Batman: Arkham Asylum: Difference between revisions

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|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00503, BLUS30279, NPEB01156, NPUB30920|ird=Yes}}, {{gameid|oid=BLJM60193, BLAS50135|ird=No}}<br>'''''Game of the Year Edition<br>'''''{{gameid|id=BLES00827, BLUS30515|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90170, NPUB90285|ird=NA}}
|gameid    = {{gameid|id=BLES00503, BLUS30279, BLJM60193, NPEB01156, NPUB30920|ird=Yes}}, {{gameid|oid=BLAS50135|ird=No}}<br>'''''Game of the Year Edition<br>'''''{{gameid|id=BLES00827, BLUS30515|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90170, NPUB90285|oid=NPJB90221|ird=NA}}
}}
}}


<!-- Give a brief description about the game -->
'''''Batman: Arkham Asylum''''' is a 2009 action-adventure game developed by Rocksteady Studios and published by Eidos Interactive in conjunction with Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman and written by veteran Batman writer Paul Dini, Arkham Asylum was inspired by the long-running comic book mythos. In the game's main storyline, Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City with hidden bombs.
 
The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in combat and exploration. Batman can freely move around the Arkham Asylum facility, interacting with characters and undertaking missions, and unlocking new areas by progressing through the main story or obtaining new equipment. The player is able to complete side missions away from the main story to unlock additional content and collectible items. Combat focuses on chaining attacks together against numerous foes while avoiding damage, while stealth allows Batman to conceal himself around an area, using gadgets and the environment to silently eliminate enemies.


==Configuration==
==Configuration==
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|enable spu loop detection            = Off <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      = Fixes stuttering audio.
|enable spu loop detection notes      =  
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
|write depth buffers                  = On <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            = Fixes broken graphics.
|write depth buffers notes            =  
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===RSX Crashes===
There are no reported issues with this title.
*{{issue|12009}}: The game has issue with the stability in a period of time, even using RSX FIFO Atomic can't fix this.
 
===Detective Mode===
*{{issue|14708}}: When using the detective mode, certain things in the environment do not render correctly.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = N/A<!-- Yes, No, Partial, Untested, N/A -->
|match          = Y/A<!-- Yes, No, Partial, Untested, N/A -->
|features      = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes          = Leaderboards works.
}}
{{patch
{{patch
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =  
Anchors:
  batmanAA_unlockfps_notes: &batmanAA_unlockfps_notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS."
  batmanAA_debugmenu_notes: &batmanAA_debugmenu_notes
    "Press R1 + START in-game to access the Debug Menu (god mode, no clip, etc.)"
  batmanAA_goty_title: &batmanAA_goty_title
    "Batman: Arkham Asylum GOTY":
      BLES00827: [ 01.00 ]
      BLUS30515: [ 01.00 ]
PPU-4050da6fa9d7eed65e7d748b03a6ba89023b90c3:
PPU-4050da6fa9d7eed65e7d748b03a6ba89023b90c3:
   "Debug Menu":
   "Debug Menu":
     Games:
     Games: *batmanAA_goty_title
      "Batman: Arkham Asylum GOTY":
        BLUS30515: [ 01.00 ]
        BLES00827: [ 01.00 ]
     Author: "dron_3"
     Author: "dron_3"
     Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)"
     Notes: *batmanAA_debugmenu_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0121dbac, 0x38600000 ]
       - [ be32, 0x0121dbac, 0x38600000 ]
  "Unlock FPS":
    Games: *batmanAA_goty_title
    Author: "FlexBy"
    Notes: *batmanAA_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000d0a10, 0x60000000 ]
PPU-17c764fa09d201180c094d96282458eeb4e87501:
  "Debug Menu":
    Games:
      "Batman: Arkham Asylum":
        NPEB01156: [ 01.00 ]
    Author: "dron_3, FlexBy"
    Notes: *batmanAA_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0121d948, 0x38600000 ]
  "Unlock FPS":
    Games:
      "Batman: Arkham Asylum":
        NPEB01156: [ 01.00 ]
    Author: "FlexBy"
    Notes: *batmanAA_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000d1830, 0x60000000 ]
PPU-2e4517a2dc5b9a3905dfb571d72ad5cc7e8ea8f1:
  "Debug Menu":
    Games:
      "Batman: Arkham Asylum Demo":
        NPEB90170: [ 01.00 ]
    Author: "dron_3, FlexBy"
    Notes: *batmanAA_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x01217298, 0x38600000 ]
  "Unlock FPS":
    Games:
      "Batman: Arkham Asylum Demo":
        NPEB90170: [ 01.00 ]
    Author: "FlexBy"
    Notes: *batmanAA_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000d12c8, 0x60000000 ]
}}
}}

Latest revision as of 20:41, 29 October 2024

Batman: Arkham Asylum
BatmanAA.jpg
Developer(s) Rocksteady Studios
Publisher(s) Warner Bros. Interactive Entertainment
Series Batman: Arkham
Release date(s) NA August 25, 2009
EU August 28, 2009
AU September 3, 2009
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player
GameID(s) BLES00503 (IRD), BLUS30279 (IRD), BLJM60193 (IRD), NPEB01156, NPUB30920, BLAS50135
Game of the Year Edition
BLES00827 (IRD), BLUS30515 (IRD)
Demo
NPEB90170, NPUB90285, NPJB90221
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Batman: Arkham Asylum is a 2009 action-adventure game developed by Rocksteady Studios and published by Eidos Interactive in conjunction with Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman and written by veteran Batman writer Paul Dini, Arkham Asylum was inspired by the long-running comic book mythos. In the game's main storyline, Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City with hidden bombs.

The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in combat and exploration. Batman can freely move around the Arkham Asylum facility, interacting with characters and undertaking missions, and unlocking new areas by progressing through the main story or obtaining new equipment. The player is able to complete side missions away from the main story to unlock additional content and collectible items. Combat focuses on chaining attacks together against numerous foes while avoiding damage, while stealth allows Batman to conceal himself around an area, using gadgets and the environment to silently eliminate enemies.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

RSX Crashes

  • Issue 12009: The game has issue with the stability in a period of time, even using RSX FIFO Atomic can't fix this.

Detective Mode

  • Issue 14708: When using the detective mode, certain things in the environment do not render correctly.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Yes N/A Y/A Yes Not required Leaderboards works.

Patches

Anchors:
  batmanAA_unlockfps_notes: &batmanAA_unlockfps_notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS."

  batmanAA_debugmenu_notes: &batmanAA_debugmenu_notes
    "Press R1 + START in-game to access the Debug Menu (god mode, no clip, etc.)"

  batmanAA_goty_title: &batmanAA_goty_title
    "Batman: Arkham Asylum GOTY":
      BLES00827: [ 01.00 ]
      BLUS30515: [ 01.00 ]

PPU-4050da6fa9d7eed65e7d748b03a6ba89023b90c3:
  "Debug Menu":
    Games: *batmanAA_goty_title
    Author: "dron_3"
    Notes: *batmanAA_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0121dbac, 0x38600000 ]
  "Unlock FPS":
    Games: *batmanAA_goty_title
    Author: "FlexBy"
    Notes: *batmanAA_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000d0a10, 0x60000000 ]

PPU-17c764fa09d201180c094d96282458eeb4e87501:
  "Debug Menu":
    Games:
      "Batman: Arkham Asylum":
        NPEB01156: [ 01.00 ]
    Author: "dron_3, FlexBy"
    Notes: *batmanAA_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0121d948, 0x38600000 ]
  "Unlock FPS":
    Games:
      "Batman: Arkham Asylum":
        NPEB01156: [ 01.00 ]
    Author: "FlexBy"
    Notes: *batmanAA_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000d1830, 0x60000000 ]

PPU-2e4517a2dc5b9a3905dfb571d72ad5cc7e8ea8f1:
  "Debug Menu":
    Games:
      "Batman: Arkham Asylum Demo":
        NPEB90170: [ 01.00 ]
    Author: "dron_3, FlexBy"
    Notes: *batmanAA_debugmenu_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x01217298, 0x38600000 ]
  "Unlock FPS":
    Games:
      "Batman: Arkham Asylum Demo":
        NPEB90170: [ 01.00 ]
    Author: "FlexBy"
    Notes: *batmanAA_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000d12c8, 0x60000000 ]