3live.hmxservices.com=78.141.231.152</pre> | <pre>rpgps3live.hmxservices.com=78.141.231.152</pre> | ||
[[Category:Custom servers (Netplay)]] | [[Category:Custom servers (Netplay)]] |
Latest revision as of 11:49, 10 March 2024
Green Day: Rock Band | |
---|---|
Developer(s) | Harmonix, Demiurge Studios |
Publisher(s) | MTV Games |
Series | Rock Band |
Release date(s) | NA June 8, 2010 PAL June 11, 2010 |
Release type | Console exclusive |
Genre(s) | Rhythm |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLUS30350 (IRD), BLES00787 (IRD) Green Day: Rock Band Plus BLUS30350 (IRD) Demo NPUB90411, NPEB90239 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Green Day: Rock Band is a 2010 music video game developed by Harmonix, published by MTV Games and distributed by Electronic Arts. It is the fifth major console release in the Rock Band music video game series and it allows players to simulate the playing of rock music by using controllers shaped like musical instruments. The game's setlist consists of songs by the American rock band Green Day. Green Day: Rock Band features virtual depictions of the three band members performing the songs in new venues designed for the game.
The game incorporates existing Green Day songs already released for the Rock Band series as downloadable content, and allows players to export its full track list to the other Rock Band game titles except The Beatles: Rock Band. A free playable demo for the game was made available on May 25, 2010 for the Xbox Live Marketplace and on May 27, 2010 for the PlayStation Network. The demo features full, playable versions of two songs from the game, "Welcome to Paradise" and "Boulevard of Broken Dreams".
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | N/A | Yes | Yes | Yes | Partial | Available | Requires custom IP/Hosts switches. Currently only a max of 2 people can connect and leaderboards do not work currently. |
Netplay IP/Host Switches/DNS
This title requires a private server to access all Netplay features. Enter the below text in the IP/Host Switches section:
GoCentral's Official Server
rpgps3live.hmxservices.com=78.141.231.152