m (Text replacement - "|strict rendering mode = <!-- On, Off -->↵|strict rendering mode notes = ↵|vsync = <!-- On, Off -->↵|vsync notes = ↵|stretch to display area = <!-- On, Off -->↵|stretch to display area notes = ↵|enable 3d = <!-- On, Off -->↵|enable 3d notes = ↵|disable vertex cache...) |
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|developer = Arc System Works | |developer = Arc System Works | ||
|publisher = {{vgregion|JP=Arc System Works|NA=Aksys Games|EU=PQube}} | |publisher = {{vgregion|JP=Arc System Works|NA=Aksys Games|EU=PQube}} | ||
|series = BlazBlue | |series = BlazBlue | ||
|date = {{vgregion|JP=October 6, 2016|NA=November 1, 2016|EU=November 4, 2016}} | |date = {{vgregion|JP=October 6, 2016|NA=November 1, 2016|EU=November 4, 2016}} | ||
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Fighting | |genre = Fighting | ||
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLUS31591 | |gameid = {{gameid|id=BLES02230, BLUS31591, BLJS10332|ird=Yes}} | ||
|wikipedia = <!-- delete if not applicable --> | |wikipedia = <!-- delete if not applicable --> | ||
| | |internal resolution = | ||
}} | }} | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = 60<!-- Off | |framelimit = 60<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = Gamespeed increases above 60fps | |framelimit notes = Gamespeed increases above 60fps | ||
|anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.06 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
| | |features = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Untested<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} |
Latest revision as of 19:44, 10 March 2024
BlazBlue: Central Fiction | |
---|---|
Developer(s) | Arc System Works |
Publisher(s) | JP Arc System Works NA Aksys Games EU PQube |
Series | BlazBlue |
Release date(s) | JP October 6, 2016 NA November 1, 2016 EU November 4, 2016 |
Release type | Multi-platform |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES02230 (IRD), BLUS31591 (IRD), BLJS10332 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
BlazBlue: Central Fiction, released in Japan as BlazBlue: Centralfiction, is a 2-D fighting video game developed by Arc System Works. It is the fourth game in the BlazBlue series, and is set after the events of BlazBlue: Chrono Phantasma. It is also the final game with Ragna as the main protagonist and serves as the conclusion of the C-Series that began in Calamity Trigger.
The game was released for the arcades on November 19, 2015, with a location test having been done in mid-July of that year. A console version was released in Japan on October 6, 2016, in North America on November 1, 2016, and Europe on November 4, 2016, for the PlayStation 3 and the PlayStation 4, both physically and digitally.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Gamespeed increases above 60fps |
Anisotropic filter | Auto | Anything other than auto causes sprites to have green artifacts |
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.06 | N/A | Untested | Untested | Untested | Untested | Untested |