Resident Evil 5: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|thread scheduler notes = ↵|lower spu thread priority = <!-- On, Off -->↵|lower spu thread priority notes = ↵|enable spu loop detection = <!-- On, Off -->↵" to "|thread scheduler notes = |enable spu loop detection = <!-- On, Off --> ")
(→‎Special Notes: fix ppu hashes for us/eu 1.01)
 
(14 intermediate revisions by 2 users not shown)
Line 28: Line 28:
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 41: Line 39:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 103: Line 101:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
Line 121: Line 119:
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
Line 145: Line 143:
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 152: Line 152:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===Resolution Scaling Regression===
There are no reported issues with this title.
{{issue|11608}}
 
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->


{{netplay
{{netplay
|gamever = 1.01
|gamever       = 1.01
|connect = Yes <!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = Yes <!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = Yes <!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = Yes <!-- Yes, No, Partial, Untested, N/A -->
|match         = Yes<!-- Yes, No, Partial, Untested, N/A -->
|notes    =
|features       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         =
}}
{{patch
|type   = PPU
|version = 1.2
|content =
PPU-1656535f9f43b65a3623f85db15c8ea88907dcdd:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c2726c, 0x60000000 ]
      - [ be32, 0x00c27278, 0x60000000 ]
 
PPU-a9b0ce57ebd318bd02879751067ceca83b508dd1:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLUS30491: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]
 
PPU-091f777fa6b19cf25ac4490bd01104abd190ced4:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]
 
PPU-5c0ac77b1169e0cb232548b83f638015b0b3979b:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Demo (BioHazard 5 Demo)":
        NPEB90124: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00ce4eb4, 0x60000000 ]
      - [ be32, 0x00ce4ec0, 0x60000000 ]
 
PPU-091faaec5b2f609620744e254b9032e4a3b0f600:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Preview":
        BHPE00000: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00d1762c, 0x60000000 ]
      - [ be32, 0x00d17638, 0x60000000 ]
}}
}}

Latest revision as of 17:07, 27 March 2024

Resident Evil 5
RE5.jpg
Developer(s) Capcom
Publisher(s) Capcom
Series Resident Evil
Release date(s) JP March 5, 2009
AU March 12, 2009
NA/EU March 13, 2009
Release type Multi-platform
Genre(s) Third-person shooter
Mode(s) Single-player, Co-op
GameID(s) BLES00485 (IRD), BLUS30270 (IRD)
Gold Edition
BLES00816 (IRD), BLUS30491 (IRD), NPEB00687, NPUB30564
Alternative Edition
BLJM60199 (IRD)
Demo
NPEB90124, NPJB90152, NPHB00070
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Resident Evil 5 is a third-person shooter video game developed and published by Capcom. It is a major installment in the Resident Evil series, and was announced in 2005—the same year its predecessor Resident Evil 4 was released. Resident Evil 5 was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Microsoft Windows in September that year.

The plot involves an investigation of a terrorist threat by Bioterrorism Security Assessment Alliance agents Chris Redfield and Sheva Alomar in Kijuju, a fictional region of Africa. Chris learns that he must confront his past in the form of an old enemy, Albert Wesker, and his former partner, Jill Valentine.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes broken lighting

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 N/A Yes Yes Yes Yes Not required

Patches

PPU-1656535f9f43b65a3623f85db15c8ea88907dcdd:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c2726c, 0x60000000 ]
      - [ be32, 0x00c27278, 0x60000000 ]

PPU-a9b0ce57ebd318bd02879751067ceca83b508dd1:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLUS30491: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]

PPU-091f777fa6b19cf25ac4490bd01104abd190ced4:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]

PPU-5c0ac77b1169e0cb232548b83f638015b0b3979b:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Demo (BioHazard 5 Demo)":
        NPEB90124: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00ce4eb4, 0x60000000 ]
      - [ be32, 0x00ce4ec0, 0x60000000 ]

PPU-091faaec5b2f609620744e254b9032e4a3b0f600:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Preview":
        BHPE00000: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00d1762c, 0x60000000 ]
      - [ be32, 0x00d17638, 0x60000000 ]