Sonic & All-Stars Racing Transformed: Difference between revisions

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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever  = 1.00
|gamever       =
|connect = Yes <!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version = N/A
|lobbies = Yes <!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = No <!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|match         = Untested<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Automatically creates lobby in the match making, can't meet players. (different region disc copy?)
|features       = Partial<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         = Leaderboards work, online play is untested.
}}
}}

Latest revision as of 16:35, 8 April 2024

Sonic & All-Stars Racing Transformed
Sonic & All-Stars Racing Transformed - PlayStation 3.jpg
Developer(s) Sumo Digital
Publisher(s) Sega
Series Sonic the Hedgehog
Release date(s) EU November 16, 2012
NA November 20, 2012
JP May 15, 2014
Release type Multi-platform
Genre(s) Kart racing
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01646 (IRD), BLUS30839 (IRD), NPEB01232, BLJM61145 (IRD), NPUB31090, NPJB00535
Demo
NPEB90471, NPUB90928
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Sonic & All-Stars Racing Transformed (ソニック&オールスターレーシング トランスフォームド Sonikku ando Ōru-Sutāzu Rēshingu Toransufōmudo) is a 2012 kart racing video game developed by Sumo Digital and published by Sega. It is the sequel to Sonic & Sega All-Stars Racing and the fourth installment of the Sega All-Stars series. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Microsoft Windows in January 2013, for Nintendo 3DS in February 2013, and for iOS and Android in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.

It features a transformation element of racing gameplay unique to that of any other racing game in the Sonic the Hedgehog series.


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 128x128 To be used when Resolution scaling is set above 100%.
Write color buffers On Fixes missing graphics.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On Needed for stability.
Driver wake-up delay 200 Can help with random freezing issues.

Known Issues

Audio issue

  • Updating the game 1.02 version the audio cuts and stop working in a middle of the race, it can be fixed by using SPU ASMJIT, but the performance is slow, stick with the update 1.01, it works fine.

Skybox issue

  • Issue 12717: There are broken skyboxes when you're racing or in the main menu.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
N/A Yes Yes Untested Partial Not required Leaderboards work, online play is untested.