(→Special Notes: The process of connecting buzz controllers is pretty much explained in Help:Peripherals and accessories) |
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|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | |image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | ||
|developer = Relentless Software | |developer = Relentless Software | ||
|publisher = Sony Computer Entertainment | |publisher = Sony Computer Entertainment | ||
|series = Buzz! | |series = Buzz! | ||
|date = {{vgregion|}} | |date = {{vgregion|}} | ||
|release = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Trivia | |genre = Trivia | ||
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCES00367|ird= | |gameid = '''''Australia'''''<br>{{gameid|oid=BCES00363|ird=Yes}}<br>'''''Austria, Ireland, New Zealand, Portugal'''''<br>{{gameid|id=BCES00459|ird=Yes}}<br>'''''Belgium, Netherlands'''''<br>{{gameid|oid=BCES00364|ird=Yes}}<br>'''''Croatia, Poland, Russia'''''<br>{{gameid|id=BCES00367|ird=Yes}}<br>'''''France'''''<br>{{gameid|oid=BCES00348|ird=Yes}}<br>'''''Germany'''''<br>{{gameid|id=BCES00350|ird=Yes}}<br>'''''Italy'''''<br>{{gameid|oid=BCES00349|ird=Yes}}<br>'''''Scandinavia'''''<br>{{gameid|oid=BCES00366|ird=Yes}}<br>'''''Spain'''''<br>{{gameid|oid=BCES00351|ird=Yes}}<br>'''''Switzerland'''''<br>{{gameid|oid=BCES00365|ird=Yes}}<br>'''''United Kingdom'''''<br>{{gameid|id=BCES00347|ird=Yes}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Buzz!:_Brain_of_the_World | |wikipedia = https://en.wikipedia.org/wiki/Buzz!:_Brain_of_the_World | ||
|internal resolution = | |||
| | |||
}} | }} | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
Game will crash if sustained below or above 30 frames per second for too long, therefore it is important that you lock the framerate to 30 fps and have a CPU which is powerful enough to sustain that framerate. | Game will crash if sustained below or above 30 frames per second for too long, therefore it is important that you lock the framerate to 30 fps and have a CPU which is powerful enough to sustain that framerate. | ||
{{netplay | {{netplay | ||
|gamever = | |gamever = | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} |
Latest revision as of 02:01, 3 September 2024
Buzz! Brain of... | |
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Developer(s) | Relentless Software |
Publisher(s) | Sony Computer Entertainment |
Series | Buzz! |
Release type | PlayStation exclusive |
Genre(s) | Trivia |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | Australia BCES00363 (IRD) Austria, Ireland, New Zealand, Portugal BCES00459 (IRD) Belgium, Netherlands BCES00364 (IRD) Croatia, Poland, Russia BCES00367 (IRD) France BCES00348 (IRD) Germany BCES00350 (IRD) Italy BCES00349 (IRD) Scandinavia BCES00366 (IRD) Spain BCES00351 (IRD) Switzerland BCES00365 (IRD) United Kingdom BCES00347 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Game will crash if sustained below or above 30 frames per second for too long, therefore it is important that you lock the framerate to 30 fps and have a CPU which is powerful enough to sustain that framerate.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
N/A | No | No | No | No | Not available |