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Tony Hawk: Shred is a 2010 peripheral-based, motion-controlled skateboarding video game. It is part of the Tony Hawk series and the sequel to Tony Hawk: Ride. | |||
Shred introduces a snowboarding mode to the series as well as Avatar and Mii support on the Xbox 360 and Wii versions respectively. A "surfing" mode was worked on for the game, but was soon scrapped due to funds and short amount of time to work on it. | |||
==Configuration== | ==Configuration== | ||
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|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|rsx fifo accuracy = | |rsx fifo accuracy = Atomic | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
*The game requires a proprietary skateboard peripheral and won't work with a regular controller. | *The game requires a proprietary skateboard peripheral and won't work (yet) with a regular controller. | ||
*Currently only the PS3 version of the board is supported. | |||
*To use the skateboard controller, first add a normal pad in port 1, and in port 2 set handler (top left) to Skateboard, and set Device Class (bottom) to Skateboard. | |||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.00 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |features = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Leadeboards and Stats not yet available | |||
}} | }} |
Latest revision as of 22:18, 20 September 2024
Tony Hawk: Shred | |
---|---|
Developer(s) | Robomodo |
Publisher(s) | Activision |
Series | Tony Hawk's |
Release date(s) | NA October 26, 2010 EU October 29, 2010 |
Release type | Console exclusive |
Genre(s) | Sports |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES01002 (IRD), BLUS30542 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Tony Hawk: Shred is a 2010 peripheral-based, motion-controlled skateboarding video game. It is part of the Tony Hawk series and the sequel to Tony Hawk: Ride.
Shred introduces a snowboarding mode to the series as well as Avatar and Mii support on the Xbox 360 and Wii versions respectively. A "surfing" mode was worked on for the game, but was soon scrapped due to funds and short amount of time to work on it.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic |
Known Issues
There are no reported issues with this title.
Special Notes
- The game requires a proprietary skateboard peripheral and won't work (yet) with a regular controller.
- Currently only the PS3 version of the board is supported.
- To use the skateboard controller, first add a normal pad in port 1, and in port 2 set handler (top left) to Skateboard, and set Device Class (bottom) to Skateboard.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | N/A | Yes | Yes | Yes | Partial | Available | Leadeboards and Stats not yet available |