Metal Gear Rising: Revengeance: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|accurate xfloat = <!-- On, Off -->↵|accurate xfloat notes = ↵|spu block size = <!-- Safe, Mega, Giga -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> |sp...)
 
(15 intermediate revisions by 4 users not shown)
Line 102: Line 102:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
Line 116: Line 116:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate rsx reservation access      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate getllar notes                =
|accurate rsx reservation access      = On<!-- On, Off -->
|accurate rsx reservation access notes = May improve stability.
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
Line 137: Line 139:
|read color buffers notes              =
|read color buffers notes              =
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Helps with stability.               
|rsx fifo accuracy notes              = Improves stability.               
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
Line 146: Line 148:
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 153: Line 157:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


Line 173: Line 182:
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =
Anchors:
  mgrr_disc_eu_titles: &mgrr_disc_eu_titles
    "Metal Gear Rising: Revengeance":
      BLES01750: [ 01.00 ]
 
  mgrr_psn_eu_titles: &mgrr_psn_eu_titles
    "Metal Gear Rising: Revengeance":
      NPEB01228: [ 01.00 ]
  mgrr_godmode_notes: &mgrr_godmode_notes
    "Don't enable it for first fight with Sam or you will get soft-locked."
 
PPU-15011f960541d24709d0f5691708e8ebbd7e01d2:
PPU-15011f960541d24709d0f5691708e8ebbd7e01d2:
   "1-Hit Kills":
   "1-Hit Kills":
     Games:
     Games: *mgrr_disc_eu_titles
      "Metal Gear Rising: Revengeance":
        BLES01750: [ 01.00 ]
     Author: "CodeUnique3"
     Author: "CodeUnique3"
     Notes:
     Notes:
Line 185: Line 203:
       - [ be32, 0x004a25d4, 0x38800000 ]
       - [ be32, 0x004a25d4, 0x38800000 ]
   "Infinite Health":
   "Infinite Health":
     Games:
     Games: *mgrr_disc_eu_titles
      "Metal Gear Rising: Revengeance":
        BLES01750: [ 01.00 ]
     Author: "CodeUnique3"
     Author: "CodeUnique3"
     Notes:
     Notes: *mgrr_godmode_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0063f36c, 0x38a00000 ]
       - [ be32, 0x0063f36c, 0x38a00000 ]
   "Max FC on Gain":
   "Max FC on Gain":
     Games:
     Games: *mgrr_disc_eu_titles
      "Metal Gear Rising: Revengeance":
        BLES01750: [ 01.00 ]
     Author: "CodeUnique3"
     Author: "CodeUnique3"
     Notes:
     Notes:
Line 203: Line 217:
       - [ be32, 0x005edff8, 0xd0230004 ]
       - [ be32, 0x005edff8, 0xd0230004 ]
   "Max BP on Gain":
   "Max BP on Gain":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beb38, 0x7ce6292d ]
PPU-d944608b757f50c6207f4147db21df0f8f05e65e:
  "Infinite Health":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0063f6dc, 0x38a00000 ]
  "Max FC on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005ee368, 0xd0230004 ]
  "Max BP on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beea8, 0x7ce6292d ]
PPU-fbed5d1b1dd40b43ebba9c5ec4812c9a44533165:
  "Infinite Health":
     Games:
     Games:
       "Metal Gear Rising: Revengeance":
       "Metal Gear Rising: Revengeance":
         BLES01750: [ 01.00 ]
         NPEB01228: [ 01.04 ]
     Author: "CodeUnique3"
     Author: "FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a82844, 0x38a00000 ]
  "Can Always Use Ripper Mode":
    Games:
      "Metal Gear Rising: Revengeance":
        NPEB01228: [ 01.04 ]
    Author: "bungholio, FlexBy"
     Notes:
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x006beb38, 0x7ce6292d ]
       - [ be32, 0x00a33fd8, 0x38600001 ]
}}
}}

Latest revision as of 02:18, 17 May 2024

Metal Gear Rising: Revengeance
MGRR.jpg
Developer(s) Kojima Productions, PlatinumGames
Publisher(s) Konami
Series Metal Gear
Release date(s) NA February 19, 2013
EU/JP February 21, 2013
AU February 26, 2013
Release type Multi-platform
Genre(s) Action, Adventure, Hack and slash
Mode(s) Single-player
GameID(s) BLES01750 (IRD), BLUS31045 (IRD), BLJM60554 (IRD), NPEB01228, NPUB31057, NPJB00281
Demo
BLJX94009 (IRD), NPEB90462, NPUB90925, NPUB90930, NPJB90548
Internal resolution 1152x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Metal Gear Rising: Revengeance is a 2013 hack and slash game developed by PlatinumGames and published by Konami Digital Entertainment. Released for the PlayStation 3, Xbox 360, and Microsoft Windows, it is a spin-off in the Metal Gear series, and is set four years after the events of Metal Gear Solid 4: Guns of the Patriots. In the game, players control Raiden, a cyborg who confronts the private military company Desperado Enforcement, with the gameplay focusing on fighting enemies using a sword and other weapons to perform combos and counterattacks. Through the use of Blade Mode, Raiden can cut cyborgs in slow motion and steal parts stored in their bodies. The series' usual stealth elements are also optional to reduce combat.

The game was originally being developed internally by Kojima Productions, who announced the game in 2009 under the title of Metal Gear Solid: Rising. However, the team met with difficulties in developing a game based on swordplay, so executive producer Hideo Kojima postponed its development until a solution could be found. The project resurfaced in late 2011 under its finalized title, with PlatinumGames as the new developer. The game underwent significant changes in its play mechanics and storyline under PlatinumGames' involvement, although Kojima Productions retained responsibility for the game's overall plot and Raiden's design.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Audio configuration

Setting Option Notes
Audio buffer duration 10 Fixes stuttering in pre-rendered cutscenes, values above 10ms introduce stuttering however.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On May improve stability.
RSX FIFO accuracy Atomic Improves stability.

Known Issues

Freezing/Crashes - Issue 11821

  • Game suffers from random crashes or freezes making it not playable.

Special Notes

Patches

Anchors:
  mgrr_disc_eu_titles: &mgrr_disc_eu_titles
    "Metal Gear Rising: Revengeance":
      BLES01750: [ 01.00 ]

  mgrr_psn_eu_titles: &mgrr_psn_eu_titles
    "Metal Gear Rising: Revengeance":
      NPEB01228: [ 01.00 ]
  mgrr_godmode_notes: &mgrr_godmode_notes
    "Don't enable it for first fight with Sam or you will get soft-locked."

PPU-15011f960541d24709d0f5691708e8ebbd7e01d2:
  "1-Hit Kills":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004a25d4, 0x38800000 ]
  "Infinite Health":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0063f36c, 0x38a00000 ]
  "Max FC on Gain":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005edff8, 0xd0230004 ]
  "Max BP on Gain":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beb38, 0x7ce6292d ]

PPU-d944608b757f50c6207f4147db21df0f8f05e65e:
  "Infinite Health":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0063f6dc, 0x38a00000 ]
  "Max FC on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005ee368, 0xd0230004 ]
  "Max BP on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beea8, 0x7ce6292d ]

PPU-fbed5d1b1dd40b43ebba9c5ec4812c9a44533165:
  "Infinite Health":
    Games:
      "Metal Gear Rising: Revengeance":
        NPEB01228: [ 01.04 ]
    Author: "FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a82844, 0x38a00000 ]
  "Can Always Use Ripper Mode":
    Games:
      "Metal Gear Rising: Revengeance":
        NPEB01228: [ 01.04 ]
    Author: "bungholio, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a33fd8, 0x38600001 ]