m (Text replacement - "<!-- Audio configuration -->↵|audio out windows = <!-- XAudio2, OpenAL, Disabled -->↵|audio out windows notes = ↵|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled -->↵|audio out linux notes = ↵|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->↵|audio channels notes = ↵|dump to file...) |
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|genre = Platform | |genre = Platform | ||
|modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCES01141, BCUS98175, NPEA00356, NPUA80695|oid=BCES01142|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90105, NPEA90106, NPUA70158, NPUA70181, NPJA90218|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=NPUA70177|ird=NA}} | |gameid = {{gameid|id=BCES01141, BCUS98175, NPEA00356, NPUA80695|oid=BCES01142|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90105, NPEA90106, NPUA70158, NPUA70181, NPJA90218|ird=NA}}<br>'''''Movie Demo'''''<br>{{gameid|id=BCED01448|oid=BCED01452, BCED01513, BCUS70170|ird=No}}, {{gameid|oid=BCED01539|ird=Yes}}<br>'''''Beta'''''<br>{{gameid|id=NPUA70177|ird=NA}} | ||
|internal resolution = 960x704 Reconstructed to 1280x720 with 2x MSAA (Dynamic) | |internal resolution = 960x704 Reconstructed to 1280x720 with 2x MSAA (Dynamic) | ||
}} | }} | ||
Line 27: | Line 27: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu xfloat accuracy = Approximate<!-- Accurate, Approximate, Relaxed --> | |spu xfloat accuracy = Approximate<!-- Accurate, Approximate, Relaxed --> | ||
|spu xfloat accuracy notes = Prevents characters and bolts from turning invisible. | |spu xfloat accuracy notes = Prevents characters and bolts from turning invisible. | ||
Line 44: | Line 40: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.03 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} | ||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
Line 189: | Line 202: | ||
- [ be16, 0x00311066, 0x126f ] # level load (high bits) | - [ be16, 0x00311066, 0x126f ] # level load (high bits) | ||
- [ bef64, 0x0072c140, 0.001 ] # init/level load | - [ bef64, 0x0072c140, 0.001 ] # init/level load | ||
ratchet_all4one_103_unlockfps: &ratchet_all4one_103_unlockfps | |||
- [ be16, 0x0031a186, 0x3a83 ] # level load (low bits) | |||
- [ be16, 0x0031a192, 0x126f ] # level load (high bits) | |||
- [ bef64, 0x00744dc0, 0.001 ] # init/level load | |||
PPU-6b996df3949d05b2e6dc23b1dfdf9dd6d01d8c38: | PPU-6b996df3949d05b2e6dc23b1dfdf9dd6d01d8c38: | ||
Line 195: | Line 213: | ||
"Ratchet & Clank: All 4 One": | "Ratchet & Clank: All 4 One": | ||
NPEA00356: [ 01.00 ] | NPEA00356: [ 01.00 ] | ||
Author: "illusion" | |||
Notes: *ratchet_all4one_unlockfps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ratchet_all4one_100_unlockfps ] | |||
PPU-ba38ef01095996cc1c1ce19b7e8ad0ac31576931: | |||
"Unlock FPS": | |||
Games: | |||
"Ratchet & Clank: All 4 One": | |||
NPUA80695: [ 01.00 ] | |||
Author: "illusion" | Author: "illusion" | ||
Notes: *ratchet_all4one_unlockfps_notes | Notes: *ratchet_all4one_unlockfps_notes | ||
Line 211: | Line 240: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ratchet_all4one_103_unlockfps ] | ||
PPU- | PPU-4c819c69904784a56685c31df12f5d492bc0ed64: | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
"Ratchet & Clank: All 4 One": | "Ratchet & Clank: All 4 One": | ||
BCAS20200: [ 01.03 ] | |||
BCES01141: [ 01.03 ] | |||
BCES01142: [ 01.03 ] | |||
BCUS98175: [ 01.03 ] | |||
Author: "illusion" | |||
Notes: *ratchet_all4one_unlockfps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ratchet_all4one_103_unlockfps ] | |||
PPU-c11efe379277a76cdea0f139a895981c39d1a0aa: | |||
"Unlock FPS": | |||
Games: | |||
"Ratchet & Clank: All 4 One Demo": | |||
BCED01448: [ 01.00 ] | |||
Author: "illusion" | Author: "illusion" | ||
Notes: *ratchet_all4one_unlockfps_notes | Notes: *ratchet_all4one_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ be16, 0x002fead2, 0x3a83 ] | ||
- [ be16, 0x002feade, 0x126f ] | |||
- [ bef64, 0x006f2378, 0.001 ] | |||
}} | }} |
Latest revision as of 03:46, 1 September 2024
Ratchet & Clank: All 4 One | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank |
Release date(s) | NA October 18, 2011 JP/AU October 20, 2011 EU October 21, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Platform |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES01141 (IRD), BCUS98175 (IRD), NPEA00356, NPUA80695, BCES01142 (IRD) Demo NPEA90105, NPEA90106, NPUA70158, NPUA70181, NPJA90218 Movie Demo BCED01448, BCED01452, BCED01513, BCUS70170, BCED01539 (IRD) Beta NPUA70177 |
Internal resolution | 960x704 Reconstructed to 1280x720 with 2x MSAA (Dynamic) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Ratchet & Clank: All 4 One is a game for the PlayStation 3 developed by Insomniac Games. It is the 9th installment in the Ratchet & Clank series and takes place two years after the events of Ratchet & Clank Future: A Crack in Time. The game is a platformer shooter; however, it relies on a four player co-operative system where the players can choose to play as either Ratchet, Clank, Qwark or Dr. Nefarious. It is the first spin-off game in the series by Insomniac Games.
The two year gap between All 4 One and it's the preceding game, Ratchet & Clank Future: A Crack in Time, is bridged by the Ratchet & Clank comic series.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU xfloat accuracy | Approximate | Prevents characters and bolts from turning invisible. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.03 | N/A | No | No | No | No | Not available |
Patches
Anchors: ratchet_all4one_unlockfps_notes: &ratchet_all4one_unlockfps_notes "Maximum framerate with the patch is half the Vblank frequency." ratchet_all4one_100_unlockfps: &ratchet_all4one_100_unlockfps - [ be16, 0x0031105a, 0x3a83 ] # level load (low bits) - [ be16, 0x00311066, 0x126f ] # level load (high bits) - [ bef64, 0x0072c140, 0.001 ] # init/level load ratchet_all4one_103_unlockfps: &ratchet_all4one_103_unlockfps - [ be16, 0x0031a186, 0x3a83 ] # level load (low bits) - [ be16, 0x0031a192, 0x126f ] # level load (high bits) - [ bef64, 0x00744dc0, 0.001 ] # init/level load PPU-6b996df3949d05b2e6dc23b1dfdf9dd6d01d8c38: "Unlock FPS": Games: "Ratchet & Clank: All 4 One": NPEA00356: [ 01.00 ] Author: "illusion" Notes: *ratchet_all4one_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *ratchet_all4one_100_unlockfps ] PPU-ba38ef01095996cc1c1ce19b7e8ad0ac31576931: "Unlock FPS": Games: "Ratchet & Clank: All 4 One": NPUA80695: [ 01.00 ] Author: "illusion" Notes: *ratchet_all4one_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *ratchet_all4one_100_unlockfps ] PPU-5fd631b4c6903c20ef2dedae06469beb880935d3: "Unlock FPS": Games: "Ratchet & Clank: All 4 One": NPEA00356: [ 01.03 ] NPUA80695: [ 01.03 ] Author: "illusion" Notes: *ratchet_all4one_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *ratchet_all4one_103_unlockfps ] PPU-4c819c69904784a56685c31df12f5d492bc0ed64: "Unlock FPS": Games: "Ratchet & Clank: All 4 One": BCAS20200: [ 01.03 ] BCES01141: [ 01.03 ] BCES01142: [ 01.03 ] BCUS98175: [ 01.03 ] Author: "illusion" Notes: *ratchet_all4one_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *ratchet_all4one_103_unlockfps ] PPU-c11efe379277a76cdea0f139a895981c39d1a0aa: "Unlock FPS": Games: "Ratchet & Clank: All 4 One Demo": BCED01448: [ 01.00 ] Author: "illusion" Notes: *ratchet_all4one_unlockfps_notes Patch Version: 1.0 Patch: - [ be16, 0x002fead2, 0x3a83 ] - [ be16, 0x002feade, 0x126f ] - [ bef64, 0x006f2378, 0.001 ]