BlazBlue: Calamity Trigger: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- Off, 59.94, 50, 60, 30, Auto -->" to "<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->")
mNo edit summary
 
(8 intermediate revisions by 3 users not shown)
Line 13: Line 13:


<!-- Give a brief description about the game -->
<!-- Give a brief description about the game -->
BlazBlue: Calamity Trigger" is a 2D fighting game developed by Arc System Works and released for the PlayStation 3. Released in 2009, the game follows  Ragna the Bloodedge as he wages a war against the Novus Orbis Librarium. Developed by Arc System Works, the same studio renowned for their work on the "Guilty Gear" series.


==Configuration==
==Configuration==
Line 27: Line 28:
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 46: Line 45:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 174: Line 179:
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever  =  
|gamever       = 1.00
|connect = Untested<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version = v0.0.31-16271
|lobbies = Untested<!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = Untested<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = Untested<!-- Yes, No, Partial, Untested, N/A -->
|match         = Yes<!-- Yes, No, Partial, Untested, N/A -->
|notes   =  
|features       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         = RPCN 1.4.0 - 2025/02/12
}}
}}

Latest revision as of 23:47, 12 February 2025

BlazBlue: Calamity Trigger
Developer(s) Arc System Works
Publisher(s) JP Arc System Works
NA Aksys Games
EU PQube
Series BlazBlue
Release date(s) JP June 25, 2009
NA June 30, 2009
EU April 2, 2010
Release type Multi-platform
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLES00820 (IRD), BLUS30392 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

BlazBlue: Calamity Trigger" is a 2D fighting game developed by Arc System Works and released for the PlayStation 3. Released in 2009, the game follows Ragna the Bloodedge as he wages a war against the Novus Orbis Librarium. Developed by Arc System Works, the same studio renowned for their work on the "Guilty Gear" series.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit 60 Gamespeed increases above 60fps
Anisotropic filter Auto Anything other than auto causes sprites to have green artifacts

Known Issues

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 v0.0.31-16271 Yes Yes Yes Yes Not required RPCN 1.4.0 - 2025/02/12