m (Text replacement - "<!-- Audio configuration -->↵|audio out windows = <!-- XAudio2, OpenAL, Disabled -->↵|audio out windows notes = ↵|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled -->↵|audio out linux notes = ↵|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->↵|audio channels notes = ↵|dump to file...) |
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = 60 FPS<!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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Patch: | Patch: | ||
- [ be32, 0x001d8e9c, 0xc0230004 ] | - [ be32, 0x001d8e9c, 0xc0230004 ] | ||
PPU-7f8ba47068ed869a17e7050047669f51cb468c15: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLAS50546: [ 01.00 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008f0fd4, 0xf8051c60 ] | |||
PPU-4c4a3b2aaaba32152ef940610bd8079bb85d8086: | PPU-4c4a3b2aaaba32152ef940610bd8079bb85d8086: | ||
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Patch: | Patch: | ||
- [ be32, 0x008ede14, 0xf8051c60 ] | - [ be32, 0x008ede14, 0xf8051c60 ] | ||
PPU-5ca4dd04162bc51987b2613d21961a6db6816870: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLJM60413: [ 01.09 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008edee4, 0xf8051c60 ] | |||
PPU-5055e0288f6c75fd8341b3c6b4b4223fd417e82d: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLES01329: [ 02.00 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008f8bc8, 0xf8051c60 ] | |||
PPU-336bdd5d924742e981105232d0cbaf7c035a1517: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLES01329: [ 02.05 ] | |||
BLES01330: [ 02.05 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008dfe40, 0xf8051c60 ] | |||
}} | }} |
Latest revision as of 08:04, 23 September 2023
The Elder Scrolls V: Skyrim | |
---|---|
Developer(s) | Bethesda Game Studios |
Publisher(s) | Bethesda Softworks |
Series | The Elder Scrolls |
Release date(s) | November 11, 2011 |
Release type | Multi-platform |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player |
GameID(s) | BLES01329 (IRD), BLES01330 (IRD), BLUS30778 (IRD), BLJM60413 (IRD), BLAS50546 (IRD) Legendary Edition BLES01885 (IRD), BLES01886 (IRD), BLUS31202 (IRD), BLJM61086 (IRD), BLAS50624 (IRD) |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The Elder Scrolls V: Skyrim is the fifth main installment in the Elder Scrolls series, following 2006's The Elder Scrolls IV: Oblivion. The game's main story revolves around the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set 200 years after the events of Oblivion and takes place in Skyrim, the northernmost province of Tamriel. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open-world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes some bloom and brightness issues. May cause game to freeze on some hardware. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | If "Fast" is selected then expect freezing. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | 60 FPS |
Known Issues
Random crashes when entering certain places
The locations presently found are Bleak Falls Temple, House Gray-Mane, Temple of Kynareth, War Maiden's, New Gnisis Cornerclub, Goldenglow Estate, Broken Oar Grotto, The Bee and Barb. All of these places except for The Bee and Barb can be temporarily played with PPU threads set to 3 in the debug tab. Although, this setting WILL break games logic for certain non-essential events. Like you can watch how guards spawn.
Special Notes
Patches
Anchors: skyrim_titleid: &skyrim_titleid "The Elder Scrolls V: Skyrim": BLUS30778: [ 01.09 ] BLES01329: [ 02.09 ] BLES01330: [ 02.09 ] skyrimLE_titleid: &skyrimLE_titleid "The Elder Scrolls V: Skyrim Legendary Edition": BLES01885: [ 01.00 ] BLES01886: [ 01.00 ] BLUS31202: [ 01.00 ] skyrim_shout_notes: &skyrim_shout_notes "Allows you and enemies to shout without a resting period. Becomes Never shout again for all characters on screen that are in a resting period." skyrim_60fps_notes: &skyrim_60fps_notes "Camera sensitivity gets increased while having 60+ FPS." skyrim_trainerlvlup_notes: &skyrim_trainerlvlup_notes "Removes 5 per level limit." skyrim_persistentcarryweight_notes: &skyrim_persistentcarryweight_notes "Apply this patch while you can still run. Unless you prefer being over-encumbered." skyrim_alwayslvlup_notes: &skyrim_alwayslvlup_notes "Level up every skill level up. Quick way to unlock perks without unnecessarily making your skills Legendary." PPU-8854da0c79e5c5bf386cb32e280f83c89cab40ff: "60 FPS": Games: *skyrim_titleid Author: "illusion" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008edb64, 0xf8051c60 ] "Infinite Shout": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_shout_notes Patch Version: 1.2 Patch: - [ be32, 0x0008ea00, 0x60000000 ] "Can Always Level Up At Trainers": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_trainerlvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x00308d30, 0x60000000 ] "Carry Weight Never Changes": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_persistentcarryweight_notes Patch Version: 1.2 Patch: - [ be32, 0x00414fcc, 0x60000000 ] "Quick Main Level Up": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_alwayslvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x001d8e9c, 0xc0230004 ] PPU-ce80647b91654477032788d990641cde6412a74f: "60 FPS": Games: *skyrimLE_titleid Author: "illusion" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008edb64, 0xf8051c60 ] "Infinite Shout": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_shout_notes Patch Version: 1.2 Patch: - [ be32, 0x0008ea00, 0x60000000 ] "Can Always Level Up At Trainers": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_trainerlvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x00308d30, 0x60000000 ] "Carry Weight Never Changes": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_persistentcarryweight_notes Patch Version: 1.2 Patch: - [ be32, 0x00414fcc, 0x60000000 ] "Quick Main Level Up": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_alwayslvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x001d8e9c, 0xc0230004 ] PPU-7f8ba47068ed869a17e7050047669f51cb468c15: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLAS50546: [ 01.00 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008f0fd4, 0xf8051c60 ] PPU-4c4a3b2aaaba32152ef940610bd8079bb85d8086: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLAS50546: [ 01.09 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008ede14, 0xf8051c60 ] PPU-5ca4dd04162bc51987b2613d21961a6db6816870: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLJM60413: [ 01.09 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008edee4, 0xf8051c60 ] PPU-5055e0288f6c75fd8341b3c6b4b4223fd417e82d: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLES01329: [ 02.00 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008f8bc8, 0xf8051c60 ] PPU-336bdd5d924742e981105232d0cbaf7c035a1517: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLES01329: [ 02.05 ] BLES01330: [ 02.05 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008dfe40, 0xf8051c60 ]