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|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = <!-- Value between 50% to 800% --> | |resolution scale = 100<!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = Use 100%, 200% or 300%. Non-integer values e.g 150% can cause pixelated HUD. | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 113: | Line 115: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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==Known Issues== | ==Known Issues== | ||
===EA Online connecting hang - {{issue|13634}}=== | |||
Team Fortress 2 almost always hangs when trying to connect to EA Online. | |||
==Special Notes== | ==Special Notes== | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.10 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} | ||
===Team Fortress 2 mandatory online=== | |||
Normally Team Fortress 2 requires you to connect to the EA servers. However, you can play certain maps with a bypass. | |||
# Right click The Orange Box in the game list (game, NOT data) and press <code>Open Install Folder</code>. | |||
# Go to <code>USRDIR/GAME/TF</code>. | |||
# Create a folder named <code>CFG</code>. | |||
# Create a file in <code>CFG</code> named <code>MODSETTINGS.CFG</code> with the following: | |||
<pre> | |||
map_commentary MAPNAME | |||
exec CONFIG.PS3.CFG | |||
</pre> | |||
<code>MAPNAME</code> must be replaced with a map that has developer commentary: | |||
* cp_gravelpit | |||
* cp_well | |||
* tc_hydro | |||
Maps without commentary will crash after a class is selected. Pressing start makes the game try to reconnect to EA online again. | |||
{{patch | {{patch | ||
Line 190: | Line 212: | ||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
PPU-0e3b811c5b38bec743417c3b2b3a0741fe72d21c: | PPU-0e3b811c5b38bec743417c3b2b3a0741fe72d21c: # EBOOT.BIN/APP_CHOOSER.SELF 1.10 | ||
"Skip | "Skip Intro": | ||
Games: | Games: | ||
"The Orange Box": | "The Orange Box": | ||
BLES00153: [ 01.10 ] | BLES00153: [ 01.10 ] | ||
Author: "Margen67" | Author: "Margen67, FlexBy" | ||
Notes: | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ be32, 0x0008fa30, 0x4e800020 ] | |||
- [ be32, 0x10030084, 0x00000000 ] | |||
- [ be32, 0x100010a8, 0x00000000 ] | |||
PPU-12b113060842a3b1c37b8326961cdec076d2a0f7: # HL2.SELF 1.00 | |||
"Unlock FPS": | |||
Games: | |||
"Half-Life 2": | |||
BLES00153: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00c471c4, 0x60000000 ] # 1033467C memory | |||
PPU-fb868689bfa86fcaaa4d73d1ea41970e69a38420: # EPISODIC.SELF & EP2.SELF 1.00 | |||
"Unlock FPS": | |||
Games: | |||
"Half-Life 2: Episodes": | |||
BLES00153: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x011535dc, 0x60000000 ] | |||
PPU-6b9ef8f85065d62dc280b7a349a95a9567d9db33: # PORTAL.SELF 1.00 | |||
"Unlock FPS": | |||
Games: | |||
"Portal": | |||
BLES00153: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x003a310c, 0x60000000 ] # 102EE874 memory | |||
PPU-c2a64315dd85e22cfcaa9e05748c7131bca40e48: # HL2.SELF 1.10 | |||
"Unlock FPS": | |||
Games: | |||
"Half-Life 2": | |||
BLES00153: [ 01.10 ] | |||
BLUS30055: [ 01.10 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00c477f4, 0x60000000 ] | |||
"Infinite Aux Power": | |||
Games: | |||
"Half-Life 2": | |||
BLES00153: [ 01.10 ] | |||
BLUS30055: [ 01.10 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00568ae4, 0x60000000 ] | |||
"Infinite Ammo": | |||
Games: | |||
"Half-Life 2": | |||
BLES00153: [ 01.10 ] | |||
BLUS30055: [ 01.10 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00177a94, 0x60000000 ] # pistol | |||
- [ be32, 0x0074ea1c, 0x60000000 ] # revolver | |||
- [ be32, 0x0050e528, 0x60000000 ] # smg, ar | |||
- [ be32, 0x00798090, 0x60000000 ] # shotgun | |||
- [ be32, 0x00797348, 0x60000000 ] # shotgun alt, yes it's a seperate instruction bruh | |||
- [ be32, 0x0016806c, 0x60000000 ] # grenade, rpg?, crossbow?, alt smg/ar | |||
PPU-1d3b8ccf7be0b00da663235b508e49ae575204d8: # EPISODIC.SELF 1.10 | |||
"Unlock FPS": | |||
Games: | |||
"Half-Life 2: Episodes": | |||
BLES00153: [ 01.10 ] | |||
BLUS30055: [ 01.10 ] | |||
Author: "FlexBy" | |||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x01153c4c, 0x60000000 ] | ||
PPU-4cd0fcb2692dae3fbee0d7f05bc6bd9398354c6a: # PORTAL.SELF 1.10 | |||
"Unlock FPS": | |||
Games: | |||
"Portal": | |||
BLES00153: [ 01.10 ] | |||
BLUS30055: [ 01.10 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x003a373c, 0x60000000 ] | |||
PPU-a4304e835c5dde6a2be32351a0db9d0e7600bc8c: # TF.SELF 1.10 | |||
"Unlock FPS": | |||
Games: | |||
"Team Fortress 2": | |||
BLES00153: [ 01.10 ] | |||
BLUS30055: [ 01.10 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x009170d4, 0x60000000 ] | |||
}} | }} |
Latest revision as of 18:39, 18 August 2024
The Orange Box | |
---|---|
Developer(s) | EA Bright Light |
Publisher(s) | Valve |
Release date(s) | NA/EU December 11, 2007 AU December 20, 2007 |
Release type | Multi-platform |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00153 (IRD), BLES00172 (IRD), BLUS30055 (IRD), BLES00171 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The Orange Box is a video game compilation containing five games developed and published by Valve. Two of the games included, Half-Life 2 and its first stand-alone expansion, Episode One, had previously been released as separate products. Three new games were also included in the compilation: the second stand-alone expansion, Half-Life 2: Episode Two, the puzzle game Portal, and Team Fortress 2, the multiplayer game sequel to Team Fortress Classic.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale | 100 | Use 100%, 200% or 300%. Non-integer values e.g 150% can cause pixelated HUD. |
Known Issues
EA Online connecting hang - Issue 13634
Team Fortress 2 almost always hangs when trying to connect to EA Online.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.10 | N/A | No | No | No | No | Not available |
Team Fortress 2 mandatory online
Normally Team Fortress 2 requires you to connect to the EA servers. However, you can play certain maps with a bypass.
- Right click The Orange Box in the game list (game, NOT data) and press
Open Install Folder
. - Go to
USRDIR/GAME/TF
. - Create a folder named
CFG
. - Create a file in
CFG
namedMODSETTINGS.CFG
with the following:
map_commentary MAPNAME exec CONFIG.PS3.CFG
MAPNAME
must be replaced with a map that has developer commentary:
- cp_gravelpit
- cp_well
- tc_hydro
Maps without commentary will crash after a class is selected. Pressing start makes the game try to reconnect to EA online again.
Patches
PPU-0e3b811c5b38bec743417c3b2b3a0741fe72d21c: # EBOOT.BIN/APP_CHOOSER.SELF 1.10 "Skip Intro": Games: "The Orange Box": BLES00153: [ 01.10 ] Author: "Margen67, FlexBy" Notes: Patch Version: 2.0 Patch: - [ be32, 0x0008fa30, 0x4e800020 ] - [ be32, 0x10030084, 0x00000000 ] - [ be32, 0x100010a8, 0x00000000 ] PPU-12b113060842a3b1c37b8326961cdec076d2a0f7: # HL2.SELF 1.00 "Unlock FPS": Games: "Half-Life 2": BLES00153: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00c471c4, 0x60000000 ] # 1033467C memory PPU-fb868689bfa86fcaaa4d73d1ea41970e69a38420: # EPISODIC.SELF & EP2.SELF 1.00 "Unlock FPS": Games: "Half-Life 2: Episodes": BLES00153: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x011535dc, 0x60000000 ] PPU-6b9ef8f85065d62dc280b7a349a95a9567d9db33: # PORTAL.SELF 1.00 "Unlock FPS": Games: "Portal": BLES00153: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x003a310c, 0x60000000 ] # 102EE874 memory PPU-c2a64315dd85e22cfcaa9e05748c7131bca40e48: # HL2.SELF 1.10 "Unlock FPS": Games: "Half-Life 2": BLES00153: [ 01.10 ] BLUS30055: [ 01.10 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00c477f4, 0x60000000 ] "Infinite Aux Power": Games: "Half-Life 2": BLES00153: [ 01.10 ] BLUS30055: [ 01.10 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00568ae4, 0x60000000 ] "Infinite Ammo": Games: "Half-Life 2": BLES00153: [ 01.10 ] BLUS30055: [ 01.10 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00177a94, 0x60000000 ] # pistol - [ be32, 0x0074ea1c, 0x60000000 ] # revolver - [ be32, 0x0050e528, 0x60000000 ] # smg, ar - [ be32, 0x00798090, 0x60000000 ] # shotgun - [ be32, 0x00797348, 0x60000000 ] # shotgun alt, yes it's a seperate instruction bruh - [ be32, 0x0016806c, 0x60000000 ] # grenade, rpg?, crossbow?, alt smg/ar PPU-1d3b8ccf7be0b00da663235b508e49ae575204d8: # EPISODIC.SELF 1.10 "Unlock FPS": Games: "Half-Life 2: Episodes": BLES00153: [ 01.10 ] BLUS30055: [ 01.10 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x01153c4c, 0x60000000 ] PPU-4cd0fcb2692dae3fbee0d7f05bc6bd9398354c6a: # PORTAL.SELF 1.10 "Unlock FPS": Games: "Portal": BLES00153: [ 01.10 ] BLUS30055: [ 01.10 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x003a373c, 0x60000000 ] PPU-a4304e835c5dde6a2be32351a0db9d0e7600bc8c: # TF.SELF 1.10 "Unlock FPS": Games: "Team Fortress 2": BLES00153: [ 01.10 ] BLUS30055: [ 01.10 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x009170d4, 0x60000000 ]